{"ts": "2026-07-19T16:44:54.261718+00:00", "type": "system_prompt", "text": "You are participating in Blender-Bench, a public benchmark where AI models complete the same Blender task.\n\nYour result will be compared head-to-head with another model. Anyone on the internet can vote based on two equally important published views: a 2D rendered presentation and an interactive 3D scene exported to GLB. Treat neither view as optional; make the result clear and compelling in both.\n\nComplete the request as well as you can. The benchmark does not prescribe a workflow or visual style; use whichever Blender techniques you consider appropriate. Make the important requirements evident in the published result, save a complete scene, and present the work clearly in every requested output.\n\nThe 2D presentation is rendered by the benchmark from your saved scene using Cycles at 1536 x 1536, 64 samples, denoising enabled, and GPU acceleration when available with a CPU fallback. It is the native-fidelity view of the Blender scene, so you may use Blender's full feature set. Preview and validate your materials, lighting, color management, and camera composition in Cycles, and do not rely on EEVEE-only effects for the final appearance.\n\nThe interactive 3D view is a best-effort GLB export containing geometry, compatible materials, the contestant camera, and supported lights. Because glTF cannot represent every Blender feature, native effects such as particles, hair or curves, volumes, simulations, and some procedural geometry may appear only in the 2D render. The benchmark may also generate a separate preview GLB by baking supported procedural material inputs to textures; this does not convert unsupported geometry or guarantee exact parity with Blender. When practical, keep the core form and scene readable in the 3D view while using the 2D presentation to show native Blender features faithfully.\n\n## Harness Instructions\n\nYou are writing a single Python script for Blender 5.1 using the bpy API. The scene starts empty. Your script must build everything the user's prompt asks for.\n\nYou are building a real three-dimensional scene, and evaluators judge the whole scene and your final render side by side — an interactive 3D view and a benchmark-generated 360° camera orbit rendered in Cycles from your saved scene appear next to your presentation render, so forms that only read correctly from one angle will show. Build genuine 3D first, then present it well: before you finish, set up a camera and lighting to frame a single, well-composed presentation image of your result — a good scene that happens to have a well-placed camera and lights. The final benchmark capture overrides the scene render settings and renders in Cycles at 1536x1536, 64 samples, with denoising and GPU acceleration (CPU fallback). Preview and validate materials, lighting, color management, and composition in Cycles; do not rely on EEVEE-only effects. Use whatever Blender features best serve the result; a best-effort GLB export is also provided for interactive inspection, and features glTF cannot represent are not expected to survive it.\n\nYou get one attempt: the script runs once, headless, with no feedback and no chance to iterate, so write robust code. Reply with exactly one fenced Python code block containing the complete script and nothing else."}
{"ts": "2026-07-19T16:44:54.261718+00:00", "type": "user", "text": "## Task\n\nComplete the following Blender task:\n\n<task>\n\nA classic camping lantern as a single hero prop: a metal frame with a carry handle, a\nglass enclosure around a warm glowing core, standing on simple ground.\n\nThe floor is a recognizable lantern that glows. The ceiling is what the light does:\nwarm light passing through the glass, a soft pool of illumination on the ground,\nbelievable metal and glass materials, and a composition that presents the lantern\nlike a product shot against a calm, dark backdrop.\n\n</task>"}
{"ts": "2026-07-19T16:47:01.942122+00:00", "type": "llm_call", "call_index": 1, "provider_type": "blenderbench.providers.openrouter.OpenRouterProvider", "started_at": "2026-07-19T16:44:54.261718+00:00", "finished_at": "2026-07-19T16:47:01.942122+00:00", "duration_s": 127.68700000003446, "request": {"messages": [{"role": "system", "content": "You are participating in Blender-Bench, a public benchmark where AI models complete the same Blender task.\n\nYour result will be compared head-to-head with another model. Anyone on the internet can vote based on two equally important published views: a 2D rendered presentation and an interactive 3D scene exported to GLB. Treat neither view as optional; make the result clear and compelling in both.\n\nComplete the request as well as you can. The benchmark does not prescribe a workflow or visual style; use whichever Blender techniques you consider appropriate. Make the important requirements evident in the published result, save a complete scene, and present the work clearly in every requested output.\n\nThe 2D presentation is rendered by the benchmark from your saved scene using Cycles at 1536 x 1536, 64 samples, denoising enabled, and GPU acceleration when available with a CPU fallback. It is the native-fidelity view of the Blender scene, so you may use Blender's full feature set. Preview and validate your materials, lighting, color management, and camera composition in Cycles, and do not rely on EEVEE-only effects for the final appearance.\n\nThe interactive 3D view is a best-effort GLB export containing geometry, compatible materials, the contestant camera, and supported lights. Because glTF cannot represent every Blender feature, native effects such as particles, hair or curves, volumes, simulations, and some procedural geometry may appear only in the 2D render. 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Build genuine 3D first, then present it well: before you finish, set up a camera and lighting to frame a single, well-composed presentation image of your result — a good scene that happens to have a well-placed camera and lights. The final benchmark capture overrides the scene render settings and renders in Cycles at 1536x1536, 64 samples, with denoising and GPU acceleration (CPU fallback). Preview and validate materials, lighting, color management, and composition in Cycles; do not rely on EEVEE-only effects. Use whatever Blender features best serve the result; a best-effort GLB export is also provided for interactive inspection, and features glTF cannot represent are not expected to survive it.\n\nYou get one attempt: the script runs once, headless, with no feedback and no chance to iterate, so write robust code. Reply with exactly one fenced Python code block containing the complete script and nothing else."}, {"role": "user", "content": "## Task\n\nComplete the following Blender task:\n\n<task>\n\nA classic camping lantern as a single hero prop: a metal frame with a carry handle, a\nglass enclosure around a warm glowing core, standing on simple ground.\n\nThe floor is a recognizable lantern that glows. The ceiling is what the light does:\nwarm light passing through the glass, a soft pool of illumination on the ground,\nbelievable metal and glass materials, and a composition that presents the lantern\nlike a product shot against a calm, dark backdrop.\n\n</task>"}], "tools": []}, "provider_attempts": [{"provider": "openrouter", "attempt": 1, "started_at": "2026-07-19T16:44:54.261718+00:00", "finished_at": "2026-07-19T16:47:01.942122+00:00", "duration_s": 127.68700000003446, "request": {"method": "POST", "url": "https://openrouter.ai/api/v1/chat/completions", "headers": {"host": "openrouter.ai", "accept": "*/*", "accept-encoding": "gzip, deflate", "connection": "keep-alive", "user-agent": "python-httpx/0.28.1", "authorization": "[REDACTED]", "content-length": "4123", "content-type": "application/json"}, "body": "{\"model\":\"google/gemini-3.5-flash\",\"messages\":[{\"role\":\"system\",\"content\":[{\"type\":\"text\",\"text\":\"You are participating in Blender-Bench, a public benchmark where AI models complete the same Blender task.\\n\\nYour result will be compared head-to-head with another model. Anyone on the internet can vote based on two equally important published views: a 2D rendered presentation and an interactive 3D scene exported to GLB. Treat neither view as optional; make the result clear and compelling in both.\\n\\nComplete the request as well as you can. The benchmark does not prescribe a workflow or visual style; use whichever Blender techniques you consider appropriate. Make the important requirements evident in the published result, save a complete scene, and present the work clearly in every requested output.\\n\\nThe 2D presentation is rendered by the benchmark from your saved scene using Cycles at 1536 x 1536, 64 samples, denoising enabled, and GPU acceleration when available with a CPU fallback. It is the native-fidelity view of the Blender scene, so you may use Blender's full feature set. 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My current thoughts are on its key components – a sturdy metal frame, a functional carry handle, and a glass enclosure housing a warm, glowing core. I'm also considering the lighting and material realism for a calm, product-shot backdrop.\\n\\n\",\"reasoning_details\":[{\"type\":\"reasoning.text\",\"text\":\"**Designing Classic Camping Lantern**\\n\\nI'm focusing on creating a single hero prop: a classic camping lantern. My current thoughts are on its key components – a sturdy metal frame, a functional carry handle, and a glass enclosure housing a warm, glowing core. I'm also considering the lighting and material realism for a calm, product-shot backdrop.