--TASK robotic-arm: ## Task
Complete the following Blender task:
<task>
A desk-mounted robotic arm with at least four articulated joints, posed mid-reach toward a small object on the desk — not a generic industrial catalog robot, but a refined experimental machine built from a combination of precision mechanical assemblies and selectively generative structural elements.
The arm’s main load-bearing struts are topo… 33:00>>execute_blender_code({"code":"import bpy, math, os, shutil\nfrom mathutils import Vector\nfrom math import sin, cos, pi\n\n# -----------------------------\n# Clean scene and setup helpers\n# -----------------------------\nbpy.ops.object.select_all(action='SELECT')\nbpy.ops.object.delete(use_global=False)\nfor datablocks in (bpy.data.meshes, bpy.data.curves, bpy.data.materials, bpy.data.cameras, bpy.data.lights):\n …)
33:19<<{
"status": "error",
"message": "Traceback (most recent call last):\n File \"<repo>\\.runner\\blender-mcp-v1.0.0\\addon\\mcp_to_blender_server.py\", line 230, in _execute_code\n exec(code, namespace)\n ~~~~^^^^^^^^^^^^^^^^^\n File \"<string>\", line 466, in <module>\nTypeError: bpy_struct: item.attr = val: enum \"BLENDER_EEVEE_NEXT\" not found in ('BLENDER_EEVEE', 'BLENDER_WORKBENCH', …
33:24>>execute_blender_code({"code":"import bpy\nresult={'objects':len(bpy.data.objects),'meshes':len(bpy.data.meshes),'materials':len(bpy.data.materials),'scene_engine':bpy.context.scene.render.engine,'camera':bpy.context.scene.camera.name if bpy.context.scene.camera else None,'some_objects':[o.name for o in list(bpy.data.objects)[:12]]}"})
33:45<<Error executing tool execute_blender_code: Blender connection timed out at localhost:9876
33:49>>execute_blender_code({"code":"import bpy, time\nresult={'objects':len(bpy.data.objects),'meshes':len(bpy.data.meshes),'materials':len(bpy.data.materials),'scene_engine':bpy.context.scene.render.engine,'camera':bpy.context.scene.camera.name if bpy.context.scene.camera else None,'frame':bpy.context.scene.frame_current}"})
33:50<<{
"status": "ok",
"result": {
"objects": 196,
"meshes": 191,
"materials": 19,
"scene_engine": "BLENDER_EEVEE",
"camera": "Presentation Camera | 3/4 product view",
"frame": 1
}
}
33:55>>execute_blender_code({"code":"import bpy, os\nscene=bpy.context.scene\nout='/home/oai/share/robotic_arm_topology_lab.blend'\nscene.render.engine='BLENDER_EEVEE'\nscene.render.resolution_x=720; scene.render.resolution_y=720; scene.render.resolution_percentage=100\nscene.render.image_settings.file_format='PNG'; scene.render.filepath='/home/oai/share/robotic_arm_preview.png'\n# ensure camera and world remain set\nif scen…)
33:55<<{
"status": "error",
"message": "Traceback (most recent call last):\n File \"<repo>\\.runner\\blender-mcp-v1.0.0\\addon\\mcp_to_blender_server.py\", line 230, in _execute_code\n exec(code, namespace)\n ~~~~^^^^^^^^^^^^^^^^^\n File \"<string>\", line 10, in <module>\nRuntimeError: Error: Cannot open file <repo>\\apps\\console\\home\\oai\\share\\robotic_arm_topology_lab.blend@ for writin…
34:01>>execute_blender_code({"code":"import bpy, os\nscene=bpy.context.scene\nresult={'filepath':bpy.data.filepath,'cwd':os.getcwd(),'blend_dir':os.path.dirname(bpy.data.filepath),'objects':len(bpy.data.objects),'engine':scene.render.engine}"})
34:02<<{
"status": "ok",
"result": {
"filepath": "",
"cwd": "<repo>\\apps\\console",
"blend_dir": "",
"objects": 196,
"engine": "BLENDER_EEVEE"
}
}
34:07>>execute_blender_code({"code":"import os, json\npaths=[]\nfor p in [os.getcwd(), os.path.dirname(os.getcwd()), os.path.join(os.getcwd(),'share'), 'C:/tmp','<repo>','<repo>/share']:\n try: paths.append({'p':p,'exists':os.path.exists(p),'isdir':os.path.isdir(p),'list':os.listdir(p)[:10] if os.path.isdir(p) else []})\n except Exception as e: paths.append({'p':p,'err':str(e)})\nresult=paths"})
