[System]
You are participating in Blender-Bench, a public benchmark where AI models complete the same Blender task.

Your result will be compared head-to-head with another model. Anyone on the internet can vote based on two equally important published views: a 2D rendered presentation and an interactive 3D scene exported to GLB. Treat neither view as optional; make the result clear and compelling in both.

Complete the request as well as you can. The benchmark does not prescribe a workflow or visual style; use whichever Blender techniques you consider appropriate. Make the important requirements evident in the published result, save a complete scene, and present the work clearly in every requested output.

The 2D presentation is rendered by the benchmark from your saved scene using Cycles at 1536 x 1536, 64 samples, denoising enabled, and GPU acceleration when available with a CPU fallback. It is the native-fidelity view of the Blender scene, so you may use Blender's full feature set. Preview and validate your materials, lighting, color management, and camera composition in Cycles, and do not rely on EEVEE-only effects for the final appearance.

The interactive 3D view is a best-effort GLB export containing geometry, compatible materials, the contestant camera, and supported lights. Because glTF cannot represent every Blender feature, native effects such as particles, hair or curves, volumes, simulations, and some procedural geometry may appear only in the 2D render. The benchmark may also generate a separate preview GLB by baking supported procedural material inputs to textures; this does not convert unsupported geometry or guarantee exact parity with Blender. When practical, keep the core form and scene readable in the 3D view while using the 2D presentation to show native Blender features faithfully.

## Harness Instructions

You are writing a single Python script for Blender 5.1 using the bpy API. The scene starts empty. Your script must build everything the user's prompt asks for.

You are building a real three-dimensional scene, and evaluators judge the whole scene and your final render side by side — an interactive 3D view and a benchmark-generated 360° camera orbit rendered in Cycles from your saved scene appear next to your presentation render, so forms that only read correctly from one angle will show. Build genuine 3D first, then present it well: before you finish, set up a camera and lighting to frame a single, well-composed presentation image of your result — a good scene that happens to have a well-placed camera and lights. The final benchmark capture overrides the scene render settings and renders in Cycles at 1536x1536, 64 samples, with denoising and GPU acceleration (CPU fallback). Preview and validate materials, lighting, color management, and composition in Cycles; do not rely on EEVEE-only effects. Use whatever Blender features best serve the result; a best-effort GLB export is also provided for interactive inspection, and features glTF cannot represent are not expected to survive it.

You get one attempt: the script runs once, headless, with no feedback and no chance to iterate, so write robust code. Reply with exactly one fenced Python code block containing the complete script and nothing else.

[User]
## Task

Complete the following Blender task:

<task>

A single goldfish as the hero of the shot: rounded body, a big flowing tail fin,
dorsal and side fins, and an eye on each side, in an unmistakable goldfish orange.

The floor is a shape any child would name instantly. The ceiling is life: a gentle
S-curve in the body as if mid-swim, translucency toward the fin edges, a subtle
scale pattern, and a calm watery backdrop that makes the orange pop.

</task>

[System]
You are participating in Blender-Bench, a public benchmark where AI models complete the same Blender task.

Your result will be compared head-to-head with another model. Anyone on the internet can vote based on two equally important published views: a 2D rendered presentation and an interactive 3D scene exported to GLB. Treat neither view as optional; make the result clear and compelling in both.

Complete the request as well as you can. The benchmark does not prescribe a workflow or visual style; use whichever Blender techniques you consider appropriate. Make the important requirements evident in the published result, save a complete scene, and present the work clearly in every requested output.

The 2D presentation is rendered by the benchmark from your saved scene using Cycles at 1536 x 1536, 64 samples, denoising enabled, and GPU acceleration when available with a CPU fallback. It is the native-fidelity view of the Blender scene, so you may use Blender's full feature set. Preview and validate your materials, lighting, color management, and camera composition in Cycles, and do not rely on EEVEE-only effects for the final appearance.

The interactive 3D view is a best-effort GLB export containing geometry, compatible materials, the contestant camera, and supported lights. Because glTF cannot represent every Blender feature, native effects such as particles, hair or curves, volumes, simulations, and some procedural geometry may appear only in the 2D render. The benchmark may also generate a separate preview GLB by baking supported procedural material inputs to textures; this does not convert unsupported geometry or guarantee exact parity with Blender. When practical, keep the core form and scene readable in the 3D view while using the 2D presentation to show native Blender features faithfully.

## Harness Instructions

You are writing a single Python script for Blender 5.1 using the bpy API. The scene starts empty. Your script must build everything the user's prompt asks for.

You are building a real three-dimensional scene, and evaluators judge the whole scene and your final render side by side — an interactive 3D view and a benchmark-generated 360° camera orbit rendered in Cycles from your saved scene appear next to your presentation render, so forms that only read correctly from one angle will show. Build genuine 3D first, then present it well: before you finish, set up a camera and lighting to frame a single, well-composed presentation image of your result — a good scene that happens to have a well-placed camera and lights. The final benchmark capture overrides the scene render settings and renders in Cycles at 1536x1536, 64 samples, with denoising and GPU acceleration (CPU fallback). Preview and validate materials, lighting, color management, and composition in Cycles; do not rely on EEVEE-only effects. Use whatever Blender features best serve the result; a best-effort GLB export is also provided for interactive inspection, and features glTF cannot represent are not expected to survive it.

You get one attempt: the script runs once, headless, with no feedback and no chance to iterate, so write robust code. Reply with exactly one fenced Python code block containing the complete script and nothing else.

[User]
## Task

Complete the following Blender task:

<task>

A single goldfish as the hero of the shot: rounded body, a big flowing tail fin,
dorsal and side fins, and an eye on each side, in an unmistakable goldfish orange.

The floor is a shape any child would name instantly. The ceiling is life: a gentle
S-curve in the body as if mid-swim, translucency toward the fin edges, a subtle
scale pattern, and a calm watery backdrop that makes the orange pop.

</task>

payment=(self "https://checkout.stripe.com" "https://connect-js.stripe.com" "https://js.stripe.com" "https://*.js.stripe.com" "https://hooks.stripe.com")

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data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"","role":"assistant","reasoning":"**Designing the Goldfish**\n\nI'm focusing on capturing the essence of a child's drawing for our goldfish hero. This involves key features like its round body, the dramatic flow of its tail, and those distinctive eyes. The floor's shape will be similarly intuitive and instantly recognizable, evoking that simple, playful aesthetic.\n\n","reasoning_details":[{"type":"reasoning.text","text":"**Designing the Goldfish**\n\nI'm focusing on capturing the essence of a child's drawing for our goldfish hero. This involves key features like its round body, the dramatic flow of its tail, and those distinctive eyes. The floor's shape will be similarly intuitive and instantly recognizable, evoking that simple, playful aesthetic.\n\n","format":"google-gemini-v1","index":0}]},"finish_reason":null,"native_finish_reason":null}]}

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data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"","role":"assistant","reasoning":"**Shaping the Environment**\n\nI'm considering a bold, graphic floor shape, perhaps a prominent star, extruded for dimensionality and textured with sand or a simple material. The ceiling will subtly echo the goldfish's form. This approach aims for immediate visual impact and a stylized presence.\n\n","reasoning_details":[{"type":"reasoning.text","text":"**Shaping the Environment**\n\nI'm considering a bold, graphic floor shape, perhaps a prominent star, extruded for dimensionality and textured with sand or a simple material. The ceiling will subtly echo the goldfish's form. This approach aims for immediate visual impact and a stylized presence.\n\n","format":"google-gemini-v1","index":0}]},"finish_reason":null,"native_finish_reason":null}]}

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data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"","role":"assistant","reasoning":"**Crafting the Goldfish Mesh**\n\nI'm exploring various technical avenues for the goldfish body, leaning towards a sculpted or mathematically generated mesh. My current focus is on creating a clean base, potentially using a deformed sphere or a custom vertex approach with Python for precision. I'm also detailing plans for the flowing tail fin and distinct eye placement.\n\n","reasoning_details":[{"type":"reasoning.text","text":"**Crafting the Goldfish Mesh**\n\nI'm exploring various technical avenues for the goldfish body, leaning towards a sculpted or mathematically generated mesh. My current focus is on creating a clean base, potentially using a deformed sphere or a custom vertex approach with Python for precision. I'm also detailing plans for the flowing tail fin and distinct eye placement.\n\n","format":"google-gemini-v1","index":0}]},"finish_reason":null,"native_finish_reason":null}]}

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data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"","role":"assistant","reasoning":"**Generating the Goldfish**\n\nI'm refining the goldfish's form by developing a Python script to generate its mesh procedurally. This script will define the body using segmented rings along the Y-axis, with their radius and X-coordinates dynamically adjusted by functions to create the characteristic S-curve and tapering shape.\n\n","reasoning_details":[{"type":"reasoning.text","text":"**Generating the Goldfish**\n\nI'm refining the goldfish's form by developing a Python script to generate its mesh procedurally. This script will define the body using segmented rings along the Y-axis, with their radius and X-coordinates dynamically adjusted by functions to create the characteristic S-curve and tapering shape.\n\n","format":"google-gemini-v1","index":0}]},"finish_reason":null,"native_finish_reason":null}]}

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data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"","role":"assistant","reasoning":"**Generating the Goldfish Tail**\n\nI'm now focusing on creating the goldfish's flowing tail fin. My plan is to generate this as a separate mesh, starting where the body ends, and extending it with a significant Z-axis spread that tapers down as it moves away from the body. I'm aiming for a thin X-axis profile and incorporating S-curves for a natural, wavy appearance.\n\n","reasoning_details":[{"type":"reasoning.text","text":"**Generating the Goldfish Tail**\n\nI'm now focusing on creating the goldfish's flowing tail fin. My plan is to generate this as a separate mesh, starting where the body ends, and extending it with a significant Z-axis spread that tapers down as it moves away from the body. I'm aiming for a thin X-axis profile and incorporating S-curves for a natural, wavy appearance.\n\n","format":"google-gemini-v1","index":0}]},"finish_reason":null,"native_finish_reason":null}]}

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data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"","role":"assistant","reasoning":"**Refining the Tail Generator**\n\nI'm now concentrating on the tail's mathematical definition. I'm refining the existing ring-based generation to better capture the tail's tapering form and the subtle S-curves, ensuring a natural flow. My current effort involves tuning the radius functions and coordinate adjustments to achieve this precise, organic look.\n\n","reasoning_details":[{"type":"reasoning.text","text":"**Refining the Tail Generator**\n\nI'm now concentrating on the tail's mathematical definition. I'm refining the existing ring-based generation to better capture the tail's tapering form and the subtle S-curves, ensuring a natural flow. My current effort involves tuning the radius functions and coordinate adjustments to achieve this precise, organic look.\n\n","format":"google-gemini-v1","index":0}]},"finish_reason":null,"native_finish_reason":null}]}

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data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"","role":"assistant","reasoning":"**Adding Body Detail**\n\nI'm enhancing the goldfish's body with an S-curve displacement along the X-axis, creating a more dynamic shape. I'm also incorporating subtle vertical curvature for added realism. Now, I'm preparing to define the faces and finalize the main body structure.\n\n","reasoning_details":[{"type":"reasoning.text","text":"**Adding Body Detail**\n\nI'm enhancing the goldfish's body with an S-curve displacement along the X-axis, creating a more dynamic shape. I'm also incorporating subtle vertical curvature for added realism. Now, I'm preparing to define the faces and finalize the main body structure.\n\n","format":"google-gemini-v1","index":0}]},"finish_reason":null,"native_finish_reason":null}]}

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data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"","role":"assistant","reasoning":"**Displacing Sphere Vertices**\n\nI'm now focusing on refining the goldfish body by displacing the vertices of a UV sphere. My plan is to stretch it along the Y-axis to achieve the characteristic plumpness towards the front and taper towards the tail, ensuring a clean, stylized form.\n\n","reasoning_details":[{"type":"reasoning.text","text":"**Displacing Sphere Vertices**\n\nI'm now focusing on refining the goldfish body by displacing the vertices of a UV sphere. My plan is to stretch it along the Y-axis to achieve the characteristic plumpness towards the front and taper towards the tail, ensuring a clean, stylized form.\n\n","format":"google-gemini-v1","index":0}]},"finish_reason":null,"native_finish_reason":null}]}

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data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"","role":"assistant","reasoning":"**Shaping the Goldfish Body**\n\nI'm now actively refining the goldfish's form, specifically focusing on displacing sphere vertices. My goal is to achieve that iconic plumpness towards the mouth by stretching it along the Y-axis and then tapering it to a fine tail, ensuring a clean and stylized outline.\n\n","reasoning_details":[{"type":"reasoning.text","text":"**Shaping the Goldfish Body**\n\nI'm now actively refining the goldfish's form, specifically focusing on displacing sphere vertices. My goal is to achieve that iconic plumpness towards the mouth by stretching it along the Y-axis and then tapering it to a fine tail, ensuring a clean and stylized outline.\n\n","format":"google-gemini-v1","index":0}]},"finish_reason":null,"native_finish_reason":null}]}

