A classical still life in the Dutch Golden Age manner — dark ground, draped cloth, a shaft of warm light, objects arranged with deliberate care — except every object on the table is a monument of computer-graphics history. The twist must work in both directions: read as a museum-worthy still life at arm's length, and land as one long graphics in-joke on the second look.
The cast (required objects, all modeled in-scene — no imported meshes, no downloaded assets).
The Cornell nod. Work the Cornell box palette into the scene's fabric: one strong red and one strong green element facing each other across the composition — draped cloths, wall panels, or book covers — with neutral white/grey between them, so the whole frame quietly becomes the box.
Materials & light. Chiaroscuro is the assignment: a single dominant warm light source (window shaft or candle) from one side, deep soft shadow elsewhere, a dark background that lets the objects emerge. Materials do the storytelling — glazed ceramic, patinated metal, velvet-dark cloth with real fold structure, polished chrome on the sphere. Everything slightly aged, nothing laboratory-clean.
Composition. A table edge in the lower frame, objects grouped in overlapping depth with the teapot commanding the arrangement, camera at the intimate slightly-elevated angle of the genre, roughly 50mm equivalent. The image should hold together as one calm, deliberate painting.
Deliverable. Final render plus a clay/matcap render for geometry evaluation — the bunny and Suzanne likenesses will be judged in clay.
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