\\n\\n\",\"format\":\"google-gemini-v1\",\"index\":0}]},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\",\"role\":\"assistant\",\"reasoning\":\"**Modeling Classic Lantern Components**\\n\\nI'm currently detailing the structural elements. My focus is on the fuel tank base, the glowing core, the protective wire guard, and the vented top cap. I'm also defining the glass globe's shape and how the handle attaches.\\n\\nI am meticulously modeling the classic camping lantern, concentrating on its distinct parts. I've broken down the design into the fuel tank base, the emissive core, the protective wire guard, and the vented top cap, alongside the glass globe and handle attachment points.\\n\\n\",\"reasoning_details\":[{\"type\":\"reasoning.text\",\"text\":\"**Modeling Classic Lantern Components**\\n\\nI'm currently detailing the structural elements. My focus is on the fuel tank base, the glowing core, the protective wire guard, and the vented top cap. I'm also defining the glass globe's shape and how the handle attaches.\\n\\nI am meticulously modeling the classic camping lantern, concentrating on its distinct parts. I've broken down the design into the fuel tank base, the emissive core, the protective wire guard, and the vented top cap, alongside the glass globe and handle attachment points.\\n\\n\",\"format\":\"google-gemini-v1\",\"index\":0}]},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\",\"role\":\"assistant\",\"reasoning\":\"**Refining Lantern Geometry**\\n\\nI'm now refining the lantern's base geometry. My current focus is on the fuel tank, using mesh extrusions to precisely define its profile from a wider base to a narrower top collar. 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I'm also planning to add a distinct fuel cap component.\\n\\n\",\"format\":\"google-gemini-v1\",\"index\":0}]},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\",\"role\":\"assistant\",\"reasoning\":\"**Building Lantern Components**\\n\\nI am systematically constructing the lantern's parts. My current focus involves modeling the burner base, the glass globe, the metal frame struts, and the top ventilator cap, as well as the handle mechanism. I'm also preparing to detail the glowing internal core.\\n\\n\",\"reasoning_details\":[{\"type\":\"reasoning.text\",\"text\":\"**Building Lantern Components**\\n\\nI am systematically constructing the lantern's parts. My current focus involves modeling the burner base, the glass globe, the metal frame struts, and the top ventilator cap, as well as the handle mechanism. I'm also preparing to detail the glowing internal core.\\n\\n\",\"format\":\"google-gemini-v1\",\"index\":0}]},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\",\"role\":\"assistant\",\"reasoning\":\"**Shaping Lantern Glass**\\n\\nI'm currently shaping the glass enclosure. My approach is to use a UV sphere, scaling it to achieve a wider middle profile. I will then position it and let the surrounding metal components naturally hide the poles.\\n\\n\",\"reasoning_details\":[{\"type\":\"reasoning.text\",\"text\":\"**Shaping Lantern Glass**\\n\\nI'm currently shaping the glass enclosure. My approach is to use a UV sphere, scaling it to achieve a wider middle profile. I will then position it and let the surrounding metal components naturally hide the poles.\\n\\n\",\"format\":\"google-gemini-v1\",\"index\":0}]},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\",\"role\":\"assistant\",\"reasoning\":\"**Adding Lantern Details**\\n\\nI am now focusing on the upper structure and emissive core. My thoughts are centered on defining the multi-tiered top cap and its placement, while also considering the warm, glowing nature of the internal light source for realistic shadow casting. I am also beginning to conceptualize the metal struts.\\n\\n\",\"reasoning_details\":[{\"type\":\"reasoning.text\",\"text\":\"**Adding Lantern Details**\\n\\nI am now focusing on the upper structure and emissive core. My thoughts are centered on defining the multi-tiered top cap and its placement, while also considering the warm, glowing nature of the internal light source for realistic shadow casting. I am also beginning to conceptualize the metal struts.\\n\\n\",\"format\":\"google-gemini-v1\",\"index\":0}]},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\",\"role\":\"assistant\",\"reasoning\":\"**Constructing Lantern Supports**\\n\\nI am now focusing on the lantern's supporting structure, specifically the side tubes. My plan involves using mirrored Bezier curves, a bevel depth, and then converting them to mesh for a clean, precise result. 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I'm also considering thin toruses for glass protection and a bail handle.\\n\\n\",\"format\":\"google-gemini-v1\",\"index\":0}]},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\",\"role\":\"assistant\",\"reasoning\":\"**Shaping Handle Attachment**\\n\\nI am now refining the bail handle's geometry. 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My current thoughts involve utilizing Bezier curves to capture the desired U-shape and then manipulating control points for an organic, slightly tilted aesthetic suitable for a stable product shot.\\n\\n\",\"format\":\"google-gemini-v1\",\"index\":0}]},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\",\"role\":\"assistant\",\"reasoning\":\"**Applying Vintage Materials**\\n\\nI am focusing on the materials now, aiming for realism. My current thoughts involve a dark, textured iron for the metal parts with high roughness and a subtle bump map for weathering. For the glass, I'm setting transmission to 1.0 and roughness very low. The glowing core will be a warm orange emission.\\n\\n\",\"reasoning_details\":[{\"type\":\"reasoning.text\",\"text\":\"**Applying Vintage Materials**\\n\\nI am focusing on the materials now, aiming for realism. My current thoughts involve a dark, textured iron for the metal parts with high roughness and a subtle bump map for weathering. For the glass, I'm setting transmission to 1.0 and roughness very low. The glowing core will be a warm orange emission.\\n\\n\",\"format\":\"google-gemini-v1\",\"index\":0}]},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\",\"role\":\"assistant\",\"reasoning\":\"**Illuminating the Scene**\\n\\nI'm now focusing on the overall scene lighting and environment. My thoughts are on establishing a dark, rustic ground surface to showcase the lantern's warm glow. I'm also preparing to place a point light within the emissive core and set a dark world background to enhance the illumination effect.\\n\\n\",\"reasoning_details\":[{\"type\":\"reasoning.text\",\"text\":\"**Illuminating the Scene**\\n\\nI'm now focusing on the overall scene lighting and environment. My thoughts are on establishing a dark, rustic ground surface to showcase the lantern's warm glow. 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My current focus is on adding a subtle ambient fill light to define silhouettes and implementing a cool-toned rim light from the back to accentuate the lantern's form against the dark backdrop, ensuring a striking contrast with the warm internal glow.\\n\\n\",\"reasoning_details\":[{\"type\":\"reasoning.text\",\"text\":\"**Adjusting Scene Lighting**\\n\\nI'm now refining the lighting setup for the scene. 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My plan is to implement a \\\"Track To\\\" constraint for robust camera framing on a central empty, and then introduce a gentle depth of field with an f-stop of around 2.8-4.0 to enhance the professional product look.\\n\\n\",\"format\":\"google-gemini-v1\",\"index\":0}]},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\",\"role\":\"assistant\",\"reasoning\":\"**Applying Metal Details**\\n\\nI am now applying nuanced material properties to the metal components. My focus is on a dark gunmetal with high metallic and a controlled roughness, enhanced by procedural noise for subtle texture and a gentle bump map for realistic weathering, aiming for a vintage iron aesthetic.\\n\\n\",\"reasoning_details\":[{\"type\":\"reasoning.text\",\"text\":\"**Applying Metal Details**\\n\\nI am now applying nuanced material properties to the metal components. My focus is on a dark gunmetal with high metallic and a controlled roughness, enhanced by procedural noise for subtle texture and a gentle bump map for realistic weathering, aiming for a vintage iron aesthetic.\\n\\n\",\"format\":\"google-gemini-v1\",\"index\":0}]},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\",\"role\":\"assistant\",\"reasoning\":\"**Adding Core Illumination**\\n\\nI'm now implementing the emissive properties for the lantern's core. My current focus is on establishing a warm orange emission with significant strength, ensuring it casts a realistic glow and contributes to the overall scene's mood and depth, as detailed in the provided node setup.\\n\\n\",\"reasoning_details\":[{\"type\":\"reasoning.text\",\"text\":\"**Adding Core Illumination**\\n\\nI'm now implementing the emissive properties for the lantern's core. My current focus is on establishing a warm orange emission with significant strength, ensuring it casts a realistic glow and contributes to the overall scene's mood and depth, as detailed in the provided node setup.\\n\\n\",\"format\":\"google-gemini-v1\",\"index\":0}]},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\",\"role\":\"assistant\",\"reasoning\":\"**Finalizing Emission Details**\\n\\nI'm now refining the emissive core's output. My focus is on fine-tuning the orange emission's strength and ensuring it integrates seamlessly with the surrounding geometry, creating a natural, warm glow that effectively illuminates the lantern's interior and contributes to the overall lighting balance.\\n\\n\",\"reasoning_details\":[{\"type\":\"reasoning.text\",\"text\":\"**Finalizing Emission Details**\\n\\nI'm now refining the emissive core's output. My focus is on fine-tuning the orange emission's strength and ensuring it integrates seamlessly with the surrounding geometry, creating a natural, warm glow that effectively illuminates the lantern's interior and contributes to the overall lighting balance.