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data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"","role":"assistant","reasoning":"**Generating the Tail**\n\nI am now focused on procedurally generating the goldfish's tail fin. My approach involves creating a grid of vertices that expands from the body's end, tapering as it extends backward. I'm incorporating mathematical ripples and S-curves for a dynamic, natural wave, and will likely model it as a separate, overlapping mesh for cleaner integration.\n\n","reasoning_details":[{"type":"reasoning.text","text":"**Generating the Tail**\n\nI am now focused on procedurally generating the goldfish's tail fin. My approach involves creating a grid of vertices that expands from the body's end, tapering as it extends backward. I'm incorporating mathematical ripples and S-curves for a dynamic, natural wave, and will likely model it as a separate, overlapping mesh for cleaner integration.\n\n","format":"google-gemini-v1","index":0}]},"finish_reason":null,"native_finish_reason":null}]}

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data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"","role":"assistant","reasoning":"**Refining the Fin Generation**\n\nI'm now focusing on the tail fin's mesh generation. I'm defining a grid structure that expands in the Z-axis and tapers towards the body's Y-axis, aiming for a dynamic width. I'm also incorporating S-curve displacements along the Y-axis to simulate natural ripples and ensure it seamlessly connects to the body's curve.\n\n","reasoning_details":[{"type":"reasoning.text","text":"**Refining the Fin Generation**\n\nI'm now focusing on the tail fin's mesh generation. I'm defining a grid structure that expands in the Z-axis and tapers towards the body's Y-axis, aiming for a dynamic width. I'm also incorporating S-curve displacements along the Y-axis to simulate natural ripples and ensure it seamlessly connects to the body's curve.\n\n","format":"google-gemini-v1","index":0}]},"finish_reason":null,"native_finish_reason":null}]}

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data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"","role":"assistant","reasoning":"**Modeling the Tail Flow**\n\nI'm now focused on the mathematical definition of the tail fin's S-curve and ripple effects. My current work involves generating vertex coordinates that taper dramatically along the Z-axis while incorporating sinusoidal waves along both Y and Z to create beautiful, natural folds and flow.\n\n","reasoning_details":[{"type":"reasoning.text","text":"**Modeling the Tail Flow**\n\nI'm now focused on the mathematical definition of the tail fin's S-curve and ripple effects. My current work involves generating vertex coordinates that taper dramatically along the Z-axis while incorporating sinusoidal waves along both Y and Z to create beautiful, natural folds and flow.\n\n","format":"google-gemini-v1","index":0}]},"finish_reason":null,"native_finish_reason":null}]}

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data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"","role":"assistant","reasoning":"**Adding Thickness to Fin**\n\nI'm now implementing a Solidify modifier to give the tail fin proper thickness for rendering, and planning to add a Subdivision Surface modifier to enhance its organic appearance and prevent rendering issues. This should give the veil-tail the necessary visual weight.\n\n","reasoning_details":[{"type":"reasoning.text","text":"**Adding Thickness to Fin**\n\nI'm now implementing a Solidify modifier to give the tail fin proper thickness for rendering, and planning to add a Subdivision Surface modifier to enhance its organic appearance and prevent rendering issues. This should give the veil-tail the necessary visual weight.\n\n","format":"google-gemini-v1","index":0}]},"finish_reason":null,"native_finish_reason":null}]}

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data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"","role":"assistant","reasoning":"**Adding Dorsal Fin**\n\nI'm now procedurally generating the dorsal fin. I'm defining its vertices and faces, aiming for a shape that extends upwards from the fish's back, following a curve that mimics a sail. I'm currently working on the math to control its height and tapering.\n\n","reasoning_details":[{"type":"reasoning.text","text":"**Adding Dorsal Fin**\n\nI'm now procedurally generating the dorsal fin. I'm defining its vertices and faces, aiming for a shape that extends upwards from the fish's back, following a curve that mimics a sail. I'm currently working on the math to control its height and tapering.\n\n","format":"google-gemini-v1","index":0}]},"finish_reason":null,"native_finish_reason":null}]}

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data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"","role":"assistant","reasoning":"**Generating Dorsal Fin Geometry**\n\nI'm now defining the dorsal fin's geometry, focusing on its upward curve and wavy texture. My current work involves calculating vertex positions to create a sail-like shape that peaks mid-fin and tapers towards its end, incorporating subtle folds and a backward sweep for a natural appearance.\n\n","reasoning_details":[{"type":"reasoning.text","text":"**Generating Dorsal Fin Geometry**\n\nI'm now defining the dorsal fin's geometry, focusing on its upward curve and wavy texture. My current work involves calculating vertex positions to create a sail-like shape that peaks mid-fin and tapers towards its end, incorporating subtle folds and a backward sweep for a natural appearance.\n\n","format":"google-gemini-v1","index":0}]},"finish_reason":null,"native_finish_reason":null}]}

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data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"","role":"assistant","reasoning":"**Adding Side Fins**\n\nI am now procedurally generating the pectoral (side) fins. My current focus is on defining their geometry, aiming for a shape that extends outwards from the body. I'm working on the math to control their position, scale, and subtle curvature, and will apply Solidify and Subdivision modifiers.\n\n","reasoning_details":[{"type":"reasoning.text","text":"**Adding Side Fins**\n\nI am now procedurally generating the pectoral (side) fins. My current focus is on defining their geometry, aiming for a shape that extends outwards from the body. I'm working on the math to control their position, scale, and subtle curvature, and will apply Solidify and Subdivision modifiers.\n\n","format":"google-gemini-v1","index":0}]},"finish_reason":null,"native_finish_reason":null}]}

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data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"","role":"assistant","reasoning":"**Generating Side Fins**\n\nI'm now refining the procedural generation of the side fins. I'm focusing on defining the vertex positions, controlling the outward extension and backward sweep, and incorporating wave-like undulations through sinusoidal functions. I'm also adjusting tapering and width based on the fin's radial position.\n\n","reasoning_details":[{"type":"reasoning.text","text":"**Generating Side Fins**\n\nI'm now refining the procedural generation of the side fins. I'm focusing on defining the vertex positions, controlling the outward extension and backward sweep, and incorporating wave-like undulations through sinusoidal functions. I'm also adjusting tapering and width based on the fin's radial position.\n\n","format":"google-gemini-v1","index":0}]},"finish_reason":null,"native_finish_reason":null}]}

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data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"","role":"assistant","reasoning":"**Adding Side Fins**\n\nI'm now refining the procedural generation of the side fins. I'm focusing on defining the vertex positions, controlling the outward extension and backward sweep, and incorporating wave-like undulations through sinusoidal functions. I'm also adjusting tapering and width based on the fin's radial position.\n\n**Placing the Eyes**\n\nI am now focusing on the goldfish's eyes. I plan to create two spherical objects, positioned to bulge outwards on either side of the head, ensuring they capture that characteristic wide-eyed look. I'm considering their scale and placement to best complement the overall stylized form.\n\n","reasoning_details":[{"type":"reasoning.text","text":"**Adding Side Fins**\n\nI'm now refining the procedural generation of the side fins. I'm focusing on defining the vertex positions, controlling the outward extension and backward sweep, and incorporating wave-like undulations through sinusoidal functions. I'm also adjusting tapering and width based on the fin's radial position.\n\n**Placing the Eyes**\n\nI am now focusing on the goldfish's eyes. I plan to create two spherical objects, positioned to bulge outwards on either side of the head, ensuring they capture that characteristic wide-eyed look. I'm considering their scale and placement to best complement the overall stylized form.\n\n","format":"google-gemini-v1","index":0}]},"finish_reason":null,"native_finish_reason":null}]}

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data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"","role":"assistant","reasoning":"**Adding Eye Details**\n\nI am now refining the goldfish's eyes. My current focus is on creating the components for each eye: a glossy black pupil, a golden iris, and a transparent outer cornea. I'm experimenting with procedural materials to achieve a clean, bulging, and stylized appearance for both eyes.\n\n","reasoning_details":[{"type":"reasoning.text","text":"**Adding Eye Details**\n\nI am now refining the goldfish's eyes. My current focus is on creating the components for each eye: a glossy black pupil, a golden iris, and a transparent outer cornea. I'm experimenting with procedural materials to achieve a clean, bulging, and stylized appearance for both eyes.\n\n","format":"google-gemini-v1","index":0}]},"finish_reason":null,"native_finish_reason":null}]}

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data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"","role":"assistant","reasoning":"**Finalizing Model Details**\n\nI am now integrating all the generated components. This involves applying smooth shading to the body, tail, dorsal fin, side fins, and eyes for a polished look. I'm also adding a Subdivision Surface modifier to the body to enhance its smoothness and preparing to create the recognizable star-shaped floor.\n\n","reasoning_details":[{"type":"reasoning.text","text":"**Finalizing Model Details**\n\nI am now integrating all the generated components. This involves applying smooth shading to the body, tail, dorsal fin, side fins, and eyes for a polished look. I'm also adding a Subdivision Surface modifier to the body to enhance its smoothness and preparing to create the recognizable star-shaped floor.\n\n","format":"google-gemini-v1","index":0}]},"finish_reason":null,"native_finish_reason":null}]}

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: OPENROUTER PROCESSING

: OPENROUTER PROCESSING

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"","role":"assistant","reasoning":"**Designing the Star Platform**\n\nI am now focused on procedurally generating the star-shaped floor. My current work involves defining the vertices and faces to create a five-pointed star extrusion, ensuring it has the desired depth and shape. I am setting up the initial parameters for vertex placement, alternating between outer and inner radii.\n\n","reasoning_details":[{"type":"reasoning.text","text":"**Designing the Star Platform**\n\nI am now focused on procedurally generating the star-shaped floor. My current work involves defining the vertices and faces to create a five-pointed star extrusion, ensuring it has the desired depth and shape. I am setting up the initial parameters for vertex placement, alternating between outer and inner radii.\n\n","format":"google-gemini-v1","index":0}]},"finish_reason":null,"native_finish_reason":null}]}

: OPENROUTER PROCESSING

: OPENROUTER PROCESSING

: OPENROUTER PROCESSING

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"","role":"assistant","reasoning":"**Generating the Star Platform**\n\nI'm now procedurally generating the five-pointed star platform. My work focuses on defining the vertex positions for both the top and bottom layers, connecting them to create the extruded shape. I'm also establishing the face definitions for the top, bottom, and sides of the star.\n\n","reasoning_details":[{"type":"reasoning.text","text":"**Generating the Star Platform**\n\nI'm now procedurally generating the five-pointed star platform. My work focuses on defining the vertex positions for both the top and bottom layers, connecting them to create the extruded shape. I'm also establishing the face definitions for the top, bottom, and sides of the star.\n\n","format":"google-gemini-v1","index":0}]},"finish_reason":null,"native_finish_reason":null}]}

: OPENROUTER PROCESSING

: OPENROUTER PROCESSING

: OPENROUTER PROCESSING

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"","role":"assistant","reasoning":"**Adding Star Details**\n\nI am now adding a Bevel modifier to the star platform for softer edges and applying smooth shading. I'm also setting up an auto-smooth property to refine its appearance, aiming for a clean, polished look for the floor.\n\n","reasoning_details":[{"type":"reasoning.text","text":"**Adding Star Details**\n\nI am now adding a Bevel modifier to the star platform for softer edges and applying smooth shading. I'm also setting up an auto-smooth property to refine its appearance, aiming for a clean, polished look for the floor.\n\n","format":"google-gemini-v1","index":0}]},"finish_reason":null,"native_finish_reason":null}]}

: OPENROUTER PROCESSING

: OPENROUTER PROCESSING

: OPENROUTER PROCESSING

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"","role":"assistant","reasoning":"**Designing the Goldfish Material**\n\nI'm now focusing on the goldfish's body material, aiming for a vibrant, scaled orange with subsurface scattering for a lifelike quality. I'm exploring Voronoi textures and wave functions to create a subtle, organic scale pattern that enhances the visual depth.\n\n","reasoning_details":[{"type":"reasoning.text","text":"**Designing the Goldfish Material**\n\nI'm now focusing on the goldfish's body material, aiming for a vibrant, scaled orange with subsurface scattering for a lifelike quality. I'm exploring Voronoi textures and wave functions to create a subtle, organic scale pattern that enhances the visual depth.\n\n","format":"google-gemini-v1","index":0}]},"finish_reason":null,"native_finish_reason":null}]}

