~ same prompt, different LLM — every model gets the same brief in Blender, you judge the render ~
OpenAI / GPT 6 Astra / thinking:max has entered the arena NEW!
Corgi vs. beach ballCategory: characterCapture: stillsPrompt: v2Difficulty: ▮▮▮▮▮
TX: corgi-beach-ball.md — composed prompt
── block: build-request-open@v2 (start, global) ──

Task

Complete the following Blender task:

<task>

A Pembroke Welsh Corgi launching through the air toward a beach ball, frozen at the funniest possible instant before impact. This is a posed action still, not an animation — one carefully chosen split second in which the dog, ball, sand, and loose beach objects are all caught in motion.

The dog. Corgi anatomy is non-negotiable and is most of the test: a long low body, comically short legs, oversized upright triangular ears, a fox-like muzzle with an open panting mouth, a fluffy white-and-tan coat with the classic corgi markings — white blaze, chest, and socks; tan-red saddle — and the signature big round hindquarters. The body must read as soft and organic, with believable joints, fur volume, and weight. No hard-surface seams, mannequin stiffness, or generic dog proportions. The silhouette should break softly around the chest, haunches, tail area, and ear edges.

The action. The corgi has just leapt from the sand and is fully airborne, stretched forward toward a beach ball that is also suspended in the air. Its front paws reach toward the ball but have not quite landed yet, while the hind legs trail behind from the push-off. The spine forms a strong forward arc, ears fold back from momentum, fur lifts slightly in the wind, tongue hangs out, and the expression mixes determination with joyful panic. The body should clearly feel launched rather than floating.

The ball. A classic six-panel inflatable beach ball in alternating saturated colors, with a white pole cap, visible seams, and a small valve nub. It has just bounced upward and is rotating in front of the corgi, slightly above muzzle height. The ball should show believable light vinyl construction, a soft sheen, subtle translucency, and a tiny amount of deformation from its previous bounce rather than appearing as a perfectly rigid sphere.

More things happening. The jump should disturb the whole scene. A burst of sand erupts from the corgi’s takeoff point, with paw-shaped sprays and individual grains catching the sunlight. Paw prints lead toward the launch point. A lightweight beach towel lifts at one corner in the gust, a small plastic bucket has tipped over, and one loose toy or sandal is caught mid-tumble nearby. These secondary actions should support the central leap without cluttering the frame or competing with the dog.

Setting. A bright sandy beach under strong midday sun, with a simple blue sky and softly blurred sea horizon. Crisp shadows sit beneath the airborne dog and ball, helping establish their height above the ground. The environment remains minimal and graphic — a stage for the action rather than the subject.

Composition. Camera low, near corgi eye level, with the dog moving diagonally through the frame toward the floating ball. Keep enough space beneath both subjects to make the jump unmistakable. The corgi and ball should dominate the image, while the sand burst and scattered objects create a clear trail of motion behind them. The moment should make a person smile immediately, before they begin evaluating anatomy or rendering quality.

── block: build-request-close@v2 (end, global) ──
</task>
RUNS ON THIS TASKview in gallery →
RUNPROMPTCONTESTANTSTATUSCOST
r1 · 2026-09-05v2OpenAI / GPT 6 Astra / thinking:mediumok$0.57
r1 · 2026-07-19v2Google / Gemini 3.5 Flash / thinking:mediumok$0.16
r1 · 2026-07-17v2OpenAI / GPT 5.6 Lunaok$0.03
r2 · 2026-07-16v2OpenAI / GPT 5.6 Lunaok$0.04
r1 · 2026-07-15v2OpenAI / GPT 5.6 Luna / thinking:maxok$0.28
r1 · 2026-07-15v2OpenAI / GPT 5.6 Solok$0.45
r1 · 2026-07-15v2OpenAI / GPT 5.6 Lunaok$0.03
r1 · 2026-07-15v1 → latest v2Z.AI / GLM 5.2ok$1.00
r1 · 2026-07-15v1 → latest v2Google / Gemma 4 31b Itok$0.03
r1 · 2026-07-15v1 → latest v2Google / Gemini 3.5 Flash / thinking:mediumok$2.02
r1 · 2026-07-15v1 → latest v2Google / Gemini 3.1 Flash Liteok$0.01
r1 · 2026-07-15v1 → latest v2DeepSeek / Deepseek V4 Prook$0.20
r1 · 2026-07-15v1 → latest v2DeepSeek / Deepseek V4 Flashok$0.20
r1 · 2026-07-15v1 → latest v2Anthropic / Haiku 4.5 / thinking:xhighok$0.77
Votes cast on this bench: 000482 · 157 runs · 25 contestants
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