\\n\\n\",\"format\":\"google-gemini-v1\",\"index\":0}]},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\",\"role\":\"assistant\",\"reasoning\":\"**Refining Emission Glow**\\n\\nI'm now fine-tuning the emissive core's output. My focus is on adjusting the orange emission's intensity and how it interacts with the surrounding glass, aiming for a perfectly balanced, warm glow that feels natural and deeply integrated.\\n\\n\",\"reasoning_details\":[{\"type\":\"reasoning.text\",\"text\":\"**Refining Emission Glow**\\n\\nI'm now fine-tuning the emissive core's output. My focus is on adjusting the orange emission's intensity and how it interacts with the surrounding glass, aiming for a perfectly balanced, warm glow that feels natural and deeply integrated.\\n\\n\",\"format\":\"google-gemini-v1\",\"index\":0}]},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\",\"role\":\"assistant\",\"reasoning\":\"**Joining Base Components**\\n\\nI am now consolidating the lantern's base geometry. My current focus is on joining the individual cylinder components to form a unified fuel tank, applying a bevel modifier for smoother transitions and ensuring a cohesive, machined appearance, before moving to smooth shading.\\n\\n\",\"reasoning_details\":[{\"type\":\"reasoning.text\",\"text\":\"**Joining Base Components**\\n\\nI am now consolidating the lantern's base geometry. My current focus is on joining the individual cylinder components to form a unified fuel tank, applying a bevel modifier for smoother transitions and ensuring a cohesive, machined appearance, before moving to smooth shading.\\n\\n\",\"format\":\"google-gemini-v1\",\"index\":0}]},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\",\"role\":\"assistant\",\"reasoning\":\"**Joining Base Components**\\n\\nI am consolidating the lantern's base geometry by joining individual cylinder components to form a unified fuel tank. I've applied a bevel modifier for smoother transitions and ensured a cohesive, machined appearance before applying smooth shading.\\n\\n\",\"reasoning_details\":[{\"type\":\"reasoning.text\",\"text\":\"**Joining Base Components**\\n\\nI am consolidating the lantern's base geometry by joining individual cylinder components to form a unified fuel tank. I've applied a bevel modifier for smoother transitions and ensured a cohesive, machined appearance before applying smooth shading.\\n\\n\",\"format\":\"google-gemini-v1\",\"index\":0}]},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\",\"role\":\"assistant\",\"reasoning\":\"**Assembling Lantern Top**\\n\\nI'm now constructing the upper portion of the lantern, focusing on the ventilated top cap. My current efforts involve building the tiered structure, including a lower rim, a conical dome, and a small spacer, integrating them into a cohesive unit.\\n\\n\",\"reasoning_details\":[{\"type\":\"reasoning.text\",\"text\":\"**Assembling Lantern Top**\\n\\nI'm now constructing the upper portion of the lantern, focusing on the ventilated top cap. My current efforts involve building the tiered structure, including a lower rim, a conical dome, and a small spacer, integrating them into a cohesive unit.\\n\\n\",\"format\":\"google-gemini-v1\",\"index\":0}]},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\",\"role\":\"assistant\",\"reasoning\":\"**Assembling Lantern Top**\\n\\nI'm now constructing the upper portion of the lantern, focusing on the ventilated top cap. My current efforts involve building the tiered structure, including a lower rim, a conical dome, and a small spacer, integrating them into a cohesive unit.\\n\\n**Constructing Lantern Top**\\n\\nI am currently assembling the lantern's top cap. My work involves creating a tiered structure with a lower rim, a conical dome, and a small finial at the very top, all designed to integrate into a single, cohesive unit.\\n\\n**Forming Lantern Base**\\n\\nI am currently joining the cylinder components that form the fuel tank. I'm applying a bevel modifier to achieve smoother transitions and a more cohesive, machined look before moving on to smooth shading.\\n\\n**Joining Fuel Tank**\\n\\nI am consolidating the lantern's base geometry by joining individual cylinder components to form a unified fuel tank. I've applied a bevel modifier for smoother transitions and ensured a cohesive, machined appearance before applying smooth shading.\\n\\n**Shaping Glass Globe**\\n\\nI am now shaping the glass enclosure. My method involves using a UV sphere, scaling it to achieve a wider middle profile, and then positioning it so the surrounding metal parts naturally conceal the poles.\\n\\n**Adding Metal Struts**\\n\\nI am now focusing on the lantern's supporting structure, specifically the metal struts. My plan is to use mirrored Bezier curves with a bevel depth, which I will then convert to mesh for a precise result. I'm also considering thin toruses for glass protection.\\n\\n**Attaching Bail Handle**\\n\\nI am now refining the bail handle's geometry. My current thoughts involve utilizing Bezier curves to capture the desired U-shape and then manipulating control points for an organic, slightly tilted aesthetic suitable for a stable product shot.\\n\\n**Applying Vintage Materials**\\n\\nI am focusing on the materials now, aiming for realism. My current thoughts involve a dark, textured iron for the metal parts with high roughness and a subtle bump map for weathering. For the glass, I'm setting transmission to 1.0 and roughness very low. The glowing core will be a warm orange emission.\\n\\n**Illuminating the Scene**\\n\\nI'm now focusing on the overall scene lighting and environment. My thoughts are on establishing a dark, rustic ground surface to showcase the lantern's warm glow. I'm also preparing to place a point light within the emissive core and set a dark world background to enhance the illumination effect.\\n\\n**Adjusting Scene Lighting**\\n\\nI'm now refining the lighting setup for the scene. My current focus is on adding a subtle ambient fill light to define silhouettes and implementing a cool-toned rim light from the back to accentuate the lantern's form against the dark backdrop, ensuring a striking contrast with the warm internal glow.\\n\\n**Framing the Lantern**\\n\\nI'm now focusing on the final shot composition. My plan is to implement a \\\"Track To\\\" constraint for robust camera framing on a central empty, and then introduce a gentle depth of field with an f-stop of around 2.8-4.0 to enhance the professional product look.\\n\\n**Applying Metal Details**\\n\\nI am now applying nuanced material properties to the metal components. My focus is on a dark gunmetal with high metallic and a controlled roughness, enhanced by procedural noise for subtle texture and a gentle bump map for realistic weathering, aiming for a vintage iron aesthetic.\\n\\n**Adding Core Illumination**\\n\\nI'm now implementing the emissive properties for the lantern's core. My current focus is on establishing a warm orange emission with significant strength, ensuring it casts a realistic glow and contributes to the overall scene's mood and depth, as detailed in the provided node setup.\\n\\n**Finalizing Emission Details**\\n\\nI'm now refining the emissive core's output. My focus is on fine-tuning the orange emission's strength and ensuring it integrates seamlessly with the surrounding geometry, creating a natural, warm glow that effectively illuminates the lantern's interior and contributes to the overall lighting balance.\\n\\n**Refining Emission Glow**\\n\\nI'm now fine-tuning the emissive core's output. My focus is on adjusting the orange emission's intensity and how it interacts with the surrounding glass, aiming for a perfectly balanced, warm glow that feels natural and deeply integrated.\\n\\n\",\"reasoning_details\":[{\"type\":\"reasoning.text\",\"text\":\"**Assembling Lantern Top**\\n\\nI'm now constructing the upper portion of the lantern, focusing on the ventilated top cap. My current efforts involve building the tiered structure, including a lower rim, a conical dome, and a small spacer, integrating them into a cohesive unit.\\n\\n**Constructing Lantern Top**\\n\\nI am currently assembling the lantern's top cap. My work involves creating a tiered structure with a lower rim, a conical dome, and a small finial at the very top, all designed to integrate into a single, cohesive unit.\\n\\n**Forming Lantern Base**\\n\\nI am currently joining the cylinder components that form the fuel tank. I'm applying a bevel modifier to achieve smoother transitions and a more cohesive, machined look before moving on to smooth shading.\\n\\n**Joining Fuel Tank**\\n\\nI am consolidating the lantern's base geometry by joining individual cylinder components to form a unified fuel tank. I've applied a bevel modifier for smoother transitions and ensured a cohesive, machined appearance before applying smooth shading.\\n\\n**Shaping Glass Globe**\\n\\nI am now shaping the glass enclosure. My method involves using a UV sphere, scaling it to achieve a wider middle profile, and then positioning it so the surrounding metal parts naturally conceal the poles.\\n\\n**Adding Metal Struts**\\n\\nI am now focusing on the lantern's supporting structure, specifically the metal struts. My plan is to use mirrored Bezier curves with a bevel depth, which I will then convert to mesh for a precise result. I'm also considering thin toruses for glass protection.\\n\\n**Attaching Bail Handle**\\n\\nI am now refining the bail handle's geometry. My current thoughts involve utilizing Bezier curves to capture the desired U-shape and then manipulating control points for an organic, slightly tilted aesthetic suitable for a stable product shot.