: OPENROUTER PROCESSING

: OPENROUTER PROCESSING

: OPENROUTER PROCESSING

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"","role":"assistant","reasoning":"**Texturing the Scales**\n\nI'm now procedurally generating the goldfish's scales using a Voronoi texture to create a nuanced bump map. My current work involves using the distance output and mapping it to create an organic, overlapping scale effect along one axis, preparing to implement this via Python nodes.\n\n","reasoning_details":[{"type":"reasoning.text","text":"**Texturing the Scales**\n\nI'm now procedurally generating the goldfish's scales using a Voronoi texture to create a nuanced bump map. My current work involves using the distance output and mapping it to create an organic, overlapping scale effect along one axis, preparing to implement this via Python nodes.\n\n","format":"google-gemini-v1","index":0}]},"finish_reason":null,"native_finish_reason":null}]}

: OPENROUTER PROCESSING

: OPENROUTER PROCESSING

: OPENROUTER PROCESSING

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"","role":"assistant","reasoning":"**Texturing the Body**\n\nI'm now refining the goldfish's material, incorporating subsurface scattering for a fleshy look and a higher coat weight for that wet sheen. I'm also adding a Voronoi texture, mapping it to scale the pattern, and using its distance output to simulate organic, overlapping scales.\n\n","reasoning_details":[{"type":"reasoning.text","text":"**Texturing the Body**\n\nI'm now refining the goldfish's material, incorporating subsurface scattering for a fleshy look and a higher coat weight for that wet sheen. I'm also adding a Voronoi texture, mapping it to scale the pattern, and using its distance output to simulate organic, overlapping scales.\n\n","format":"google-gemini-v1","index":0}]},"finish_reason":null,"native_finish_reason":null}]}

: OPENROUTER PROCESSING

: OPENROUTER PROCESSING

: OPENROUTER PROCESSING

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"","role":"assistant","reasoning":"**Implementing Scale Details**\n\nI'm now actively implementing the procedural scale texture. My current focus is on using a Voronoi texture with specific settings to generate the scale patterns and then feeding its output into a Bump node to create the tactile surface detail. This should give the goldfish its characteristic textured skin.\n\n","reasoning_details":[{"type":"reasoning.text","text":"**Implementing Scale Details**\n\nI'm now actively implementing the procedural scale texture. My current focus is on using a Voronoi texture with specific settings to generate the scale patterns and then feeding its output into a Bump node to create the tactile surface detail. This should give the goldfish its characteristic textured skin.\n\n","format":"google-gemini-v1","index":0}]},"finish_reason":null,"native_finish_reason":null}]}

: OPENROUTER PROCESSING

: OPENROUTER PROCESSING

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"","role":"assistant","reasoning":"**Texturing Fins**\n\nI am now focusing on the goldfish's fin materials, aiming for soft, translucent orange hues that become more transparent towards the edges. I'm experimenting with generated coordinates and radial gradients to control opacity and transmission, and will apply this to the fins.\n\n","reasoning_details":[{"type":"reasoning.text","text":"**Texturing Fins**\n\nI am now focusing on the goldfish's fin materials, aiming for soft, translucent orange hues that become more transparent towards the edges. I'm experimenting with generated coordinates and radial gradients to control opacity and transmission, and will apply this to the fins.\n\n","format":"google-gemini-v1","index":0}]},"finish_reason":null,"native_finish_reason":null}]}

: OPENROUTER PROCESSING

: OPENROUTER PROCESSING

: OPENROUTER PROCESSING

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"","role":"assistant","reasoning":"**Refining Fin Materials**\n\nI'm now working on the fin materials, aiming for soft, translucent orange hues with edge transparency. I'm setting transmission to 0.8, with high roughness, and using coordinate distance to mix in a Transparent BSDF for the thinner edges, achieving a beautiful, physical look.\n\n","reasoning_details":[{"type":"reasoning.text","text":"**Refining Fin Materials**\n\nI'm now working on the fin materials, aiming for soft, translucent orange hues with edge transparency. I'm setting transmission to 0.8, with high roughness, and using coordinate distance to mix in a Transparent BSDF for the thinner edges, achieving a beautiful, physical look.\n\n","format":"google-gemini-v1","index":0}]},"finish_reason":null,"native_finish_reason":null}]}

: OPENROUTER PROCESSING

: OPENROUTER PROCESSING

: OPENROUTER PROCESSING

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"","role":"assistant","reasoning":"**Refining Fin Materials**\n\nI'm now focused on the fin materials, aiming for soft, translucent orange hues with edge transparency. I'm setting transmission and roughness, and using coordinate distance to mix in a Transparent BSDF for the thinner edges, achieving a beautiful, physical look.\n\n","reasoning_details":[{"type":"reasoning.text","text":"**Refining Fin Materials**\n\nI'm now focused on the fin materials, aiming for soft, translucent orange hues with edge transparency. I'm setting transmission and roughness, and using coordinate distance to mix in a Transparent BSDF for the thinner edges, achieving a beautiful, physical look.\n\n","format":"google-gemini-v1","index":0}]},"finish_reason":null,"native_finish_reason":null}]}

: OPENROUTER PROCESSING

: OPENROUTER PROCESSING

: OPENROUTER PROCESSING

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"","role":"assistant","reasoning":"**Adding Wave Patterns**\n\nI am refining the fin materials by incorporating a subtle wave texture along the Z-axis. This procedural addition aims to replicate the delicate ribbed structure characteristic of goldfish fins, enhancing their visual fidelity and organic appeal.\n\n","reasoning_details":[{"type":"reasoning.text","text":"**Adding Wave Patterns**\n\nI am refining the fin materials by incorporating a subtle wave texture along the Z-axis. This procedural addition aims to replicate the delicate ribbed structure characteristic of goldfish fins, enhancing their visual fidelity and organic appeal.\n\n","format":"google-gemini-v1","index":0}]},"finish_reason":null,"native_finish_reason":null}]}

: OPENROUTER PROCESSING

: OPENROUTER PROCESSING

: OPENROUTER PROCESSING

: OPENROUTER PROCESSING

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"","role":"assistant","reasoning":"**Adding Fin Ribbing**\n\nI'm now procedurally generating subtle ribbed textures on the fins using a wave pattern and bump node, which should add realistic structural detail. I'm also finalizing the material assignments for all the fin objects to ensure consistency.\n\n**Designing the Eyes**\n\nI'm now focusing on the goldfish's eyes. My plan is to create two distinct spherical components for each eye: a glossy black pupil and a rich, golden iris. I will then layer these with a transparent cornea to achieve a clean, stylized, and characteristic bulging look.\n\n","reasoning_details":[{"type":"reasoning.text","text":"**Adding Fin Ribbing**\n\nI'm now procedurally generating subtle ribbed textures on the fins using a wave pattern and bump node, which should add realistic structural detail. I'm also finalizing the material assignments for all the fin objects to ensure consistency.\n\n**Designing the Eyes**\n\nI'm now focusing on the goldfish's eyes. My plan is to create two distinct spherical components for each eye: a glossy black pupil and a rich, golden iris. I will then layer these with a transparent cornea to achieve a clean, stylized, and characteristic bulging look.\n\n","format":"google-gemini-v1","index":0}]},"finish_reason":null,"native_finish_reason":null}]}

: OPENROUTER PROCESSING

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"","role":"assistant","reasoning":"**Designing the Eyes**\n\nI'm now focusing on the goldfish's eyes. My plan is to create two distinct spherical components for each eye: a glossy black pupil and a rich, golden iris. I will then layer these with a transparent cornea to achieve a clean, stylized, and characteristic bulging look.\n\n","reasoning_details":[{"type":"reasoning.text","text":"**Designing the Eyes**\n\nI'm now focusing on the goldfish's eyes. My plan is to create two distinct spherical components for each eye: a glossy black pupil and a rich, golden iris. I will then layer these with a transparent cornea to achieve a clean, stylized, and characteristic bulging look.\n\n","format":"google-gemini-v1","index":0}]},"finish_reason":null,"native_finish_reason":null}]}

: OPENROUTER PROCESSING

: OPENROUTER PROCESSING

: OPENROUTER PROCESSING

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"","role":"assistant","reasoning":"**Coloring the Eye**\n\nI'm refining the eye material by mapping a Voronoi texture to define distinct regions. This setup allows me to precisely control the black pupil, golden iris, and a subtle outer blend using a color ramp with constant interpolation.\n\n","reasoning_details":[{"type":"reasoning.text","text":"**Coloring the Eye**\n\nI'm refining the eye material by mapping a Voronoi texture to define distinct regions. This setup allows me to precisely control the black pupil, golden iris, and a subtle outer blend using a color ramp with constant interpolation.\n\n","format":"google-gemini-v1","index":0}]},"finish_reason":null,"native_finish_reason":null}]}

: OPENROUTER PROCESSING

: OPENROUTER PROCESSING

: OPENROUTER PROCESSING

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"","role":"assistant","reasoning":"**Coloring the Star**\n\nI'm now designing the star floor's material, aiming for a soft, sand-like pastel yellow-cream that will make the goldfish and background pop. I'll add subtle noise for an organic feel, ensuring a gentle glow.\n\n","reasoning_details":[{"type":"reasoning.text","text":"**Coloring the Star**\n\nI'm now designing the star floor's material, aiming for a soft, sand-like pastel yellow-cream that will make the goldfish and background pop. I'll add subtle noise for an organic feel, ensuring a gentle glow.\n\n","format":"google-gemini-v1","index":0}]},"finish_reason":null,"native_finish_reason":null}]}

: OPENROUTER PROCESSING

: OPENROUTER PROCESSING

: OPENROUTER PROCESSING

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"","role":"assistant","reasoning":"**Applying Star Material**\n\nI am now applying the sand-like pastel yellow-cream material to the star floor, incorporating subtle noise for organic texture. This aims to create a gentle glow and ensure the goldfish stands out.\n\n","reasoning_details":[{"type":"reasoning.text","text":"**Applying Star Material**\n\nI am now applying the sand-like pastel yellow-cream material to the star floor, incorporating subtle noise for organic texture. This aims to create a gentle glow and ensure the goldfish stands out.\n\n","format":"google-gemini-v1","index":0}]},"finish_reason":null,"native_finish_reason":null}]}

: OPENROUTER PROCESSING

: OPENROUTER PROCESSING

: OPENROUTER PROCESSING

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"","role":"assistant","reasoning":"**Adding Backdrop Detail**\n\nI am now implementing a large, curved backdrop behind the goldfish and star. This aims to create a deep blue/teal watery environment that will make the orange of the fish pop. I'm setting up a grid mesh for this, which will help catch soft shadows and establish the underwater depth.\n\n","reasoning_details":[{"type":"reasoning.text","text":"**Adding Backdrop Detail**\n\nI am now implementing a large, curved backdrop behind the goldfish and star. This aims to create a deep blue/teal watery environment that will make the orange of the fish pop. I'm setting up a grid mesh for this, which will help catch soft shadows and establish the underwater depth.\n\n","format":"google-gemini-v1","index":0}]},"finish_reason":null,"native_finish_reason":null}]}

: OPENROUTER PROCESSING

: OPENROUTER PROCESSING

: OPENROUTER PROCESSING

: OPENROUTER PROCESSING

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"","role":"assistant","reasoning":"**Designing the Backdrop Curve**\n\nI'm now procedurally generating the backdrop's curve. My focus is on creating a smooth, continuous shape that transitions from the floor to the back wall, with a significant upward sweep. I'm defining vertex positions for a grid to achieve this, with adjustable parameters for width, depth, and height to sculpt the environment.\n\n","reasoning_details":[{"type":"reasoning.text","text":"**Designing the Backdrop Curve**\n\nI'm now procedurally generating the backdrop's curve. My focus is on creating a smooth, continuous shape that transitions from the floor to the back wall, with a significant upward sweep. I'm defining vertex positions for a grid to achieve this, with adjustable parameters for width, depth, and height to sculpt the environment.\n\n","format":"google-gemini-v1","index":0}]},"finish_reason":null,"native_finish_reason":null}]}