34:08<<{
"status": "error",
"message": "The `result` variable must be a dict, not list. Wrap your return value: `result = {\"key\": value}`"
}
34:11>>execute_blender_code({"code":"import os\npaths=[]\nfor p in [os.getcwd(), os.path.dirname(os.getcwd()), os.path.join(os.getcwd(),'share'), 'C:/tmp','<repo>','<repo>/share']:\n try: paths.append({'p':p,'exists':os.path.exists(p),'isdir':os.path.isdir(p),'list':os.listdir(p)[:10] if os.path.isdir(p) else []})\n except Exception as e: paths.append({'p':p,'err':str(e)})\nresult={'paths':paths}"})
34:11<<{
"status": "ok",
"result": {
"paths": [
{
"p": "<repo>\\apps\\console",
"exists": true,
"isdir": true,
"list": [
".pytest_cache",
".venv",
"abandoned_village.blend",
"abandoned_village.blend1",
"abandoned_village.png",
"blender_bench_cabin.blend",
"blender_bench_cabin.blend1",
…
34:15>>execute_blender_code({"code":"import bpy, os\nscene=bpy.context.scene\nout='<repo>/apps/console/robotic_arm_topology_lab.blend'\npreview='<repo>/apps/console/robotic_arm_preview.png'\nscene.render.engine='BLENDER_EEVEE'\nscene.render.resolution_x=720; scene.render.resolution_y=720; scene.render.resolution_percentage=100\nscene.render.image_settings.file_format='PNG'; scene.render.filepath=preview\nbpy.ops.wm.save_as_m…)
34:16<<{
"status": "ok",
"result": {
"saved": "<repo>/apps/console/robotic_arm_topology_lab.blend",
"preview": "<repo>/apps/console/robotic_arm_preview.png",
"engine": "CYCLES",
"objects": 196
},
"stdout": "Info: Saved as \"robotic_arm_topology_lab.blend\"\nInfo: Saved as \"robotic_arm_topology_lab.blend\"\n"
}
34:18>>get_screenshot_of_area_as_image({"area_ui_type":"VIEW_3D","size_limit_in_bytes":2000000})
34:19<<
34:19imgimage delivered — get_screenshot_of_area_as_image
34:23>>render_viewport_to_path({"output_path":"<repo>/apps/console/robotic_arm_final.png"})
35:07<<{
"status": "ok",
"result": {
"status": "ok",
"filepath": "<home>\\AppData\\Local\\Temp\\blender_a79068\\blender_mcp\\robotic_arm_final.png"
}
}
35:13>>execute_blender_code({"code":"import bpy\nscene=bpy.context.scene\ncam=scene.camera\n# Put the camera in a closer, more readable 3/4 composition, framing the complete robot and target.\ncam.location=(8.9,-15.8,6.0)\nfrom mathutils import Vector\ncam.rotation_euler=(Vector((2.0,-0.1,2.18))-cam.location).to_track_quat('-Z','Y').to_euler()\ncam.data.lens=58\n# Store a render path in a broadly portable location for previe…)
35:13<<{
"status": "ok",
"result": {
"camera_location": [
8.9,
-15.8,
6.0
],
"target": [
2,
-0.1,
2.18
],
"filepath": "<repo>/apps/console/robotic_arm_final.png",
"engine": "CYCLES"
},
"stdout": "Info: Saved as \"robotic_arm_topology_lab.blend\"\n"
}
35:20>>execute_blender_code({"code":"import bpy\n# set a user-visible camera view in the current VIEW_3D area(s)\nfor area in bpy.context.screen.areas:\n if area.type=='VIEW_3D':\n area.spaces.active.region_3d.view_perspective='CAMERA'\n# verify main semantic objects\nnames=['Base | rotating platform drum','Shoulder J1 | cylindrical gearbox','Link 1 | upper arm optimized member | front upper load rail','Elbow J2 | …)
35:21<<{
"status": "ok",
"result": {
"camera": "Presentation Camera | 3/4 product view",
"engine": "CYCLES",
"semantic_present": {
"Base | rotating platform drum": true,
"Shoulder J1 | cylindrical gearbox": true,
"Link 1 | upper arm optimized member | front upper load rail": true,
"Elbow J2 | cylindrical gearbox": true,
"Link 2 | forearm optimized member | fr…
35:24ai>DONE
35:24--status: ok · DONE declared
>