\\n\\n**Applying Vintage Materials**\\n\\nI am focusing on the materials now, aiming for realism. My current thoughts involve a dark, textured iron for the metal parts with high roughness and a subtle bump map for weathering. For the glass, I'm setting transmission to 1.0 and roughness very low. The glowing core will be a warm orange emission.\\n\\n**Illuminating the Scene**\\n\\nI'm now focusing on the overall scene lighting and environment. My thoughts are on establishing a dark, rustic ground surface to showcase the lantern's warm glow. I'm also preparing to place a point light within the emissive core and set a dark world background to enhance the illumination effect.\\n\\n**Adjusting Scene Lighting**\\n\\nI'm now refining the lighting setup for the scene. My current focus is on adding a subtle ambient fill light to define silhouettes and implementing a cool-toned rim light from the back to accentuate the lantern's form against the dark backdrop, ensuring a striking contrast with the warm internal glow.\\n\\n**Framing the Lantern**\\n\\nI'm now focusing on the final shot composition. My plan is to implement a \\\"Track To\\\" constraint for robust camera framing on a central empty, and then introduce a gentle depth of field with an f-stop of around 2.8-4.0 to enhance the professional product look.\\n\\n**Applying Metal Details**\\n\\nI am now applying nuanced material properties to the metal components. My focus is on a dark gunmetal with high metallic and a controlled roughness, enhanced by procedural noise for subtle texture and a gentle bump map for realistic weathering, aiming for a vintage iron aesthetic.\\n\\n**Adding Core Illumination**\\n\\nI'm now implementing the emissive properties for the lantern's core. My current focus is on establishing a warm orange emission with significant strength, ensuring it casts a realistic glow and contributes to the overall scene's mood and depth, as detailed in the provided node setup.\\n\\n**Finalizing Emission Details**\\n\\nI'm now refining the emissive core's output. My focus is on fine-tuning the orange emission's strength and ensuring it integrates seamlessly with the surrounding geometry, creating a natural, warm glow that effectively illuminates the lantern's interior and contributes to the overall lighting balance.\\n\\n**Refining Emission Glow**\\n\\nI'm now fine-tuning the emissive core's output. My focus is on adjusting the orange emission's intensity and how it interacts with the surrounding glass, aiming for a perfectly balanced, warm glow that feels natural and deeply integrated.\\n\\n\",\"format\":\"google-gemini-v1\",\"index\":0}]},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\",\"role\":\"assistant\",\"reasoning\":\"**Adjusting Core Illumination**\\n\\nI'm now refining the emissive core's strength and color for the most impactful glow. I've adjusted the point light's energy and color, ensuring it casts a realistic, warm light that perfectly illuminates the lantern's interior and enhances the overall scene's mood.\\n\\n\",\"reasoning_details\":[{\"type\":\"reasoning.text\",\"text\":\"**Adjusting Core Illumination**\\n\\nI'm now refining the emissive core's strength and color for the most impactful glow. I've adjusted the point light's energy and color, ensuring it casts a realistic, warm light that perfectly illuminates the lantern's interior and enhances the overall scene's mood.\\n\\n\",\"format\":\"google-gemini-v1\",\"index\":0}]},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\",\"role\":\"assistant\",\"reasoning\":\"**Adding Strut Geometry**\\n\\nI'm now focusing on the lantern's supporting structure, specifically the side struts. My plan involves using mirrored Bezier curves with a bevel depth, which I will then convert to mesh for a clean, precise result. I'm also considering thin toruses for glass protection.\\n\\n\",\"reasoning_details\":[{\"type\":\"reasoning.text\",\"text\":\"**Adding Strut Geometry**\\n\\nI'm now focusing on the lantern's supporting structure, specifically the side struts. My plan involves using mirrored Bezier curves with a bevel depth, which I will then convert to mesh for a clean, precise result. I'm also considering thin toruses for glass protection.\\n\\n\",\"format\":\"google-gemini-v1\",\"index\":0}]},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\",\"role\":\"assistant\",\"reasoning\":\"**Shaping the Metal Struts**\\n\\nI'm currently refining the geometry of the lantern's metal struts. I've used mirrored Bezier curves, applied a bevel for thickness, and converted them to mesh. Now, I'm focusing on the glass guard wires, planning to add horizontal rings and vertical arches for protection.\\n\\n\",\"reasoning_details\":[{\"type\":\"reasoning.text\",\"text\":\"**Shaping the Metal Struts**\\n\\nI'm currently refining the geometry of the lantern's metal struts. I've used mirrored Bezier curves, applied a bevel for thickness, and converted them to mesh. Now, I'm focusing on the glass guard wires, planning to add horizontal rings and vertical arches for protection.\\n\\n\",\"format\":\"google-gemini-v1\",\"index\":0}]},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\",\"role\":\"assistant\",\"reasoning\":\"**Shaping Glass Guards**\\n\\nI'm now fabricating the protective elements for the glass globe. My current work involves creating horizontal wire rings and vertical arches, meticulously positioning them to ensure both structural integrity and aesthetic appeal for the lantern's robust design.\\n\\n\",\"reasoning_details\":[{\"type\":\"reasoning.text\",\"text\":\"**Shaping Glass Guards**\\n\\nI'm now fabricating the protective elements for the glass globe. My current work involves creating horizontal wire rings and vertical arches, meticulously positioning them to ensure both structural integrity and aesthetic appeal for the lantern's robust design.\\n\\n\",\"format\":\"google-gemini-v1\",\"index\":0}]},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\",\"role\":\"assistant\",\"reasoning\":\"**Building Protective Cages**\\n\\nI'm now constructing the protective cage surrounding the glass. I'm utilizing mirrored Bezier curves, giving them thickness with bevel, and converting them to mesh for precision. This is followed by adding horizontal rings and vertical arches for robust glass protection.\\n\\n\",\"reasoning_details\":[{\"type\":\"reasoning.text\",\"text\":\"**Building Protective Cages**\\n\\nI'm now constructing the protective cage surrounding the glass. I'm utilizing mirrored Bezier curves, giving them thickness with bevel, and converting them to mesh for precision. This is followed by adding horizontal rings and vertical arches for robust glass protection.\\n\\n\",\"format\":\"google-gemini-v1\",\"index\":0}]},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\",\"role\":\"assistant\",\"reasoning\":\"**Shaping Handle Geometry**\\n\\nI'm now refining the bail handle's curve. I've established the U-shape and adjusted control points for a slight forward tilt, aiming for an organic, stable aesthetic suitable for a product shot. The bevel depth and resolution are also set for smooth curvature.\\n\\n\",\"reasoning_details\":[{\"type\":\"reasoning.text\",\"text\":\"**Shaping Handle Geometry**\\n\\nI'm now refining the bail handle's curve. I've established the U-shape and adjusted control points for a slight forward tilt, aiming for an organic, stable aesthetic suitable for a product shot. The bevel depth and resolution are also set for smooth curvature.\\n\\n\",\"format\":\"google-gemini-v1\",\"index\":0}]},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\",\"role\":\"assistant\",\"reasoning\":\"**Finalizing Scene Setup**\\n\\nI'm now consolidating all the lantern components and setting up the scene hierarchy. My focus is on parenting all parts to a central empty for easy manipulation, ensuring the entire lantern can be rotated or positioned dynamically, and preparing for final scene adjustments.\\n\\n\",\"reasoning_details\":[{\"type\":\"reasoning.text\",\"text\":\"**Finalizing Scene Setup**\\n\\nI'm now consolidating all the lantern components and setting up the scene hierarchy. My focus is on parenting all parts to a central empty for easy manipulation, ensuring the entire lantern can be rotated or positioned dynamically, and preparing for final scene adjustments.\\n\\n\",\"format\":\"google-gemini-v1\",\"index\":0}]},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\",\"role\":\"assistant\",\"reasoning\":\"**Adjusting Camera Angle**\\n\\nI'm now fine-tuning the camera's perspective. My current focus is on a slight yaw rotation to highlight details like the fuel cap and enhance the overall 3D form, aiming for a dynamic yet stable product shot.\\n\\n**Generating Rustic Floor**\\n\\nI am now creating the scene's foundation. My focus is on generating a large plane to serve as the floor, which I will then texture to create a rustic, beautifully lit surface that complements the lantern's glow.\\n\\n**Integrating Internal Glow**\\n\\nI am now ensuring the lantern's internal light source is prominent. My primary goal is to make this glow shine convincingly through the glass and onto the surrounding surfaces, enhancing the product shot aesthetic.\\n\\n**Implementing Rim Lighting**\\n\\nI am now adding a key lighting element to define the lantern's silhouette. My focus is on a cool-toned rim light positioned behind the lantern to create strong contrast with its warm internal illumination.\\n\\n\",\"reasoning_details\":[{\"type\":\"reasoning.text\",\"text\":\"**Adjusting Camera Angle**\\n\\nI'm now fine-tuning the camera's perspective. My current focus is on a slight yaw rotation to highlight details like the fuel cap and enhance the overall 3D form, aiming for a dynamic yet stable product shot.