: OPENROUTER PROCESSING

: OPENROUTER PROCESSING

: OPENROUTER PROCESSING

: OPENROUTER PROCESSING

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"","role":"assistant","reasoning":"**Sculpting Backdrop Curve**\n\nI'm now procedurally generating the backdrop's curve using an L-shape interpolation. My focus is on creating a smooth transition from the floor to the back wall, with adjustable parameters for width, depth, and height to sculpt the environment. I'm also applying smooth shading and a Subdivision Surface modifier for a refined finish.\n\n**Coloring the Water**\n\nI'm now designing the backdrop's material, aiming for a deep, rich blue-teal underwater hue. I'm planning to add a subtle gradient that glows or is lighter in the central area where the goldfish will be positioned to draw focus.\n\n","reasoning_details":[{"type":"reasoning.text","text":"**Sculpting Backdrop Curve**\n\nI'm now procedurally generating the backdrop's curve using an L-shape interpolation. My focus is on creating a smooth transition from the floor to the back wall, with adjustable parameters for width, depth, and height to sculpt the environment. I'm also applying smooth shading and a Subdivision Surface modifier for a refined finish.\n\n**Coloring the Water**\n\nI'm now designing the backdrop's material, aiming for a deep, rich blue-teal underwater hue. I'm planning to add a subtle gradient that glows or is lighter in the central area where the goldfish will be positioned to draw focus.\n\n","format":"google-gemini-v1","index":0}]},"finish_reason":null,"native_finish_reason":null}]}

: OPENROUTER PROCESSING

: OPENROUTER PROCESSING

: OPENROUTER PROCESSING

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"","role":"assistant","reasoning":"**Dyeing the Water**\n\nI'm now refining the backdrop's material, aiming for that deep blue-teal underwater hue. I'm implementing a subtle gradient that glows or is lighter in the central area where the goldfish will be positioned to draw focus, ensuring the orange fish truly pops.\n\n","reasoning_details":[{"type":"reasoning.text","text":"**Dyeing the Water**\n\nI'm now refining the backdrop's material, aiming for that deep blue-teal underwater hue. I'm implementing a subtle gradient that glows or is lighter in the central area where the goldfish will be positioned to draw focus, ensuring the orange fish truly pops.\n\n","format":"google-gemini-v1","index":0}]},"finish_reason":null,"native_finish_reason":null}]}

: OPENROUTER PROCESSING

: OPENROUTER PROCESSING

: OPENROUTER PROCESSING

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"","role":"assistant","reasoning":"**Illuminating the Environment**\n\nI'm now refining the backdrop's material, implementing a subtle glow within the central area to enhance focus on the goldfish. My current work involves calculating the distance from a specific point on the backdrop to create a soft spotlight effect, ensuring the vibrant orange fish truly pops against the deep blue-teal water.\n\n","reasoning_details":[{"type":"reasoning.text","text":"**Illuminating the Environment**\n\nI'm now refining the backdrop's material, implementing a subtle glow within the central area to enhance focus on the goldfish. My current work involves calculating the distance from a specific point on the backdrop to create a soft spotlight effect, ensuring the vibrant orange fish truly pops against the deep blue-teal water.\n\n","format":"google-gemini-v1","index":0}]},"finish_reason":null,"native_finish_reason":null}]}

: OPENROUTER PROCESSING

: OPENROUTER PROCESSING

: OPENROUTER PROCESSING

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"","role":"assistant","reasoning":"**Adding Bubbles to Scene**\n\nI'm now procedurally adding small, glossy glass sphere bubbles around the goldfish. This avoids particle systems for better GLB compatibility and adds a magical underwater feel to the backdrop. I'm using a loop to generate and place these varied-scale bubbles.\n\n","reasoning_details":[{"type":"reasoning.text","text":"**Adding Bubbles to Scene**\n\nI'm now procedurally adding small, glossy glass sphere bubbles around the goldfish. This avoids particle systems for better GLB compatibility and adds a magical underwater feel to the backdrop. I'm using a loop to generate and place these varied-scale bubbles.\n\n","format":"google-gemini-v1","index":0}]},"finish_reason":null,"native_finish_reason":null}]}

: OPENROUTER PROCESSING

: OPENROUTER PROCESSING

: OPENROUTER PROCESSING

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"","role":"assistant","reasoning":"**Refining Bubble Material**\n\nI'm now refining the material for the bubbles, aiming for a glossy, glass-like appearance. I'm setting up Principled BSDF nodes with low roughness and high transmission, adjusting the IOR for a watery effect. I've also started placing multiple bubbles with varied sizes and positions, ensuring they feel magical and integrated.\n\n","reasoning_details":[{"type":"reasoning.text","text":"**Refining Bubble Material**\n\nI'm now refining the material for the bubbles, aiming for a glossy, glass-like appearance. I'm setting up Principled BSDF nodes with low roughness and high transmission, adjusting the IOR for a watery effect. I've also started placing multiple bubbles with varied sizes and positions, ensuring they feel magical and integrated.\n\n","format":"google-gemini-v1","index":0}]},"finish_reason":null,"native_finish_reason":null}]}

: OPENROUTER PROCESSING

: OPENROUTER PROCESSING

: OPENROUTER PROCESSING

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"","role":"assistant","reasoning":"**Configuring Camera Angle**\n\nI am now focusing on camera placement to best showcase the goldfish and its environment. My current work involves positioning the camera to capture the heroic presentation, emphasizing the tail fin's flow and the star floor from a slightly elevated, angled perspective.\n\n","reasoning_details":[{"type":"reasoning.text","text":"**Configuring Camera Angle**\n\nI am now focusing on camera placement to best showcase the goldfish and its environment. My current work involves positioning the camera to capture the heroic presentation, emphasizing the tail fin's flow and the star floor from a slightly elevated, angled perspective.\n\n","format":"google-gemini-v1","index":0}]},"finish_reason":null,"native_finish_reason":null}]}

: OPENROUTER PROCESSING

: OPENROUTER PROCESSING

: OPENROUTER PROCESSING

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"","role":"assistant","reasoning":"**Positioning the Camera**\n\nI am now finalizing the camera placement. I've set its position and rotation to capture a heroic view, emphasizing the goldfish's tail flow and the star floor. My current work involves linking this to a target empty for a stable, dynamic shot that highlights key features.\n\n","reasoning_details":[{"type":"reasoning.text","text":"**Positioning the Camera**\n\nI am now finalizing the camera placement. I've set its position and rotation to capture a heroic view, emphasizing the goldfish's tail flow and the star floor. My current work involves linking this to a target empty for a stable, dynamic shot that highlights key features.\n\n","format":"google-gemini-v1","index":0}]},"finish_reason":null,"native_finish_reason":null}]}

: OPENROUTER PROCESSING

: OPENROUTER PROCESSING

: OPENROUTER PROCESSING

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"","role":"assistant","reasoning":"**Illuminating the Scene**\n\nI'm now implementing lighting to enhance the underwater atmosphere. I'm setting up a dappled top light to simulate water caustics, a soft fill light to illuminate the goldfish and its eyes, and an aqua rim light to make the translucent fins glow, creating a magical visual.\n\n","reasoning_details":[{"type":"reasoning.text","text":"**Illuminating the Scene**\n\nI'm now implementing lighting to enhance the underwater atmosphere. I'm setting up a dappled top light to simulate water caustics, a soft fill light to illuminate the goldfish and its eyes, and an aqua rim light to make the translucent fins glow, creating a magical visual.\n\n","format":"google-gemini-v1","index":0}]},"finish_reason":null,"native_finish_reason":null}]}

: OPENROUTER PROCESSING

: OPENROUTER PROCESSING

: OPENROUTER PROCESSING

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"","role":"assistant","reasoning":"**Illuminating the Scene**\n\nI'm now implementing lighting to enhance the underwater atmosphere. I'm setting up a dappled top light to simulate water caustics, a soft fill light to illuminate the goldfish and its eyes, and an aqua rim light to make the translucent fins glow, creating a magical visual.\n\n","reasoning_details":[{"type":"reasoning.text","text":"**Illuminating the Scene**\n\nI'm now implementing lighting to enhance the underwater atmosphere. I'm setting up a dappled top light to simulate water caustics, a soft fill light to illuminate the goldfish and its eyes, and an aqua rim light to make the translucent fins glow, creating a magical visual.\n\n","format":"google-gemini-v1","index":0}]},"finish_reason":null,"native_finish_reason":null}]}

: OPENROUTER PROCESSING

: OPENROUTER PROCESSING

: OPENROUTER PROCESSING

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"","role":"assistant","reasoning":"**Adjusting Lighting and Scale**\n\nI'm now fine-tuning the scene's lighting, adding an aqua rim light positioned behind the fish to illuminate its translucent fins with a magical glow. I'm also verifying that all fish components, including the body, tail, dorsal, and pectoral fins, are cohesively scaled relative to the scene's center.\n\n","reasoning_details":[{"type":"reasoning.text","text":"**Adjusting Lighting and Scale**\n\nI'm now fine-tuning the scene's lighting, adding an aqua rim light positioned behind the fish to illuminate its translucent fins with a magical glow. I'm also verifying that all fish components, including the body, tail, dorsal, and pectoral fins, are cohesively scaled relative to the scene's center.\n\n","format":"google-gemini-v1","index":0}]},"finish_reason":null,"native_finish_reason":null}]}

: OPENROUTER PROCESSING

: OPENROUTER PROCESSING

: OPENROUTER PROCESSING

: OPENROUTER PROCESSING

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"","role":"assistant","reasoning":"**Aligning S-Curves**\n\nI'm now ensuring all the S-curves across the body, tail, dorsal fin, and side fins align perfectly. This coordination creates a unified, majestic, flowing entity. The tail fin's physics are now synchronized with the body's sinusoidal movements for a seamless, dynamic swim pose.\n\n","reasoning_details":[{"type":"reasoning.text","text":"**Aligning S-Curves**\n\nI'm now ensuring all the S-curves across the body, tail, dorsal fin, and side fins align perfectly. This coordination creates a unified, majestic, flowing entity. The tail fin's physics are now synchronized with the body's sinusoidal movements for a seamless, dynamic swim pose.\n\n","format":"google-gemini-v1","index":0}]},"finish_reason":null,"native_finish_reason":null}]}

: OPENROUTER PROCESSING

: OPENROUTER PROCESSING

: OPENROUTER PROCESSING

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"","role":"assistant","reasoning":"**Synchronizing Flow Dynamics**\n\nI'm meticulously aligning all the S-curves across the goldfish's body and fins. This ensures a unified, majestic, and flowing aesthetic. I've also synchronized the tail fin's physics with the body's sinusoidal movements for a seamless, dynamic swimming pose.\n\n","reasoning_details":[{"type":"reasoning.text","text":"**Synchronizing Flow Dynamics**\n\nI'm meticulously aligning all the S-curves across the goldfish's body and fins. This ensures a unified, majestic, and flowing aesthetic. I've also synchronized the tail fin's physics with the body's sinusoidal movements for a seamless, dynamic swimming pose.\n\n","format":"google-gemini-v1","index":0}]},"finish_reason":null,"native_finish_reason":null}]}

: OPENROUTER PROCESSING

: OPENROUTER PROCESSING

: OPENROUTER PROCESSING

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"","role":"assistant","reasoning":"**Finalizing Visuals**\n\nI'm now verifying that all elements adhere to GLB export standards, ensuring no mesh overlaps and materials are compatible. My focus is on clean object naming, error-free execution, and precise scaling of all fish components relative to the scene's center. I am also aligning all S-curves for a cohesive flow and synchronizing fin dynamics.\n\n","reasoning_details":[{"type":"reasoning.text","text":"**Finalizing Visuals**\n\nI'm now verifying that all elements adhere to GLB export standards, ensuring no mesh overlaps and materials are compatible. My focus is on clean object naming, error-free execution, and precise scaling of all fish components relative to the scene's center. I am also aligning all S-curves for a cohesive flow and synchronizing fin dynamics.\n\n","format":"google-gemini-v1","index":0}]},"finish_reason":null,"native_finish_reason":null}]}

: OPENROUTER PROCESSING

: OPENROUTER PROCESSING

: OPENROUTER PROCESSING

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"","role":"assistant","reasoning":"**Finalizing Visuals**\n\nI'm now verifying that all elements adhere to GLB export standards, ensuring no mesh overlaps and materials are compatible. My focus is on clean object naming, error-free execution, and precise scaling of all fish components relative to the scene's center. I am also aligning all S-curves for a cohesive flow and synchronizing fin dynamics. The camera is positioned to perfectly frame the hero, highlighting its tail and the star floor, with bubbles adding depth to the blue backdrop.\n\n","reasoning_details":[{"type":"reasoning.text","text":"**Finalizing Visuals**\n\nI'm now verifying that all elements adhere to GLB export standards, ensuring no mesh overlaps and materials are compatible. My focus is on clean object naming, error-free execution, and precise scaling of all fish components relative to the scene's center. I am also aligning all S-curves for a cohesive flow and synchronizing fin dynamics. The camera is positioned to perfectly frame the hero, highlighting its tail and the star floor, with bubbles adding depth to the blue backdrop.\n\n","format":"google-gemini-v1","index":0}]},"finish_reason":null,"native_finish_reason":null}]}

