--TASK cabin-pond: ## Task
Complete the following Blender task:
<task>
A warm wooden cabin beside a pond, with a stone chimney, a small dock, and a few trees.
</task> 24:23>>execute_blender_code({"code":"import bpy, math, random\nfrom mathutils import Vector\nfrom math import radians, sin, cos, pi\n\n# ------------------------------------------------------------\n# Reset and scene setup\n# ------------------------------------------------------------\nrandom.seed(11)\nfor obj in list(bpy.data.objects):\n bpy.data.objects.remove(obj, do_unlink=True)\nfor datablocks in (bpy.data.meshes, b…)
24:30<<{
"status": "error",
"message": "Traceback (most recent call last):\n File \"C:\\Users\\proud\\Downloads\\Telegram Desktop\\blender-bench-runner-windows\\.runner\\blender-mcp-v1.0.0\\addon\\mcp_to_blender_server.py\", line 230, in _execute_code\n exec(code, namespace)\n ~~~~^^^^^^^^^^^^^^^^^\n File \"<string>\", line 16, in <module>\nTypeError: bpy_struct: item.attr = val: enum \"BLEND…
25:14>>execute_blender_code({"code":"import bpy, math, random\nfrom mathutils import Vector\nfrom math import radians, sin, cos, pi\n\nrandom.seed(11)\n# Reset scene objects\nfor obj in list(bpy.data.objects):\n bpy.data.objects.remove(obj, do_unlink=True)\n\nscene = bpy.context.scene\nscene.render.engine = 'BLENDER_EEVEE'\nscene.render.resolution_x = 700\nscene.render.resolution_y = 700\nscene.render.resolution_percentag…)
25:21<<{
"status": "error",
"message": "Traceback (most recent call last):\n File \"C:\\Users\\proud\\Downloads\\Telegram Desktop\\blender-bench-runner-windows\\.runner\\blender-mcp-v1.0.0\\addon\\mcp_to_blender_server.py\", line 230, in _execute_code\n exec(code, namespace)\n ~~~~^^^^^^^^^^^^^^^^^\n File \"<string>\", line 276, in <module>\nRuntimeError: Error: Cannot open file C:\\Users\\pr…
25:40>>execute_blender_code({"code":"import bpy, os\nscene=bpy.context.scene\nbase=os.getcwd()\npath=os.path.join(base,'warm_cabin_pond.blend')\nscene.render.filepath=os.path.join(base,'cabin_preview.png')\nbpy.ops.wm.save_as_mainfile(filepath=path)\n# render preview\nscene.render.engine='BLENDER_EEVEE'\nscene.render.resolution_x=700; scene.render.resolution_y=700; scene.render.resolution_percentage=100\nbpy.ops.render.rende…)
25:42<<{
"status": "ok",
"result": {
"cwd": "C:\\Users\\proud\\Downloads\\Telegram Desktop\\blender-bench-runner-windows\\apps\\console",
"blend": "C:\\Users\\proud\\Downloads\\Telegram Desktop\\blender-bench-runner-windows\\apps\\console\\warm_cabin_pond.blend",
"render": "C:\\Users\\proud\\Downloads\\Telegram Desktop\\blender-bench-runner-windows\\apps\\console\\cabin_preview.png",
…
25:45>>get_screenshot_of_window_as_image({"size_limit_in_bytes":2000000})
25:45<<
25:45imgimage delivered — get_screenshot_of_window_as_image
25:52>>execute_blender_code({"code":"import bpy\n# Show latest render in current area if possible\nfor area in bpy.context.screen.areas:\n if area.type=='VIEW_3D':\n area.type='IMAGE_EDITOR'\n area.spaces.active.image=bpy.data.images.get('Render Result')\n break\nresult={'rendered':bpy.data.images.get('Render Result') is not None,'size':tuple(bpy.data.images.get('Render Result').size) if bpy.data.imag…)
25:53<<{
"status": "ok",
"result": {
"rendered": true,
"size": [
0,
0
]
}
}
25:55>>get_screenshot_of_window_as_image({"size_limit_in_bytes":2000000})
25:55<<
25:55imgimage delivered — get_screenshot_of_window_as_image
26:09>>execute_blender_code({"code":"import bpy, os\nscene=bpy.context.scene\n# Final benchmark-oriented render configuration\nscene.render.engine='CYCLES'\nscene.cycles.samples=64\ntry: scene.cycles.use_denoising=True\nexcept: pass\nscene.render.resolution_x=1536\nscene.render.resolution_y=1536\nscene.render.resolution_percentage=100\nscene.render.film_transparent=False\nscene.render.image_settings.file_format='PNG'\nscene.…)
26:10<<{
"status": "ok",
"result": {
"engine": "CYCLES",
"samples": 64,
"denoising": true,
"resolution": [
1536,
1536
],
"path": "C:\\Users\\proud\\Downloads\\Telegram Desktop\\blender-bench-runner-windows\\apps\\console\\warm_cabin_pond.blend",
"camera": "Cabin presentation camera",
"objects": 264
},
"stdout": "Info: Saved as \"warm_cabin_pond.blend\"\…
26:15>>execute_blender_code_for_cli({"blend_file":"C:\\Users\\proud\\Downloads\\Telegram Desktop\\blender-bench-runner-windows\\apps\\console\\warm_cabin_pond.blend","code":"import bpy\ns=bpy.context.scene\nresult={'filepath':bpy.data.filepath,'engine':s.render.engine,'res':[s.render.resolution_x,s.render.resolution_y,s.render.resolution_percentage],'objects':len(bpy.data.objects),'camera':s.camera.name if s.camera else None,'lights…)
26:15<<Error executing tool execute_blender_code_for_cli: Blender executable not found at 'blender'. Set the BLENDER_PATH environment variable to the correct path.
26:18>>get_blendfile_summary_datablocks({})
26:18<<{
"status": "ok",
"result": {
"status": "ok",
"datablock_counts": {
"all_ids": 597,
"cameras": 2,
"collections": 8,
"images": 2,
"lights": 8,
"linestyles": 1,
"materials": 29,
"meshes": 257,
"objects": 264,
"palettes": 1,
"scenes": 1,
"screens": 11,
"window_managers": 1,
"workspaces": 11,
"worlds"…
26:23ai>DONE
26:23--status: ok · DONE declared
>