\\n\\n**Generating Rustic Floor**\\n\\nI am now creating the scene's foundation. My focus is on generating a large plane to serve as the floor, which I will then texture to create a rustic, beautifully lit surface that complements the lantern's glow.\\n\\n**Integrating Internal Glow**\\n\\nI am now ensuring the lantern's internal light source is prominent. My primary goal is to make this glow shine convincingly through the glass and onto the surrounding surfaces, enhancing the product shot aesthetic.\\n\\n**Implementing Rim Lighting**\\n\\nI am now adding a key lighting element to define the lantern's silhouette. My focus is on a cool-toned rim light positioned behind the lantern to create strong contrast with its warm internal illumination.\\n\\n\",\"format\":\"google-gemini-v1\",\"index\":0}]},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\",\"role\":\"assistant\",\"reasoning\":\"**Illuminating Lantern Features**\\n\\nI'm now meticulously adjusting the scene lighting to highlight the lantern's details. I've implemented a cool-toned rim light from behind to define its silhouette, a soft, warm fill light from the front-right to reveal textures, and a subtle ambient light to create a deep, saturated night sky backdrop, all contributing to a professional studio look.\\n\\n\",\"reasoning_details\":[{\"type\":\"reasoning.text\",\"text\":\"**Illuminating Lantern Features**\\n\\nI'm now meticulously adjusting the scene lighting to highlight the lantern's details. I've implemented a cool-toned rim light from behind to define its silhouette, a soft, warm fill light from the front-right to reveal textures, and a subtle ambient light to create a deep, saturated night sky backdrop, all contributing to a professional studio look.\\n\\n\",\"format\":\"google-gemini-v1\",\"index\":0}]},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\",\"role\":\"assistant\",\"reasoning\":\"**Illuminating Lantern Features**\\n\\nI'm now meticulously adjusting the scene lighting to highlight the lantern's details. I've implemented a cool-toned rim light from behind to define its silhouette, a soft, warm fill light from the front-right to reveal textures, and a subtle ambient light to create a deep, saturated night sky backdrop, all contributing to a professional studio look.\\n\\n\",\"reasoning_details\":[{\"type\":\"reasoning.text\",\"text\":\"**Illuminating Lantern Features**\\n\\nI'm now meticulously adjusting the scene lighting to highlight the lantern's details. I've implemented a cool-toned rim light from behind to define its silhouette, a soft, warm fill light from the front-right to reveal textures, and a subtle ambient light to create a deep, saturated night sky backdrop, all contributing to a professional studio look.\\n\\n\",\"format\":\"google-gemini-v1\",\"index\":0}]},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\",\"role\":\"assistant\",\"reasoning\":\"**Adjusting Night Sky**\\n\\nI'm now refining the background to enhance the lantern's glow. My focus is on setting a very dark world background with subtle blue and purple hues, creating a deep, saturated night sky effect that makes the warm illumination pop.\\n\\n\",\"reasoning_details\":[{\"type\":\"reasoning.text\",\"text\":\"**Adjusting Night Sky**\\n\\nI'm now refining the background to enhance the lantern's glow. My focus is on setting a very dark world background with subtle blue and purple hues, creating a deep, saturated night sky effect that makes the warm illumination pop.\\n\\n\",\"format\":\"google-gemini-v1\",\"index\":0}]},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\",\"role\":\"assistant\",\"reasoning\":\"**Setting Camera and Render**\\n\\nI'm now configuring the camera and render settings for a professional output. I've set a 75mm focal length and implemented a \\\"Track To\\\" constraint for precise framing on the lantern's target empty, along with depth of field for a soft background. Cycles will be used for rendering, ensuring beautiful light rays and glows, and color management is set to Filmic for optimal handling of the emissive core.\\n\\n\",\"reasoning_details\":[{\"type\":\"reasoning.text\",\"text\":\"**Setting Camera and Render**\\n\\nI'm now configuring the camera and render settings for a professional output. I've set a 75mm focal length and implemented a \\\"Track To\\\" constraint for precise framing on the lantern's target empty, along with depth of field for a soft background. Cycles will be used for rendering, ensuring beautiful light rays and glows, and color management is set to Filmic for optimal handling of the emissive core.\\n\\n\",\"format\":\"google-gemini-v1\",\"index\":0}]},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\",\"role\":\"assistant\",\"reasoning\":\"**Scripting Scene Construction**\\n\\nI'm now focusing on the code to automate the lantern scene creation. My current efforts involve structuring imports, defining robust functions for mesh and material generation, and implementing execution logic. I've also reviewed Blender's updated shader inputs for compatibility, ensuring proper use of `Transmission Weight` and `Emission Strength`.\\n\\n\",\"reasoning_details\":[{\"type\":\"reasoning.text\",\"text\":\"**Scripting Scene Construction**\\n\\nI'm now focusing on the code to automate the lantern scene creation. My current efforts involve structuring imports, defining robust functions for mesh and material generation, and implementing execution logic. I've also reviewed Blender's updated shader inputs for compatibility, ensuring proper use of `Transmission Weight` and `Emission Strength`.\\n\\n\",\"format\":\"google-gemini-v1\",\"index\":0}]},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\",\"role\":\"assistant\",\"reasoning\":\"**Scripting Scene Construction**\\n\\nI'm now refining the script for automated scene creation, focusing on robust error handling for shader inputs like 'Transmission Weight' and 'Emission Strength'. I've also ensured the floor plane is correctly positioned at Z=0 to properly receive and reflect the lantern's light.\\n\\n\",\"reasoning_details\":[{\"type\":\"reasoning.text\",\"text\":\"**Scripting Scene Construction**\\n\\nI'm now refining the script for automated scene creation, focusing on robust error handling for shader inputs like 'Transmission Weight' and 'Emission Strength'. I've also ensured the floor plane is correctly positioned at Z=0 to properly receive and reflect the lantern's light.\\n\\n\",\"format\":\"google-gemini-v1\",\"index\":0}]},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\",\"role\":\"assistant\",\"reasoning\":\"**Refining Procedural Textures**\\n\\nI'm now optimizing the procedural texture generation for both the floor and metal components. I've confirmed the floor plane sits precisely at Z=0 and uses generated coordinates for seamless texturing. Similarly, the metal material utilizes a high-scale noise texture for subtle, realistic weathering without manual UV unwrapping.\\n\\n\",\"reasoning_details\":[{\"type\":\"reasoning.text\",\"text\":\"**Refining Procedural Textures**\\n\\nI'm now optimizing the procedural texture generation for both the floor and metal components. I've confirmed the floor plane sits precisely at Z=0 and uses generated coordinates for seamless texturing. Similarly, the metal material utilizes a high-scale noise texture for subtle, realistic weathering without manual UV unwrapping.\\n\\n\",\"format\":\"google-gemini-v1\",\"index\":0}]},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\",\"role\":\"assistant\",\"reasoning\":\"**Defining Material Variants**\\n\\nI am now exploring material variations for the lantern. My thoughts are focused on creating two distinct metal finishes: a painted option for the tank and top, and a chassis material for the struts and cage, aiming for a realistic, high-end vintage aesthetic with contrasting colors.\\n\\n**Creating Painted Material**\\n\\nI am defining a rich, dark crimson red painted material for the lantern's tank and top. This non-metal paint will have a semi-gloss finish with a roughness of 0.25 and a metallic value of 0.0, creating a beautiful, clear-coated look.\\n\\n**Configuring Chassis Material**\\n\\nI am now defining the antique brass or copper material for the lantern's chassis components. This metallic material will feature a roughness value of 0.15 and a metallic value of 1.0, creating a lustrous, aged metal appearance.\\n\\n**Applying Material Contrast**\\n\\nI'm now applying the defined painted and chassis materials to the appropriate lantern components. The dark crimson paint will cover the fuel tank and top cap, while the brass/copper material will adorn the struts, handle, and glass guard wires, creating a visually striking contrast.\\n\\n**Applying Material Contrast**\\n\\nI'm now applying the defined painted and chassis materials to the appropriate lantern components. The dark crimson paint will cover the fuel tank and top cap, while the brass/copper material will adorn the struts, handle, and glass guard wires, creating a visually striking contrast.\\n\\n**Creating Brass Material**\\n\\nI am defining an antique brass material for the lantern's chassis components. This metallic material will feature a roughness value of 0.15 and a metallic value of 1.0, creating a lustrous, aged metal appearance.\\n\\n**Applying Brass Material**\\n\\nI am now applying the defined antique brass material to the lantern's struts, handle, and glass guard wires. This will complement the dark crimson painted tank and top cap, creating a visually striking contrast typical of high-end vintage lanterns.\\n\\n**Enhancing Material Realism**\\n\\nI am now refining the brass material's realism. My focus is on adding subtle procedural noise and a gentle bump map to simulate realistic wear and patina, enhancing the antique feel of the metal components against the painted surfaces.