: OPENROUTER PROCESSING

: OPENROUTER PROCESSING

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"```python\nimport bpy\nimport bmesh\nimport math\nimport random\n\n# =================================","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"=============================================\n# 0. CLEANUP & INITIAL SETUP\n# ==============================================================================\n# Safe","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":" clean up of default startup elements\nfor obj_name in [\"Cube\", \"Light\", \"Camera\"]:\n    if obj","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"_name in bpy.data.objects:\n        bpy.data.objects.remove(bpy.data.objects","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"[obj_name], do_unlink=True)\n\nscene = bpy.context.scene\nscene.render.engine =","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":" 'CYCLES'\nscene.view_settings.view_transform = 'AgX'\nscene.view_settings.look = '","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"High Contrast'\n\n# Target setup for camera tracking\ntarget = bpy.data.objects.new(\"Target\", None)\n","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"target.location = (0.0, -0.4, -0.2)\nbpy.context.","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"collection.objects.link(target)\n\n# ==============================================================================\n# 1. PROCEDURAL G","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"OLDFISH GEOMETRY\n# ==============================================================================\n\n# --- A. Plump Body with ","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"3D S-Shape Curve ---\nbpy.ops.mesh.primitive_uv_sphere_add(segments=64,","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":" ring_count=32, radius=1.0)\nbody = bpy.context.active_object\n","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"body.name = \"Goldfish_Body\"\n\n# Shape sphere into an elegant goldfish body using mathematical displacement\nbm = bmesh.","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"new()\nbm.from_mesh(body.data)\n\nfor v in bm.verts:\n    y","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":" = v.co.y  # -1.0 to 1.0\n    y_scaled = y * ","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"1.5\n    \n    # Elegant goldfish silhouette tapering\n    if y > 0.2:\n        factor","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":" = math.sqrt(max(0.0, 1.0 - ((y - 0.2)","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":" / 0.8)**2))\n    else:\n        t_val = (y - 0.","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"2) / -1.2  # 0 at mid-forward, 1 at tail\n        factor = 0.","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"15 + 0.85 * (1.0 - t_val**2.0)\n        \n    ","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"v.co.x *= factor * 0.76   # Slightly compressed laterally\n    v.co.z *=","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":" factor * 1.22   # Plump height\n    v.co.y = y_scaled\n\n","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"    # Applying the beautiful \"mid-swim S-curve\" \n    dx = 0.32 *","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":" math.sin(y_scaled * 2.1 - 0.5)\n    dz = 0","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":".12 * math.sin(y_scaled * 1.4)\n    v.co.x","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":" += dx\n    v.co.z += dz\n\nbm.to_mesh(body.data)\nbm","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":".free()\n\n# --- B. Massive Flowing Veil-Tail Fin ---\nfin_mesh = bpy.data","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":".meshes.new(\"Tail_Fin\")\nfin_obj = bpy.data.objects.new(\"Tail_","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"Fin\", fin_mesh)\nbpy.context.collection.objects.link(fin_obj)\n\nverts,","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":" faces = [], []\nrows, cols = 35, 35\n\nfor r in range(rows):","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"\n    t_y = r / (rows - 1)\n    y = -1.35 -","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":" t_y * 1.95  # Flows backward from tail base\n    \n    # Sync visual flow with body","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"'s S-curve at start of tail\n    body_dx = 0.32 * math.sin(","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"y * 2.1 - 0.5)\n    \n    # Large classic flowing veil-tail shape\n","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"    z_span = 0.15 + 1.95 * (t_y**1.1","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":")\n    \n    for c in range(cols):\n        t_z = (c / (cols - 1)) * ","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"2.0 - 1.0 # Normalized height range\n        z = t_z * z_span\n        \n","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"        # Elegant ripples and secondary sweep\n        fold = 0.22 * math.sin(t_z * 5","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":".5) * (t_y**1.1) * math.cos(y * 3.5)","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"\n        x = body_dx + fold\n        x += 0.35 * math.sin(y","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":" * 2.2)  # Lagging wave sweep\n        \n        # Delicate downward droop of a heavy","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":" veil-tail\n        z_droop = -0.15 * (t_y**1.5","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":")\n        \n        verts.append((x, y, z + z_droop))\n\nfor r in range(rows -","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":" 1):\n    for c in range(cols - 1):\n        p1 = r * cols +","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":" c\n        p2 = r * cols + (c + 1)\n        p3 = (r +","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":" 1) * cols + (c + 1)\n        p4 = (r + 1) *","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":" cols + c\n        faces.append((p1, p2, p3, p4))\n\nfin_mesh.from_py","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"data(verts, [], faces)\nfin_mesh.update()\n\n# --- C. Wavy Dorsal Fin","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":" ---\ndorsal_mesh = bpy.data.meshes.new(\"Dorsal_Fin\")\nd","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"orsal_obj = bpy.data.objects.new(\"Dorsal_Fin\", dorsal_mesh)\nbpy.","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"context.collection.objects.link(dorsal_obj)\n\nd_verts, d_faces = [],","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

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data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":" - t_y * 1.15\n    body_dx = 0.32 * math.","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"sin(y * 2.1 - 0.5)\n    \n    # Stand-out sail-like height\n    ","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"z_start = 0.35\n    height = 1.25 * (math.sin(t_","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"y * math.pi)**0.65)\n    \n    for c in range(d_cols):\n        t","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"_z = c / (d_cols - 1)\n        z = z_start + t_z","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

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data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"_z * 4.5) * math.cos(y * 4.0) * (t_y","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

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data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"((x, y + y_sweep, z))\n\nfor r in range(d_rows - 1):\n    for","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":" c in range(d_cols - 1):\n        p1 = r * d_cols + c\n","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"        p2 = r * d_cols + (c + 1)\n        p3 = (r + 1) * d","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"_cols + (c + 1)\n        p4 = (r + 1) * d_cols","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":" + c\n        d_faces.append((p1, p2, p3, p4))\n\nd","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"orsal_mesh.from_pydata(d_verts, [], d_faces)\ndorsal_","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"mesh.update()\n\n# --- D. Left and Right Pectoral/Side Fins ---\ndef create_side_","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"fin(name, side_sign):\n    m = bpy.data.meshes.new(name)\n    ","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"obj = bpy.data.objects.new(name, m)\n    bpy.context.collection.objects.link","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"(obj)\n    \n    s_verts, s_faces = [], []\n    s_rows, s","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"_cols = 15, 12\n    \n    # Anchored beautifully at base of gills (y","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":" ≈ 0.45, z ≈ -0.2)\n    base_y = 0.45","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"\n    body_dx = 0.32 * math.sin(base_y * 2.1 - 0","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":".5)\n    base_x = (0.32 + body_dx) * side_sign\n    base_","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"z = -0.2\n    \n    for r in range(s_rows):\n        t_r","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":" = r / (s_rows - 1)\n        dist = t_r * 0.95","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"\n        \n        for c in range(s_cols):\n            t_c = (c / (s","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"_cols - 1)) * 2.0 - 1.0\n            \n            x = base_x + dist * ","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"0.95 * side_sign\n            y = base_y - dist * 0.85 + t_","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"c * 0.22 * (t_r**0.5)\n            z = base_z -","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":" dist * 0.28 + t_c * 0.12 * (t_r**0","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":".8)\n            \n            # Wavy folds on side fins\n            fold = 0.045","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":" * math.sin(t_c * 3.5) * (t_r**1.1)","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"\n            z += fold\n            \n            s_verts.append((x, y, z))\n            \n    for r in","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":" range(s_rows - 1):\n        for c in range(s_cols - 1):\n","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"            p1 = r * s_cols + c\n            p2 = r * s_cols + (c","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":" + 1)\n            p3 = (r + 1) * s_cols + (c + ","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"1)\n            p4 = (r + 1) * s_cols + c\n            s_faces","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":".append((p1, p2, p3, p4))\n            \n    m.from_py","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"data(s_verts, [], s_faces)\n    m.update()\n    return obj\n\nleft_fin =","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":" create_side_fin(\"Pectoral_Fin_L\", 1)\nright_fin = create_","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"side_fin(\"Pectoral_Fin_R\", -1)\n\n# --- E. Classic Bulgy Gold","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"fish Eyes ---\ndef create_eye(name, x, y, z, rot_y):\n    bpy","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":".ops.mesh.primitive_uv_sphere_add(segments=32, ring_count=16","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":", radius=0.21)\n    eye = bpy.context.active_object\n    eye.name =","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":" name\n    eye.location = (x, y, z)\n    eye.rotation_euler = (0","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":", rot_y, 0)\n    return eye\n\n# Positioned symmetrically at the sides of the head area\neye_l =","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":" create_eye(\"Eye_L\", 0.42, 0.78, 0.14","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":", math.radians(45))\neye_r = create_eye(\"Eye_R\", -0.","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"42, 0.78, 0.14, math.radians(-45))\n\n#","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":" --- F. Modifier Stack & Smooth Shading ---\n# Clean solidify and subdivisions across organic elements\nfishes =","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":" [body, fin_obj, dorsal_obj, left_fin, right_fin, eye_l, eye_r]\n","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"for obj_item in fishes:\n    for poly in obj_item.data.polygons:\n        poly.use_smooth","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":" = True\n        \n    # Solidify fins for realistic glass transmission/depth\n    if obj_item in","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":" [fin_obj, dorsal_obj, left_fin, right_fin]:\n        sol = obj_item.modifiers.new(name=\"Solidify","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"\", type='SOLIDIFY')\n        sol.thickness = 0.016\n        sol.offset = 0.0\n","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"        \n    sub = obj_item.modifiers.new(name=\"Subdivision\", type='SUBSURF')\n    sub.levels","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":" = 2\n    sub.render_levels = 3\n\n# ==============================================================================\n# ","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"2. KIDS' RECOGNIZABLE STAR FLOOR\n# ==============================================================================\nstar_mesh = bpy.data.meshes","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":".new(\"Star_Floor\")\nstar_obj = bpy.data.objects.new(\"Star_Floor\",","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":" star_mesh)\nbpy.context.collection.objects.link(star_obj)\n\nstar_verts, star_faces","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":" = [], []\nnum_points = 5\nouter_radius = 6.5\ninner_radius = ","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"2.6\nz_bot, z_top = -4.5, -4.0\n\n# Bottom","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":" & Top center anchors\nstar_verts.append((0.0, 0.0, z_bot))\n","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"star_verts.append((0.0, 0.0, z_top))\n\n# Generate Star outline","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

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data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"    next_idx = (idx + 1) % (num_points * 2)\n    p1 = 2 + idx","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":" * 2\n    p2 = 2 + next_idx * 2\n    star_faces.append","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"((0, p2, p1)) # Bottom triangles with center (reversed winding)\n\nfor idx in range(num_points","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":" * 2):\n    next_idx = (idx + 1) % (num_points * 2","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

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data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"ruded side walls\n\nstar_mesh.from_pydata(star_verts, [], star_faces)\n","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"star_mesh.update()\n\nfor poly in star_mesh.polygons:\n    poly.use_smooth = True\n\n","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"star_bevel = star_obj.modifiers.new(name=\"Bevel\", type='BEVEL')\nstar_bevel.","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"width = 0.16\nstar_bevel.segments = 3\n\nstar_smooth = star_obj.modifiers","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":".new(name=\"SmoothByAngle\", type='SMOOTH_BY_ANGLE')\n\n# =================================","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"=============================================\n# 3. CURVED WATERY CYCLORAMA L-BACKDROP\n# =================================","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"=============================================\nback_mesh = bpy.data.meshes.new(\"Backdrop\")\nback_obj = bpy.data.objects","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":".new(\"Backdrop\", back_mesh)\nbpy.context.collection.objects.link(back_obj","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":")\n\nb_verts, b_faces = [], []\nsteps_w, steps_h = 24, 3","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"0\nwidth = 28.0\ny_start, y_end = 5.0, -11.","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"0\nfloor_z, top_z = -4.8, 17.0\n\nfor i in range(steps_","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"w):\n    x = -width/2 + (i / (steps_w - 1)) * width\n    for j in","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":" range(steps_h):\n        t = j / (steps_h - 1)\n        # Smooth","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":" bezier sweep from ground forward to high back wall\n        y = y_start + (y_end - y_start)","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":" * (t**1.75)\n        z = floor_z + (top_z - floor_z) * (t","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"**2.15)\n        b_verts.append((x, y, z))\n\nfor i in range(steps","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"_w - 1):\n    for j in range(steps_h - 1):\n        p1","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":" = i * steps_h + j\n        p2 = (i + 1) * steps_h +","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":" j\n        p3 = (i + 1) * steps_h + (j + 1)\n","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"        p4 = i * steps_h + (j + 1)\n        b_faces.append((","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"p1, p2, p3, p4))\n\nback_mesh.from_pydata(b_","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"verts, [], b_faces)\nback_mesh.update()\n\nfor poly in back_mesh.polygons:\n    poly","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":".use_smooth = True\n    \nback_sub = back_obj.modifiers.new(name=\"Subdivision\",","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":" type='SUBSURF')\nback_sub.levels = 1\n\n# ==============================================================================\n# 4. MAT","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"TERS & SHADERS (PROSTHETIC SCALES, LIGHT TRANSMISSION)\n# ==============================================================================\n\n# --- A","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":". Shiny Scaled Goldfish Body Material ---\nbody_mat = bpy.data.materials.new(name=\"Goldfish","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"_Body_Mat\")\nbody_mat.use_nodes = True\nnodes = body_mat.node_","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"tree.nodes\nlinks = body_mat.node_tree.links\nnodes.clear()\n\nnode_output = nodes.new(","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"type='ShaderNodeOutputMaterial')\nnode_bsdf = nodes.new(type='ShaderNodeBsdfPrincip","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"led')\nlinks.new(node_bsdf.outputs['BSDF'], node_output.inputs['Surface'])\n\n# Base","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":" settings for glossy warm goldfish skin\nnode_bsdf.inputs['Roughness'].default_value = 0.1\n","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"node_bsdf.inputs['Subsurface Weight'].default_value = 0.35\nnode_bsdf.inputs","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

