import bpy
scene=bpy.context.scene
cam=scene.camera
# Put the camera in a closer, more readable 3/4 composition, framing the complete robot and target.
cam.location=(8.9,-15.8,6.0)
from mathutils import Vector
cam.rotation_euler=(Vector((2.0,-0.1,2.18))-cam.location).to_track_quat('-Z','Y').to_euler()
cam.data.lens=58
# Store a render path in a broadly portable location for preview/export tools.
scene.render.filepath='<repo>/apps/console/robotic_arm_final.png'
# ensure final settings persisted
scene.render.resolution_x=1536; scene.render.resolution_y=1536; scene.render.resolution_percentage=100
scene.render.engine='CYCLES'
try:
    scene.cycles.samples=64; scene.cycles.use_denoising=True
except: pass
bpy.ops.wm.save_as_mainfile(filepath='<repo>/apps/console/robotic_arm_topology_lab.blend')
result={'camera_location':tuple(round(v,3) for v in cam.location),'target':(2,-.1,2.18),'filepath':scene.render.filepath,'engine':scene.render.engine}


Info: Saved as "robotic_arm_topology_lab.blend"