\\n\\n**Refining Painted Texture**\\n\\nI am now refining the painted material's texture. My focus is on ensuring the dark crimson color is rich and deep, with a subtle clear coat effect on the roughness map, adding a realistic sheen to the painted surfaces.\\n\\n**Finalizing Material Application**\\n\\nI am now performing a final check of material assignments across all lantern components. I'm ensuring the dark crimson paint is applied to the tank and top cap, and the antique brass material with subtle weathering is correctly applied to the struts, handle, and cage for a cohesive, realistic look.\\n\\n\",\"reasoning_details\":[{\"type\":\"reasoning.text\",\"text\":\"**Defining Material Variants**\\n\\nI am now exploring material variations for the lantern. My thoughts are focused on creating two distinct metal finishes: a painted option for the tank and top, and a chassis material for the struts and cage, aiming for a realistic, high-end vintage aesthetic with contrasting colors.\\n\\n**Creating Painted Material**\\n\\nI am defining a rich, dark crimson red painted material for the lantern's tank and top. This non-metal paint will have a semi-gloss finish with a roughness of 0.25 and a metallic value of 0.0, creating a beautiful, clear-coated look.\\n\\n**Configuring Chassis Material**\\n\\nI am now defining the antique brass or copper material for the lantern's chassis components. This metallic material will feature a roughness value of 0.15 and a metallic value of 1.0, creating a lustrous, aged metal appearance.\\n\\n**Applying Material Contrast**\\n\\nI'm now applying the defined painted and chassis materials to the appropriate lantern components. The dark crimson paint will cover the fuel tank and top cap, while the brass/copper material will adorn the struts, handle, and glass guard wires, creating a visually striking contrast.\\n\\n**Applying Material Contrast**\\n\\nI'm now applying the defined painted and chassis materials to the appropriate lantern components. The dark crimson paint will cover the fuel tank and top cap, while the brass/copper material will adorn the struts, handle, and glass guard wires, creating a visually striking contrast.\\n\\n**Creating Brass Material**\\n\\nI am defining an antique brass material for the lantern's chassis components. This metallic material will feature a roughness value of 0.15 and a metallic value of 1.0, creating a lustrous, aged metal appearance.\\n\\n**Applying Brass Material**\\n\\nI am now applying the defined antique brass material to the lantern's struts, handle, and glass guard wires. This will complement the dark crimson painted tank and top cap, creating a visually striking contrast typical of high-end vintage lanterns.\\n\\n**Enhancing Material Realism**\\n\\nI am now refining the brass material's realism. My focus is on adding subtle procedural noise and a gentle bump map to simulate realistic wear and patina, enhancing the antique feel of the metal components against the painted surfaces.\\n\\n**Refining Painted Texture**\\n\\nI am now refining the painted material's texture. My focus is on ensuring the dark crimson color is rich and deep, with a subtle clear coat effect on the roughness map, adding a realistic sheen to the painted surfaces.\\n\\n**Finalizing Material Application**\\n\\nI am now performing a final check of material assignments across all lantern components. I'm ensuring the dark crimson paint is applied to the tank and top cap, and the antique brass material with subtle weathering is correctly applied to the struts, handle, and cage for a cohesive, realistic look.\\n\\n\",\"format\":\"google-gemini-v1\",\"index\":0}]},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\n: OPENROUTER PROCESSING\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\",\"role\":\"assistant\",\"reasoning\":\"**Updating Material Properties**\\n\\nI am refining the material shaders. My current focus is on the painted components, adjusting the base color to a rich burgundy, adding a semi-gloss finish with controlled roughness, and implementing a subtle procedural noise bump for a realistic enamel look. I've also begun defining an antique brass material for the chassis.\\n\\n\",\"reasoning_details\":[{\"type\":\"reasoning.text\",\"text\":\"**Updating Material Properties**\\n\\nI am refining the material shaders. My current focus is on the painted components, adjusting the base color to a rich burgundy, adding a semi-gloss finish with controlled roughness, and implementing a subtle procedural noise bump for a realistic enamel look. I've also begun defining an antique brass material for the chassis.\\n\\n\",\"format\":\"google-gemini-v1\",\"index\":0}]},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\",\"role\":\"assistant\",\"reasoning\":\"**Applying Dual Materials**\\n\\nI'm now applying distinct materials to the lantern's components. The fuel tank and top cap will receive a rich crimson red painted finish, while the struts, handle, and protective cage will showcase an antique brass material, creating a striking contrast enhanced by subtle procedural noise and bump maps for realism.\\n\\n\",\"reasoning_details\":[{\"type\":\"reasoning.text\",\"text\":\"**Applying Dual Materials**\\n\\nI'm now applying distinct materials to the lantern's components. The fuel tank and top cap will receive a rich crimson red painted finish, while the struts, handle, and protective cage will showcase an antique brass material, creating a striking contrast enhanced by subtle procedural noise and bump maps for realism.\\n\\n\",\"format\":\"google-gemini-v1\",\"index\":0}]},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\",\"role\":\"assistant\",\"reasoning\":\"**Applying Dual Materials**\\n\\nI'm now applying distinct materials to the lantern's components. The fuel tank and top cap will receive a rich crimson red painted finish, while the struts, handle, and protective cage will showcase an antique brass material, creating a striking contrast enhanced by subtle procedural noise and bump maps for realism.\\n\\n\",\"reasoning_details\":[{\"type\":\"reasoning.text\",\"text\":\"**Applying Dual Materials**\\n\\nI'm now applying distinct materials to the lantern's components. The fuel tank and top cap will receive a rich crimson red painted finish, while the struts, handle, and protective cage will showcase an antique brass material, creating a striking contrast enhanced by subtle procedural noise and bump maps for realism.\\n\\n\",\"format\":\"google-gemini-v1\",\"index\":0}]},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\",\"role\":\"assistant\",\"reasoning\":\"**Scripting Scene Construction**\\n\\nI'm now refining the script to handle material variants and render settings. My focus is on applying distinct painted and chassis materials, configuring Cycles with AgX and Medium High Contrast for optimal rendering, and ensuring all curve generation logic is robust.\\n\\n\",\"reasoning_details\":[{\"type\":\"reasoning.text\",\"text\":\"**Scripting Scene Construction**\\n\\nI'm now refining the script to handle material variants and render settings. My focus is on applying distinct painted and chassis materials, configuring Cycles with AgX and Medium High Contrast for optimal rendering, and ensuring all curve generation logic is robust.\\n\\n\",\"format\":\"google-gemini-v1\",\"index\":0}]},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\",\"role\":\"assistant\",\"reasoning\":\"**Developing Curve Generation Logic**\\n\\nI'm now refining the scripting for curve generation, specifically addressing how Bezier points are added. I've realized that a new Bezier curve starts with one point, so adding two more results in three total. I've developed a robust helper function to safely manage point creation and assignment, ensuring accurate and error-free geometry.\\n\\n\",\"reasoning_details\":[{\"type\":\"reasoning.text\",\"text\":\"**Developing Curve Generation Logic**\\n\\nI'm now refining the scripting for curve generation, specifically addressing how Bezier points are added. I've realized that a new Bezier curve starts with one point, so adding two more results in three total. I've developed a robust helper function to safely manage point creation and assignment, ensuring accurate and error-free geometry.\\n\\n\",\"format\":\"google-gemini-v1\",\"index\":0}]},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\",\"role\":\"assistant\",\"reasoning\":\"**Refining Curve Logic**\\n\\nI'm now refining the script's curve generation logic. I've developed a more robust helper function to handle the creation and assignment of Bezier points, ensuring accurate geometry for elements like the side struts and bail handle. This accounts for the initial point in a new curve.\\n\\n\",\"reasoning_details\":[{\"type\":\"reasoning.text\",\"text\":\"**Refining Curve Logic**\\n\\nI'm now refining the script's curve generation logic. I've developed a more robust helper function to handle the creation and assignment of Bezier points, ensuring accurate geometry for elements like the side struts and bail handle. This accounts for the initial point in a new curve.\\n\\n\",\"format\":\"google-gemini-v1\",\"index\":0}]},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\",\"role\":\"assistant\",\"reasoning\":\"**Scripting Joining Operations**\\n\\nI'm refining the scripting for object joining. I've implemented a `safe_join_objects` helper function that meticulously handles deselection, selection of target objects, and activation of one before executing the `bpy.ops.object.join()` command. This ensures predictable and error-free assembly of components.\\n\\n\",\"reasoning_details\":[{\"type\":\"reasoning.text\",\"text\":\"**Scripting Joining Operations**\\n\\nI'm refining the scripting for object joining. I've implemented a `safe_join_objects` helper function that meticulously handles deselection, selection of target objects, and activation of one before executing the `bpy.ops.object.join()` command. This ensures predictable and error-free assembly of components.