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data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"0.12, 0.0, 1.0)\nif 'Coat Weight' in node_","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"bsdf.inputs:\n    node_bsdf.inputs['Coat Weight'].default_value = 0.85\n    node","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

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data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":" Bump Map\nnode_tex_coord = nodes.new(type='ShaderNodeTexCoord')\nnode_mapping = nodes","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

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data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"node_bump.inputs['Strength'].default_value = 0.12\nnode_bump.inputs['Distance'].default_value","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":" = 0.04\nlinks.new(node_voronoi.outputs['Distance'], node_bump","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":".inputs['Height'])\nlinks.new(node_bump.outputs['Normal'], node_bsdf.inputs","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

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data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"['Factor'])\nnode_mix_color.inputs['A'].default_value = (1.0, 0","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":".15, 0.0, 1.0)  # Classic orange\nnode_mix_color.inputs['B'].","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"default_value = (1.0, 0.48, 0.04, 1.","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"0) # Sparkling golden highlight\nlinks.new(node_mix_color.outputs['Result'], node_bs","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"df.inputs['Base Color'])\n\nbody.data.materials.append(body_mat)\n\n# --- B","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":". Translucent Veil Fin Material (Glowy Edge Gradient) ---\nfin_mat = bpy.data.materials","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":".new(name=\"Goldfish_Fin_Mat\")\nfin_mat.use_nodes = True\nfn","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

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data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"\nfnodes.clear()\n\nf_output = fnodes.new(type='ShaderNodeOutputMaterial')\n","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"f_bsdf = fnodes.new(type='ShaderNodeBsdfPrincipled')\nflinks.new(f_","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

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data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":".88\nf_bsdf.inputs['Roughness'].default_value = 0.18\n","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"f_bsdf.inputs['IOR'].default_value = 1.333 # Water-like refraction\n\nf_tex","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"_coord = fnodes.new(type='ShaderNodeTexCoord')\nf_sep = fnodes.new","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"(type='ShaderNodeSeparateXYZ')\nflinks.new(f_tex_coord.outputs['Generated'], f","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"_sep.inputs['Vector'])\n\n# Transition transparency to beautiful thin edges\nf_map = fnodes.new(type","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"='ShaderNodeMapRange')\nf_map.inputs['From Min'].default_value = 0.0","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"\nf_map.inputs['From Max'].default_value = 1.0\nf_map.inputs['To Min'].","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"default_value = 0.4\nf_map.inputs['To Max'].default_value = 0.96","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"\nflinks.new(f_sep.outputs['Y'], f_map.inputs['Value'])\nfl","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"inks.new(f_map.outputs['Result'], f_bsdf.inputs['Transmission Weight'])\n\n#","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":" Delicate structural rib lines on fins\nf_wave = fnodes.new(type='ShaderNodeTexWave')\nf_wave","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":".wave_type = 'BANDS'\nf_wave.direction = 'Z'\nf_wave.","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"inputs['Scale'].default_value = 24.0\nflinks.new(f_tex_coord","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":".outputs['Generated'], f_wave.inputs['Vector'])\n\nf_bump = fnodes.new(type","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"='ShaderNodeBump')\nf_bump.inputs['Strength'].default_value = 0.13\nflinks.new(","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"f_wave.outputs['Color'], f_bump.inputs['Height'])\nflinks.new(f_bump","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":".outputs['Normal'], f_bsdf.inputs['Normal'])\n\nfor fin in","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":" [fin_obj, dorsal_obj, left_fin, right_fin]:\n    fin.data.materials.append(fin_mat)\n\n# ---","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":" C. Bulgy Black & Gold Eyes ---\neye_mat = bpy.data.materials.new(name=\"Goldfish_","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"Eye_Mat\")\neye_mat.use_nodes = True\nenodes = eye_mat.node_","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"tree.nodes\nelinks = eye_mat.node_tree.links\nenodes.clear()\n\ne","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"_output = enodes.new(type='ShaderNodeOutputMaterial')\ne_bsdf = enodes.new(","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"type='ShaderNodeBsdfPrincipled')\nelinks.new(e_bsdf.outputs","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"['BSDF'], e_output.inputs['Surface'])\n\ne_tex = enodes.new(type='ShaderNodeTexCoord","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"')\ne_vmath = enodes.new(type='ShaderNodeVectorMath')\ne_vmath","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":".operation = 'DISTANCE'\ne_vmath.inputs[1].default_value = (0.5","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":", 0.5, 0.82) # Shifted outwards for pupil location\nelinks.new","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"(e_tex.outputs['Generated'], e_vmath.inputs[0])\n\ne_ramp = en","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"odes.new(type='ShaderNodeValToColor')\ne_ramp.color_ramp.interpolation = '","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"CONSTANT'\ne_ramp.color_ramp.elements[0].position = 0.22\ne","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"_ramp.color_ramp.elements[0].color = (0.005, 0.0","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"05, 0.005, 1.0) # Pupil\ne_ramp.color_ramp.elements","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"[1].position = 0.36\ne_ramp.color_ramp.elements[1].color","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":" = (0.91, 0.48, 0.02, 1.0)","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"  # Gold Iris\ne_elem = e_ramp.color_ramp.elements.new(0.42)\ne","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"_elem.color = (1.0, 0.16, 0.01, 1","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":".0) # Outer blend with body skin\n\nelinks.new(e_vmath.outputs['Value'], e_ramp.","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"inputs['Fac'])\nelinks.new(e_ramp.outputs['Color'], e_bsdf.inputs","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"['Base Color'])\n\ne_bsdf.inputs['Roughness'].default_value = 0.04\nif '","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"Coat Weight' in e_bsdf.inputs:\n    e_bsdf.inputs['Coat Weight'].default","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"_value = 1.0\n    e_bsdf.inputs['Coat Roughness'].default_value =","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":" 0.01\n\neye_l.data.materials.append(eye_mat)\neye_r","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":".data.materials.append(eye_mat)\n\n# --- D. Warm Soft Playful Star Floor Material ---","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"\nstar_mat = bpy.data.materials.new(name=\"Star_Floor_Mat\")\nstar_mat.use_","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"nodes = True\nsnodes = star_mat.node_tree.nodes\nslinks = star_mat.node","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"_tree.links\nsnodes.clear()\n\ns_output = snodes.new(type='ShaderNode","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"OutputMaterial')\ns_bsdf = snodes.new(type='ShaderNodeBsdfPrincipled')\ns","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"links.new(s_bsdf.outputs['BSDF'], s_output.inputs['Surface'])\n\n#","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":" Soft pastel cream sand color\ns_bsdf.inputs['Base Color'].default_value = (0.96","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":", 0.82, 0.56, 1.0)\ns_bsdf.","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

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data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":" spotlight glow to pop the orange tones\nw_tex = wnodes.new(type='ShaderNodeTexCoord')\n","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"w_dist = wnodes.new(type='ShaderNodeVectorMath')\nw_dist.operation = '","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"DISTANCE'\nw_dist.inputs[1].default_value = (0.5, 0.3","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

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data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":".inputs[0])\n\nw_ramp = wnodes.new(type='ShaderNodeValToColor')\nw_ramp.color","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"_ramp.elements[0].position = 0.0\nw_ramp.color_ramp.elements","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"[0].color = (0.04, 0.30, 0.54, 1.0)","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":" # Magical aqua backdrop light\nw_ramp.color_ramp.elements[1].position = 0.85\nw_","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"ramp.color_ramp.elements[1].color = (0.005, 0.03","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"8, 0.11, 1.0) # Deep endless water tone\n\nwlinks.new(w_","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"dist.outputs['Value'], w_ramp.inputs['Fac'])\nwlinks.new(w_ramp.","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"outputs['Color'], w_bsdf.inputs['Base Color'])\n\nback_obj.data.materials.append","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

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data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":" (GLB & CYCLES COMPATIBLE)\n# ==============================================================================\nrandom.seed(1","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

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data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"3)\n    bx = random.uniform(-4.0, 4.0)\n    by = random","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

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data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"(\"Hero_Camera\")\ncam_obj = bpy.data.objects.new(\"Hero_Camera\", cam_","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

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data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":" cam_obj.constraints.new(type='TRACK_TO')\ntrack_const.target = target\ntrack","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

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data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"ustics feel downwards\nsun_data = bpy.data.lights.new(name=\"Water_Sun\", type='SUN","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"')\nsun_data.energy = 5.0\nsun_data.color = (0.78","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":", 0.95, 1.0) # Light blueish white\nsun_obj = bpy.data.objects.","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"new(name=\"Water_Sun\", object_data=sun_data)\nbpy.context.collection.objects","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

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data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"0)\nsun_obj.rotation_euler = (math.radians(24), math.radians(-1","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"6), 0)\n\n# 2. Key Area Light - Warm fill on the volumetric goldfish sides\nkey_data","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

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data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":" = 320.0\nkey_data.color = (1.0, 0.62","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

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data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":"TRACK_NEGATIVE_Z'\ntrack_key.up_axis = 'UP_Y'\n\n# 3","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

data: {"id":"gen-1784479994-nNGuctY57fQRrjmXdzGr","object":"chat.completion.chunk","created":1784479994,"model":"google/gemini-3.5-flash","provider":"Google","choices":[{"index":0,"delta":{"content":". Dynamic Rim Spotlight - Catching edges of the translucent fins for back-lit sheen\nrim_data = bpy.data.lights.new","role":"assistant"},"finish_reason":null,"native_finish_reason":null}]}

