| ID | TITLE | CATEGORY | PROMPT | DIFFICULTY | CAPTURE | BLOCKS | RUNS |
|---|---|---|---|---|---|---|---|
| punched-cube | A cube with a hole through it | modeling | v1 | stills | 0 | 2 | |
| red-ball | A red ball on a white floor | materials | v1 | stills | 0 | 2 | |
| smoke-cube | A single cube | modeling | v1 | stills | 0 | 3 | |
| cabin-pond | Wooden cabin by a pond | scene | v1 | stills | 0 | 15 | |
| camp-lantern | Camping lantern | modeling | v1 | stills | 0 | 17 | |
| goldfish | A goldfish | modeling | v1 | stills | 0 | 12 | |
| loader-ring | Seamless looping loader ring | animation | v2 | — | 0 | 0 | |
| abandoned-village | Abandoned village reclaimed by nature | scene | v1 | stills | 0 | 20 | |
| curl-flow | Curl-noise particle flow | animation | v1 | — | 0 | 1 | |
| wave-grid | Wave traveling through an instance grid | animation | v1 | — | 0 | 1 | |
| worn-boot | One worn leather work boot | modeling | v2 | stills | 0 | 7 | |
| cg-still-life | Still life with the ancestors | scene | v2 | stills | 0 | 14 | |
| light-through-glass | The Reality Reprojection anomaly — containment gallery | materials | v2 | stills | 0 | 8 | |
| param-tower | Parametric tower | geonodes | v1 | — | 0 | 2 | |
| plaster-bust | Plaster head after the antique | sculpt | v2 | stills | 0 | 10 | |
| ravensthwaite-terminal | Ravensthwaite & District — the terminal that still boots | scene | v3 | stills | 0 | 5 | |
| robotic-arm | Desk-mounted robotic arm | modeling | v3 | stills | 0 | 9 | |
| spaceship | YGG-1 — three-wing survey spaceship | modeling | v3 | stills | 0 | 3 | |
| text-assembly | Text assembled from particles | animation | v1 | — | 0 | 1 | |
| corgi-beach-ball | Corgi vs. beach ball | character | v2 | stills | 0 | 14 | |
| ramen-samurai | Ramen samurai — printed frame | npr | v2 | stills | 0 | 2 | |
| reaction-diffusion-relic | Giant reaction-diffusion mushroom habitat | procedural | v3 | stills | 0 | 3 | |
| shrine-vending-machine | Inari-dō — The Shrine Vending Machine | scene | v2 | stills | 0 | 3 | |
| space-cowboy-duel | High noon at the last airlock | character | v2 | stills | 0 | 3 |