\\n\\n\",\"format\":\"google-gemini-v1\",\"index\":0}]},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\",\"role\":\"assistant\",\"reasoning\":\"**Joining Components Safely**\\n\\nI'm refining the scripting for object assembly. I've developed a robust `safe_join_objects` helper function that meticulously handles deselection, selection, and activation before executing the join operation, preventing common script errors. This ensures predictable component assembly.\\n\\n\",\"reasoning_details\":[{\"type\":\"reasoning.text\",\"text\":\"**Joining Components Safely**\\n\\nI'm refining the scripting for object assembly. I've developed a robust `safe_join_objects` helper function that meticulously handles deselection, selection, and activation before executing the join operation, preventing common script errors. This ensures predictable component assembly.\\n\\n\",\"format\":\"google-gemini-v1\",\"index\":0}]},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\",\"role\":\"assistant\",\"reasoning\":\"**Joining Base Components**\\n\\nI'm refining the scripting for object assembly. I've developed a robust `safe_join_objects` helper function that meticulously handles deselection, selection, and activation before executing the join operation, preventing common script errors. This ensures predictable component assembly for the lantern base.\\n\\n\",\"reasoning_details\":[{\"type\":\"reasoning.text\",\"text\":\"**Joining Base Components**\\n\\nI'm refining the scripting for object assembly. I've developed a robust `safe_join_objects` helper function that meticulously handles deselection, selection, and activation before executing the join operation, preventing common script errors. This ensures predictable component assembly for the lantern base.\\n\\n\",\"format\":\"google-gemini-v1\",\"index\":0}]},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\",\"role\":\"assistant\",\"reasoning\":\"**Assembling Lantern Cap**\\n\\nI'm now assembling the lantern's top cap. My script defines and positions the various components: a lower rim cylinder, a conical dome, a spacer cylinder, a heat shield cone, and a finial cylinder. These are then joined into a single object named \\\"Lantern_Top\\\".\\n\\n\",\"reasoning_details\":[{\"type\":\"reasoning.text\",\"text\":\"**Assembling Lantern Cap**\\n\\nI'm now assembling the lantern's top cap. My script defines and positions the various components: a lower rim cylinder, a conical dome, a spacer cylinder, a heat shield cone, and a finial cylinder. These are then joined into a single object named \\\"Lantern_Top\\\".\\n\\n\",\"format\":\"google-gemini-v1\",\"index\":0}]},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\",\"role\":\"assistant\",\"reasoning\":\"**Assembling Lantern Cap**\\n\\nI'm now assembling the lantern's top cap within the script. This involves defining and positioning the cylinder for the rim, the conical dome, a spacer cylinder, a heat shield cone, and a finial cylinder. These pieces are then joined into a single \\\"Lantern_Top\\\" object.\\n\\n**Building Guard Wires**\\n\\nI am scripting the construction of the protective guard wires. This involves creating two horizontal torus elements at different heights, and then generating vertical wire segments originating from these rings to form the protective cage around the glass.\\n\\n\",\"reasoning_details\":[{\"type\":\"reasoning.text\",\"text\":\"**Assembling Lantern Cap**\\n\\nI'm now assembling the lantern's top cap within the script. This involves defining and positioning the cylinder for the rim, the conical dome, a spacer cylinder, a heat shield cone, and a finial cylinder. These pieces are then joined into a single \\\"Lantern_Top\\\" object.\\n\\n**Building Guard Wires**\\n\\nI am scripting the construction of the protective guard wires. This involves creating two horizontal torus elements at different heights, and then generating vertical wire segments originating from these rings to form the protective cage around the glass.\\n\\n\",\"format\":\"google-gemini-v1\",\"index\":0}]},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\",\"role\":\"assistant\",\"reasoning\":\"**Finalizing Script and Configuration**\\n\\nI'm now performing final checks on the script's imports and ensuring a clean workspace by deselecting all objects. I've also configured the render output resolution and path for consistent results, and confirmed the use of Cycles with AgX color management and Medium High Contrast for optimal rendering of the emissive core and materials.\\n\\n\",\"reasoning_details\":[{\"type\":\"reasoning.text\",\"text\":\"**Finalizing Script and Configuration**\\n\\nI'm now performing final checks on the script's imports and ensuring a clean workspace by deselecting all objects. I've also configured the render output resolution and path for consistent results, and confirmed the use of Cycles with AgX color management and Medium High Contrast for optimal rendering of the emissive core and materials.\\n\\n\",\"format\":\"google-gemini-v1\",\"index\":0}]},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\",\"role\":\"assistant\",\"reasoning\":\"**Finalizing Scene and Lighting**\\n\\nI'm now fine-tuning the scene's visual output. I've configured the render resolution to 1536x1536 with 64 samples using Cycles, AgX color management, and Medium High Contrast. The lighting setup, including the dark reflective floor and precise wattages for the internal emission and rim light, is dialed in to perfectly showcase the lantern's materials and create a professional product shot aesthetic.\\n\\n\",\"reasoning_details\":[{\"type\":\"reasoning.text\",\"text\":\"**Finalizing Scene and Lighting**\\n\\nI'm now fine-tuning the scene's visual output. I've configured the render resolution to 1536x1536 with 64 samples using Cycles, AgX color management, and Medium High Contrast. The lighting setup, including the dark reflective floor and precise wattages for the internal emission and rim light, is dialed in to perfectly showcase the lantern's materials and create a professional product shot aesthetic.\\n\\n\",\"format\":\"google-gemini-v1\",\"index\":0}]},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"```python\\nimport bpy\\nimport math\\n\\n# -----------------------------------------------------------------------------\\n# Clean Scene Setup\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\\n# -----------------------------------------------------------------------------\\ndef clear_scene():\\n    bpy.ops.object.select_\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"all(action='SELECT')\\n    bpy.ops.object.delete(use_global=False)\\n    \\n    # Remove\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\" any leftover materials and lights\\n    for mat in bpy.data.materials:\\n        bpy.data.materials.remove\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"(mat)\\n    for light in bpy.data.lights:\\n        bpy.data.lights.remove(\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"light)\\n    for cam in bpy.data.cameras:\\n        bpy.data.cameras.remove(cam\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\")\\n\\n# -----------------------------------------------------------------------------\\n# Material Creation Helpers\\n# -----------------------------------------------------------------------------\\ndef\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\" create_paint_material():\\n    mat = bpy.data.materials.new(name=\\\"Lantern_Paint\\\")\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\\n    mat.use_nodes = True\\n    nodes = mat.node_tree.nodes\\n    nodes.\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"clear()\\n    \\n    bsdf = nodes.new(type='ShaderNodeBsdfPrincipled')\\n    bs\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"df.inputs['Base Color'].default_value = (0.28, 0.02, 0.02\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\", 1.0) # Rich vintage crimson burgundy\\n    bsdf.inputs['Roughness'].default_value = 0.2\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"2\\n    \\n    if 'Coat Weight' in bsdf.inputs:\\n        bsdf.inputs\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"['Coat Weight'].default_value = 0.5\\n        bsdf.inputs['Coat Roughness'].default_value\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\" = 0.1\\n    \\n    # Soft porcelain/paint surface wave look\\n    tex_noise = nodes.new(type='\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"ShaderNodeTexNoise')\\n    tex_noise.inputs['Scale'].default_value = 12.0\\n    tex_\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"noise.inputs['Detail'].default_value = 2.0\\n    \\n    bump = nodes.new(\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"type='ShaderNodeBump')\\n    bump.inputs['Strength'].default_value = 0.02\\n\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"    bump.inputs['Distance'].default_value = 0.05\\n    \\n    output = nodes.\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"new(type='ShaderNodeOutputMaterial')\\n    mat.node_tree.links.new(tex_noise\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\".outputs['Factor'], bump.inputs['Height'])\\n    mat.node_tree.links.new(bump\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\".outputs['Normal'], bsdf.inputs['Normal'])\\n    mat.node_tree.links.new(\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"bsdf.outputs['BSDF'], output.inputs['Surface'])\\n    return mat\\n\\ndef create_brass_material():\\n    mat\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\" = bpy.data.materials.new(name=\\\"Lantern_Brass\\\")\\n    mat.use_nodes = True\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\\n    nodes = mat.node_tree.nodes\\n    nodes.clear()\\n    \\n    bsdf = nodes.new(\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"type='ShaderNodeBsdfPrincipled')\\n    bsdf.inputs['Base Color'].default_value = (\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"0.58, 0.39, 0.16, 1.0) # Antique\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\" Brass/Bronze\\n    bsdf.inputs['Metallic'].default_value = 1.0\\n    bsdf.