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data: [DONE]

```python
import bpy
import bmesh
import math
import random

# ==============================================================================
# 0. CLEANUP & INITIAL SETUP
# ==============================================================================
# Safe clean up of default startup elements
for obj_name in ["Cube", "Light", "Camera"]:
    if obj_name in bpy.data.objects:
        bpy.data.objects.remove(bpy.data.objects[obj_name], do_unlink=True)

scene = bpy.context.scene
scene.render.engine = 'CYCLES'
scene.view_settings.view_transform = 'AgX'
scene.view_settings.look = 'High Contrast'

# Target setup for camera tracking
target = bpy.data.objects.new("Target", None)
target.location = (0.0, -0.4, -0.2)
bpy.context.collection.objects.link(target)

# ==============================================================================
# 1. PROCEDURAL GOLDFISH GEOMETRY
# ==============================================================================

# --- A. Plump Body with 3D S-Shape Curve ---
bpy.ops.mesh.primitive_uv_sphere_add(segments=64, ring_count=32, radius=1.0)
body = bpy.context.active_object
body.name = "Goldfish_Body"

# Shape sphere into an elegant goldfish body using mathematical displacement
bm = bmesh.new()
bm.from_mesh(body.data)

for v in bm.verts:
    y = v.co.y  # -1.0 to 1.0
    y_scaled = y * 1.5

    # Elegant goldfish silhouette tapering
    if y > 0.2:
        factor = math.sqrt(max(0.0, 1.0 - ((y - 0.2) / 0.8)**2))
    else:
        t_val = (y - 0.2) / -1.2  # 0 at mid-forward, 1 at tail
        factor = 0.15 + 0.85 * (1.0 - t_val**2.0)

    v.co.x *= factor * 0.76   # Slightly compressed laterally
    v.co.z *= factor * 1.22   # Plump height
    v.co.y = y_scaled

    # Applying the beautiful "mid-swim S-curve"
    dx = 0.32 * math.sin(y_scaled * 2.1 - 0.5)
    dz = 0.12 * math.sin(y_scaled * 1.4)
    v.co.x += dx
    v.co.z += dz

bm.to_mesh(body.data)
bm.free()

# --- B. Massive Flowing Veil-Tail Fin ---
fin_mesh = bpy.data.meshes.new("Tail_Fin")
fin_obj = bpy.data.objects.new("Tail_Fin", fin_mesh)
bpy.context.collection.objects.link(fin_obj)

verts, faces = [], []
rows, cols = 35, 35

for r in range(rows):
    t_y = r / (rows - 1)
    y = -1.35 - t_y * 1.95  # Flows backward from tail base

    # Sync visual flow with body's S-curve at start of tail
    body_dx = 0.32 * math.sin(y * 2.1 - 0.5)

    # Large classic flowing veil-tail shape
    z_span = 0.15 + 1.95 * (t_y**1.1)

    for c in range(cols):
        t_z = (c / (cols - 1)) * 2.0 - 1.0 # Normalized height range
        z = t_z * z_span

        # Elegant ripples and secondary sweep
        fold = 0.22 * math.sin(t_z * 5.5) * (t_y**1.1) * math.cos(y * 3.5)
        x = body_dx + fold
        x += 0.35 * math.sin(y * 2.2)  # Lagging wave sweep

        # Delicate downward droop of a heavy veil-tail
        z_droop = -0.15 * (t_y**1.5)

        verts.append((x, y, z + z_droop))

for r in range(rows - 1):
    for c in range(cols - 1):
        p1 = r * cols + c
        p2 = r * cols + (c + 1)
        p3 = (r + 1) * cols + (c + 1)
        p4 = (r + 1) * cols + c
        faces.append((p1, p2, p3, p4))

fin_mesh.from_pydata(verts, [], faces)
fin_mesh.update()

# --- C. Wavy Dorsal Fin ---
dorsal_mesh = bpy.data.meshes.new("Dorsal_Fin")
dorsal_obj = bpy.data.objects.new("Dorsal_Fin", dorsal_mesh)
bpy.context.collection.objects.link(dorsal_obj)

d_verts, d_faces = [], []
d_rows, d_cols = 20, 15

for r in range(d_rows):
    t_y = r / (d_rows - 1)
    y = 0.15 - t_y * 1.15
    body_dx = 0.32 * math.sin(y * 2.1 - 0.5)

    # Stand-out sail-like height
    z_start = 0.35
    height = 1.25 * (math.sin(t_y * math.pi)**0.65)

    for c in range(d_cols):
        t_z = c / (d_cols - 1)
        z = z_start + t_z * height

        # Subtle horizontal folds
        fold = 0.06 * math.sin(t_z * 4.5) * math.cos(y * 4.0) * (t_y**0.5)
        x = body_dx + fold

        # Backward sweep
        y_sweep = -0.22 * (t_z**1.3)

        d_verts.append((x, y + y_sweep, z))

for r in range(d_rows - 1):
    for c in range(d_cols - 1):
        p1 = r * d_cols + c
        p2 = r * d_cols + (c + 1)
        p3 = (r + 1) * d_cols + (c + 1)
        p4 = (r + 1) * d_cols + c
        d_faces.append((p1, p2, p3, p4))

dorsal_mesh.from_pydata(d_verts, [], d_faces)
dorsal_mesh.update()

# --- D. Left and Right Pectoral/Side Fins ---
def create_side_fin(name, side_sign):
    m = bpy.data.meshes.new(name)
    obj = bpy.data.objects.new(name, m)
    bpy.context.collection.objects.link(obj)

    s_verts, s_faces = [], []
    s_rows, s_cols = 15, 12

    # Anchored beautifully at base of gills (y ≈ 0.45, z ≈ -0.2)
    base_y = 0.45
    body_dx = 0.32 * math.sin(base_y * 2.1 - 0.5)
    base_x = (0.32 + body_dx) * side_sign
    base_z = -0.2

    for r in range(s_rows):
        t_r = r / (s_rows - 1)
        dist = t_r * 0.95

        for c in range(s_cols):
            t_c = (c / (s_cols - 1)) * 2.0 - 1.0

            x = base_x + dist * 0.95 * side_sign
            y = base_y - dist * 0.85 + t_c * 0.22 * (t_r**0.5)
            z = base_z - dist * 0.28 + t_c * 0.12 * (t_r**0.8)

            # Wavy folds on side fins
            fold = 0.045 * math.sin(t_c * 3.5) * (t_r**1.1)
            z += fold

            s_verts.append((x, y, z))

    for r in range(s_rows - 1):
        for c in range(s_cols - 1):
            p1 = r * s_cols + c
            p2 = r * s_cols + (c + 1)
            p3 = (r + 1) * s_cols + (c + 1)
            p4 = (r + 1) * s_cols + c
            s_faces.append((p1, p2, p3, p4))

    m.from_pydata(s_verts, [], s_faces)
    m.update()
    return obj

left_fin = create_side_fin("Pectoral_Fin_L", 1)
right_fin = create_side_fin("Pectoral_Fin_R", -1)

# --- E. Classic Bulgy Goldfish Eyes ---
def create_eye(name, x, y, z, rot_y):
    bpy.ops.mesh.primitive_uv_sphere_add(segments=32, ring_count=16, radius=0.21)
    eye = bpy.context.active_object
    eye.name = name
    eye.location = (x, y, z)
    eye.rotation_euler = (0, rot_y, 0)
    return eye

# Positioned symmetrically at the sides of the head area
eye_l = create_eye("Eye_L", 0.42, 0.78, 0.14, math.radians(45))
eye_r = create_eye("Eye_R", -0.42, 0.78, 0.14, math.radians(-45))

# --- F. Modifier Stack & Smooth Shading ---
# Clean solidify and subdivisions across organic elements
fishes = [body, fin_obj, dorsal_obj, left_fin, right_fin, eye_l, eye_r]
for obj_item in fishes:
    for poly in obj_item.data.polygons:
        poly.use_smooth = True

    # Solidify fins for realistic glass transmission/depth
    if obj_item in [fin_obj, dorsal_obj, left_fin, right_fin]:
        sol = obj_item.modifiers.new(name="Solidify", type='SOLIDIFY')
        sol.thickness = 0.016
        sol.offset = 0.0

    sub = obj_item.modifiers.new(name="Subdivision", type='SUBSURF')
    sub.levels = 2
    sub.render_levels = 3

# ==============================================================================
# 2. KIDS' RECOGNIZABLE STAR FLOOR
# ==============================================================================
star_mesh = bpy.data.meshes.new("Star_Floor")
star_obj = bpy.data.objects.new("Star_Floor", star_mesh)
bpy.context.collection.objects.link(star_obj)

star_verts, star_faces = [], []
num_points = 5
outer_radius = 6.5
inner_radius = 2.6
z_bot, z_top = -4.5, -4.0

# Bottom & Top center anchors
star_verts.append((0.0, 0.0, z_bot))
star_verts.append((0.0, 0.0, z_top))

# Generate Star outline rings
for idx in range(num_points * 2):
    angle = idx * math.pi / num_points
    r = outer_radius if (idx % 2 == 0) else inner_radius
    x = r * math.sin(angle)
    y = r * math.cos(angle)
    star_verts.append((x, y, z_bot)) # Bottom ring
    star_verts.append((x, y, z_top)) # Top ring

for idx in range(num_points * 2):
    next_idx = (idx + 1) % (num_points * 2)
    p1 = 3 + idx * 2
    p2 = 3 + next_idx * 2
    star_faces.append((1, p1, p2)) # Top triangles with center

for idx in range(num_points * 2):
    next_idx = (idx + 1) % (num_points * 2)
    p1 = 2 + idx * 2
    p2 = 2 + next_idx * 2
    star_faces.append((0, p2, p1)) # Bottom triangles with center (reversed winding)

for idx in range(num_points * 2):
    next_idx = (idx + 1) % (num_points * 2)
    b1, t1 = 2 + idx * 2, 3 + idx * 2
    b2, t2 = 2 + next_idx * 2, 3 + next_idx * 2
    star_faces.append((b1, b2, t2, t1)) # Extruded side walls

star_mesh.from_pydata(star_verts, [], star_faces)
star_mesh.update()

for poly in star_mesh.polygons:
    poly.use_smooth = True

star_bevel = star_obj.modifiers.new(name="Bevel", type='BEVEL')
star_bevel.width = 0.16
star_bevel.segments = 3

star_smooth = star_obj.modifiers.new(name="SmoothByAngle", type='SMOOTH_BY_ANGLE')

# ==============================================================================
# 3. CURVED WATERY CYCLORAMA L-BACKDROP
# ==============================================================================
back_mesh = bpy.data.meshes.new("Backdrop")
back_obj = bpy.data.objects.new("Backdrop", back_mesh)
bpy.context.collection.objects.link(back_obj)

b_verts, b_faces = [], []
steps_w, steps_h = 24, 30
width = 28.0
y_start, y_end = 5.0, -11.0
floor_z, top_z = -4.8, 17.0

for i in range(steps_w):
    x = -width/2 + (i / (steps_w - 1)) * width
    for j in range(steps_h):
        t = j / (steps_h - 1)
        # Smooth bezier sweep from ground forward to high back wall
        y = y_start + (y_end - y_start) * (t**1.75)
        z = floor_z + (top_z - floor_z) * (t**2.15)
        b_verts.append((x, y, z))

for i in range(steps_w - 1):
    for j in range(steps_h - 1):
        p1 = i * steps_h + j
        p2 = (i + 1) * steps_h + j
        p3 = (i + 1) * steps_h + (j + 1)
        p4 = i * steps_h + (j + 1)
        b_faces.append((p1, p2, p3, p4))

back_mesh.from_pydata(b_verts, [], b_faces)
back_mesh.update()

for poly in back_mesh.polygons:
    poly.use_smooth = True

back_sub = back_obj.modifiers.new(name="Subdivision", type='SUBSURF')
back_sub.levels = 1

# ==============================================================================
# 4. MATTERS & SHADERS (PROSTHETIC SCALES, LIGHT TRANSMISSION)
# ==============================================================================

# --- A. Shiny Scaled Goldfish Body Material ---
body_mat = bpy.data.materials.new(name="Goldfish_Body_Mat")
body_mat.use_nodes = True
nodes = body_mat.node_tree.nodes
links = body_mat.node_tree.links
nodes.clear()

node_output = nodes.new(type='ShaderNodeOutputMaterial')
node_bsdf = nodes.new(type='ShaderNodeBsdfPrincipled')
links.new(node_bsdf.outputs['BSDF'], node_output.inputs['Surface'])

# Base settings for glossy warm goldfish skin
node_bsdf.inputs['Roughness'].default_value = 0.1
node_bsdf.inputs['Subsurface Weight'].default_value = 0.35
node_bsdf.inputs['Subsurface Radius'].default_value = (0.5, 0.18, 0.08)
node_bsdf.inputs['Subsurface Color'].default_value = (1.0, 0.12, 0.0, 1.0)
if 'Coat Weight' in node_bsdf.inputs:
    node_bsdf.inputs['Coat Weight'].default_value = 0.85
    node_bsdf.inputs['Coat Roughness'].default_value = 0.03

# Procedural Scale Bump Map
node_tex_coord = nodes.new(type='ShaderNodeTexCoord')
node_mapping = nodes.new(type='ShaderNodeMapping')
node_mapping.inputs['Scale'].default_value = (8.5, 16.0, 8.5)
links.new(node_tex_coord.outputs['Generated'], node_mapping.inputs['Vector'])

node_voronoi = nodes.new(type='ShaderNodeTexVoronoi')
node_voronoi.distance = 'EUCLIDEAN'
node_voronoi.inputs['Scale'].default_value = 2.45
links.new(node_mapping.outputs['Vector'], node_voronoi.inputs['Vector'])

node_bump = nodes.new(type='ShaderNodeBump')
node_bump.inputs['Strength'].default_value = 0.12
node_bump.inputs['Distance'].default_value = 0.04
links.new(node_voronoi.outputs['Distance'], node_bump.inputs['Height'])
links.new(node_bump.outputs['Normal'], node_bsdf.inputs['Normal'])

# Goldfish orange coloring gradient with scales pattern
node_mix_color = nodes.new(type='ShaderNodeMix')
node_mix_color.data_type = 'RGBA'
node_mix_color.blend_type = 'MIX'
node_mix_color.inputs['Factor'].default_value = 0.4
links.new(node_voronoi.outputs['Distance'], node_mix_color.inputs['Factor'])
node_mix_color.inputs['A'].default_value = (1.0, 0.15, 0.0, 1.0)  # Classic orange
node_mix_color.inputs['B'].default_value = (1.0, 0.48, 0.04, 1.0) # Sparkling golden highlight
links.new(node_mix_color.outputs['Result'], node_bsdf.inputs['Base Color'])

body.data.materials.append(body_mat)

# --- B. Translucent Veil Fin Material (Glowy Edge Gradient) ---
fin_mat = bpy.data.materials.new(name="Goldfish_Fin_Mat")
fin_mat.use_nodes = True
fnodes = fin_mat.node_tree.nodes
flinks = fin_mat.node_tree.links
fnodes.clear()

f_output = fnodes.new(type='ShaderNodeOutputMaterial')
f_bsdf = fnodes.new(type='ShaderNodeBsdfPrincipled')
flinks.new(f_bsdf.outputs['BSDF'], f_output.inputs['Surface'])

# Glossy transparent finish
f_bsdf.inputs['Base Color'].default_value = (1.0, 0.28, 0.02, 1.0)
f_bsdf.inputs['Transmission Weight'].default_value = 0.88
f_bsdf.inputs['Roughness'].default_value = 0.18
f_bsdf.inputs['IOR'].default_value = 1.333 # Water-like refraction

f_tex_coord = fnodes.new(type='ShaderNodeTexCoord')
f_sep = fnodes.new(type='ShaderNodeSeparateXYZ')
flinks.new(f_tex_coord.outputs['Generated'], f_sep.inputs['Vector'])

# Transition transparency to beautiful thin edges
f_map = fnodes.new(type='ShaderNodeMapRange')
f_map.inputs['From Min'].default_value = 0.0
f_map.inputs['From Max'].default_value = 1.0
f_map.inputs['To Min'].default_value = 0.4
f_map.inputs['To Max'].default_value = 0.96
flinks.new(f_sep.outputs['Y'], f_map.inputs['Value'])
flinks.new(f_map.outputs['Result'], f_bsdf.inputs['Transmission Weight'])

# Delicate structural rib lines on fins
f_wave = fnodes.new(type='ShaderNodeTexWave')
f_wave.wave_type = 'BANDS'
f_wave.direction = 'Z'
f_wave.inputs['Scale'].default_value = 24.0
flinks.new(f_tex_coord.outputs['Generated'], f_wave.inputs['Vector'])

f_bump = fnodes.new(type='ShaderNodeBump')
f_bump.inputs['Strength'].default_value = 0.13
flinks.new(f_wave.outputs['Color'], f_bump.inputs['Height'])
flinks.new(f_bump.outputs['Normal'], f_bsdf.inputs['Normal'])

for fin in [fin_obj, dorsal_obj, left_fin, right_fin]:
    fin.data.materials.append(fin_mat)

# --- C. Bulgy Black & Gold Eyes ---
eye_mat = bpy.data.materials.new(name="Goldfish_Eye_Mat")
eye_mat.use_nodes = True
enodes = eye_mat.node_tree.nodes
elinks = eye_mat.node_tree.links
enodes.clear()

e_output = enodes.new(type='ShaderNodeOutputMaterial')
e_bsdf = enodes.new(type='ShaderNodeBsdfPrincipled')
elinks.new(e_bsdf.outputs['BSDF'], e_output.inputs['Surface'])

e_tex = enodes.new(type='ShaderNodeTexCoord')
e_vmath = enodes.new(type='ShaderNodeVectorMath')
e_vmath.operation = 'DISTANCE'
e_vmath.inputs[1].default_value = (0.5, 0.5, 0.82) # Shifted outwards for pupil location
elinks.new(e_tex.outputs['Generated'], e_vmath.inputs[0])

e_ramp = enodes.new(type='ShaderNodeValToColor')
e_ramp.color_ramp.interpolation = 'CONSTANT'
e_ramp.color_ramp.elements[0].position = 0.22
e_ramp.color_ramp.elements[0].color = (0.005, 0.005, 0.005, 1.0) # Pupil
e_ramp.color_ramp.elements[1].position = 0.36
e_ramp.color_ramp.elements[1].color = (0.91, 0.48, 0.02, 1.0)  # Gold Iris
e_elem = e_ramp.color_ramp.elements.new(0.42)
e_elem.color = (1.0, 0.16, 0.01, 1.0) # Outer blend with body skin

elinks.new(e_vmath.outputs['Value'], e_ramp.inputs['Fac'])
elinks.new(e_ramp.outputs['Color'], e_bsdf.inputs['Base Color'])

e_bsdf.inputs['Roughness'].default_value = 0.04
if 'Coat Weight' in e_bsdf.inputs:
    e_bsdf.inputs['Coat Weight'].default_value = 1.0
    e_bsdf.inputs['Coat Roughness'].default_value = 0.01

eye_l.data.materials.append(eye_mat)
eye_r.data.materials.append(eye_mat)

# --- D. Warm Soft Playful Star Floor Material ---
star_mat = bpy.data.materials.new(name="Star_Floor_Mat")
star_mat.use_nodes = True
snodes = star_mat.node_tree.nodes
slinks = star_mat.node_tree.links
snodes.clear()

s_output = snodes.new(type='ShaderNodeOutputMaterial')
s_bsdf = snodes.new(type='ShaderNodeBsdfPrincipled')
slinks.new(s_bsdf.outputs['BSDF'], s_output.inputs['Surface'])

# Soft pastel cream sand color
s_bsdf.inputs['Base Color'].default_value = (0.96, 0.82, 0.56, 1.0)
s_bsdf.inputs['Roughness'].default_value = 0.55
s_bsdf.inputs['Subsurface Weight'].default_value = 0.28
s_bsdf.inputs['Subsurface Color'].default_value = (0.95, 0.68, 0.38, 1.0)

s_noise = snodes.new(type='ShaderNodeTexNoise')
s_noise.inputs['Scale'].default_value = 85.0
s_noise.inputs['Detail'].default_value = 4.0

s_bump = snodes.new(type='ShaderNodeBump')
s_bump.inputs['Strength'].default_value = 0.045
slinks.new(s_noise.outputs['Fac'], s_bump.inputs['Height'])
slinks.new(s_bump.outputs['Normal'], s_bsdf.inputs['Normal'])

star_obj.data.materials.append(star_mat)

# --- E. Deep Water Vignette Backdrop Material ---
water_mat = bpy.data.materials.new(name="Water_Backdrop_Mat")
water_mat.use_nodes = True
wnodes = water_mat.node_tree.nodes
wlinks = water_mat.node_tree.links
wnodes.clear()

w_output = wnodes.new(type='ShaderNodeOutputMaterial')
w_bsdf = wnodes.new(type='ShaderNodeBsdfPrincipled')
wlinks.new(w_bsdf.outputs['BSDF'], w_output.inputs['Surface'])

w_bsdf.inputs['Roughness'].default_value = 0.78
w_bsdf.inputs['Specular IOR Level'].default_value = 0.22

# Soft radial aquatic spotlight glow to pop the orange tones
w_tex = wnodes.new(type='ShaderNodeTexCoord')
w_dist = wnodes.new(type='ShaderNodeVectorMath')
w_dist.operation = 'DISTANCE'
w_dist.inputs[1].default_value = (0.5, 0.38, 0.28) # Glow epicenter location
wlinks.new(w_tex.outputs['Generated'], w_dist.inputs[0])

w_ramp = wnodes.new(type='ShaderNodeValToColor')
w_ramp.color_ramp.elements[0].position = 0.0
w_ramp.color_ramp.elements[0].color = (0.04, 0.30, 0.54, 1.0) # Magical aqua backdrop light
w_ramp.color_ramp.elements[1].position = 0.85
w_ramp.color_ramp.elements[1].color = (0.005, 0.038, 0.11, 1.0) # Deep endless water tone

wlinks.new(w_dist.outputs['Value'], w_ramp.inputs['Fac'])
wlinks.new(w_ramp.outputs['Color'], w_bsdf.inputs['Base Color'])

back_obj.data.materials.append(water_mat)

# ==============================================================================
# 5. WATER BUBBLES FIELD (GLB & CYCLES COMPATIBLE)
# ==============================================================================
random.seed(101)

bubble_mat = bpy.data.materials.new(name="Bubble_Mat")
bubble_mat.use_nodes = True
bnodes = bubble_mat.node_tree.nodes
blinks = bubble_mat.node_tree.links
bnodes.clear()

b_out = bnodes.new(type='ShaderNodeOutputMaterial')
b_bsdf = bnodes.new(type='ShaderNodeBsdfPrincipled')
blinks.new(b_bsdf.outputs['BSDF'], b_out.inputs['Surface'])

b_bsdf.inputs['Base Color'].default_value = (0.85, 0.96, 1.0, 1.0)
b_bsdf.inputs['Roughness'].default_value = 0.01
b_bsdf.inputs['Transmission Weight'].default_value = 0.95
b_bsdf.inputs['IOR'].default_value = 1.15

# Spawn distinct shining glassy bubbles
for b_idx in range(30):
    rad = random.uniform(0.04, 0.13)
    bx = random.uniform(-4.0, 4.0)
    by = random.uniform(-2.5, 2.0)
    bz = random.uniform(-4.2, 4.5)

    # Avoid spawning bubbles clipping through the main goldfish body
    if math.sqrt(bx**2 + (by - 0.2)**2 + bz**2) < 1.35:
        bx += math.copysign(1.1, bx)
        by += math.copysign(0.6, by)

    bpy.ops.mesh.primitive_uv_sphere_add(segments=16, ring_count=10, radius=rad)
    bubble = bpy.context.active_object
    bubble.name = f"Bubble_{b_idx}"
    bubble.location = (bx, by, bz)
    bubble.data.materials.append(bubble_mat)

    for poly in bubble.data.polygons:
        poly.use_smooth = True

# ==============================================================================
# 6. CAMERA & STUNNING LIGHTING ARCHITECTURE
# ==============================================================================

# --- A. Camera setup to view star, S-curve body and flow ---
cam_data = bpy.data.cameras.new("Hero_Camera")
cam_obj = bpy.data.objects.new("Hero_Camera", cam_data)
bpy.context.collection.objects.link(cam_obj)
bpy.context.scene.camera = cam_obj

# High-fidelity portrait angle
cam_obj.location = (5.85, 6.15, 2.3)
cam_data.lens = 54.0

track_const = cam_obj.constraints.new(type='TRACK_TO')
track_const.target = target
track_const.track_axis = 'TRACK_NEGATIVE_Z'
track_const.up_axis = 'UP_Y'

# --- B. Lighting Architecture ---

# 1. Cool Sun Sunlight - Directing caustics feel downwards
sun_data = bpy.data.lights.new(name="Water_Sun", type='SUN')
sun_data.energy = 5.0
sun_data.color = (0.78, 0.95, 1.0) # Light blueish white
sun_obj = bpy.data.objects.new(name="Water_Sun", object_data=sun_data)
bpy.context.collection.objects.link(sun_obj)
sun_obj.location = (3.0, 3.5, 9.0)
sun_obj.rotation_euler = (math.radians(24), math.radians(-16), 0)

# 2. Key Area Light - Warm fill on the volumetric goldfish sides
key_data = bpy.data.lights.new(name="Goldfish_Key", type='AREA')
key_data.energy = 320.0
key_data.color = (1.0, 0.62, 0.35) # Pops the orange
key_data.size = 2.8
key_obj = bpy.data.objects.new(name="Goldfish_Key", object_data=key_data)
bpy.context.collection.objects.link(key_obj)
key_obj.location = (4.8, 4.5, 1.2)

track_key = key_obj.constraints.new(type='TRACK_TO')
track_key.target = target
track_key.track_axis = 'TRACK_NEGATIVE_Z'
track_key.up_axis = 'UP_Y'

# 3. Dynamic Rim Spotlight - Catching edges of the translucent fins for back-lit sheen
rim_data = bpy.data.lights.new(name="Fin_Rim", type='SPOT')
rim_data.energy = 650.0
rim_data.color = (0.36, 0.86, 1.0) # Intense aquatic cyan rim glow
rim_data.spot_size = math.radians(65)
rim_data.spot_blend = 0.45
rim_obj = bpy.data.objects.new(name="Fin_Rim", object_data=rim_data)
bpy.context.collection.objects.link(rim_obj)
rim_obj.location = (-4.0, -5.0, -0.6)

track_rim = rim_obj.constraints.new(type='TRACK_TO')
track_rim.target = target
track_rim.track_axis = 'TRACK_NEGATIVE_Z'
track_rim.up_axis = 'UP_Y'
```