\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"inputs['Roughness'].default_value = 0.28\\n    \\n    tex_noise = nodes.new\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"(type='ShaderNodeTexNoise')\\n    tex_noise.inputs['Scale'].default_value = 1\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"10.0\\n    tex_noise.inputs['Detail'].default_value = 6.0\\n    \\n\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"    bump = nodes.new(type='ShaderNodeBump')\\n    bump.inputs['Strength'].default_value\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\" = 0.04\\n    bump.inputs['Distance'].default_value = 0.05\\n\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"    \\n    output = nodes.new(type='ShaderNodeOutputMaterial')\\n    mat.node_tree.links.new\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"(tex_noise.outputs['Factor'], bump.inputs['Height'])\\n    mat.node_tree.links\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\".new(bump.outputs['Normal'], bsdf.inputs['Normal'])\\n    mat.node_tree.\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"links.new(bsdf.outputs['BSDF'], output.inputs['Surface'])\\n    return mat\\n\\ndef create_glass_material\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"():\\n    mat = bpy.data.materials.new(name=\\\"Lantern_Glass\\\")\\n    mat.use\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"_nodes = True\\n    nodes = mat.node_tree.nodes\\n    nodes.clear()\\n    \\n    bs\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"df = nodes.new(type='ShaderNodeBsdfPrincipled')\\n    bsdf.inputs\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"['Base Color'].default_value = (0.97, 0.99, 1.0, 1\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\".0)\\n    bsdf.inputs['Roughness'].default_value = 0.01\\n    bs\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"df.inputs['IOR'].default_value = 1.5\\n    \\n    if 'Transmission Weight' in\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\" bsdf.inputs:\\n        bsdf.inputs['Transmission Weight'].default_value = 1.0\\n\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"    else:\\n        bsdf.inputs['Transmission'].default_value = 1.0\\n        \\n    \",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"output = nodes.new(type='ShaderNodeOutputMaterial')\\n    mat.node_tree.links.new\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"(bsdf.outputs['BSDF'], output.inputs['Surface'])\\n    return mat\\n\\ndef create_glow_material\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"():\\n    mat = bpy.data.materials.new(name=\\\"Lantern_Glow\\\")\\n    mat.\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"use_nodes = True\\n    nodes = mat.node_tree.nodes\\n    nodes.clear()\\n    \",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\\n    bsdf = nodes.new(type='ShaderNodeBsdfPrincipled')\\n    bsdf.inputs\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"['Base Color'].default_value = (1.0, 0.62, 0.15, 1.0\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\")\\n    \\n    if 'Emission Color' in bsdf.inputs:\\n        bsdf.inputs\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"['Emission Color'].default_value = (1.0, 0.42, 0.05, \",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"1.0)\\n        bsdf.inputs['Emission Strength'].default_value = 25.0\\n\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"    else:\\n        bsdf.inputs['Emission'].default_value = (1.0, 0.\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"42, 0.05, 1.0)\\n        bsdf.inputs['Emission Strength'].\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"default_value = 25.0\\n        \\n    output = nodes.new(type='ShaderNodeOutput\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"Material')\\n    mat.node_tree.links.new(bsdf.outputs['BSDF'], output.inputs\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"['Surface'])\\n    return mat\\n\\ndef create_floor_material():\\n    mat = bpy.data.materials\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\".new(name=\\\"Floor_Slate\\\")\\n    mat.use_nodes = True\\n    nodes = mat.node_tree.\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"nodes\\n    nodes.clear()\\n    \\n    bsdf = nodes.new(type='ShaderNodeBsdf\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"Principled')\\n    bsdf.inputs['Base Color'].default_value = (0.04, \",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"0.042, 0.045, 1.0) # Dark rich slate\\n    bsdf.inputs\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"['Roughness'].default_value = 0.45\\n    \\n    tex_noise = nodes.new(type='ShaderNodeTex\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"Noise')\\n    tex_noise.inputs['Scale'].default_value = 30.0\\n    tex_\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"noise.inputs['Detail'].default_value = 8.0\\n    tex_noise.inputs\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"['Roughness'].default_value = 0.65\\n    \\n    bump = nodes.new(type='ShaderNodeBump')\\n    bump\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\".inputs['Strength'].default_value = 0.12\\n    bump.inputs['Distance'].default_\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"value = 0.02\\n    \\n    output = nodes.new(type='ShaderNodeOutputMaterial')\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\\n    mat.node_tree.links.new(tex_noise.outputs['Factor'], bump.inputs['Height'])\\n\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"    mat.node_tree.links.new(bump.outputs['Normal'], bsdf.inputs['Normal'])\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\\n    mat.node_tree.links.new(bsdf.outputs['BSDF'], output.inputs\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"['Surface'])\\n    return mat\\n\\n# -----------------------------------------------------------------------------\\n# Modeling Helpers\\n# -----------------------------------------------------------------------------\\ndef safe\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"_join_objects(objects, active_obj):\\n    bpy.ops.object.select_all(action\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"='DESELECT')\\n    for obj in objects:\\n        obj.select_set(True)\\n    bpy\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\".context.view_layer.objects.active = active_obj\\n    bpy.ops.object.join()\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\\n    return active_obj\\n\\ndef add_bevel_modifier(obj, width=0.005,\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\" segments=3):\\n    bev = obj.modifiers.new(name=\\\"Bevel\\\", type='BEVEL')\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\\n    bev.width = width\\n    bev.segments = segments\\n    bev.limit_method = 'ANGLE\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"'\\n    bev.angle_limit = 0.52 # ~30 deg\\n    return bev\\n\\ndef\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\" create_bezier_spline(curve_data, points_coords_handles):\\n    spline = curve_\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"data.splines.new(type='BEZIER')\\n    num_to_add = len(points_coords_handles)\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\" - 1\\n    if num_to_add > 0:\\n        spline.bezier_points.\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"add(num_to_add)\\n        \\n    for idx, data in enumerate(points_coords_handles\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"):\\n        p = spline.bezier_points[idx]\\n        p.co = data['co']\\n\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"        p.handle_left = data['hl']\\n        p.handle_right = data['hr']\\n\\n\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"# -----------------------------------------------------------------------------\\n# Lantern Component Builders\\n# -----------------------------------------------------------------------------\\ndef build_\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"lantern_base(paint_mat, brass_mat):\\n    parts = []\\n    \\n    # Bottom plate\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\" rim\\n    bpy.ops.mesh.primitive_cylinder_add(vertices=64, radius=0.\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"45, depth=0.02, location=(0,0,0.01))\\n    p\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"1 = bpy.context.active_object\\n    parts.append(p1)\\n    \\n    # Main\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\" tank body\\n    bpy.ops.mesh.primitive_cylinder_add(vertices=64, radius=0\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\".43, depth=0.16, location=(0,0,0.1))\\n    p\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"2 = bpy.context.active_object\\n    parts.append(p2)\\n    \\n    # Upper\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\" collar rim\\n    bpy.ops.mesh.primitive_cylinder_add(vertices=64, radius=0.2\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"6, depth=0.03, location=(0,0,0.195))\\n    p\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"3 = bpy.context.active_object\\n    parts.append(p3)\\n\\n    # Burner neck\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\" collar\\n    bpy.ops.mesh.primitive_cylinder_add(vertices=64, radius=0.1\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"6, depth=0.05, location=(0,0,0.235))\\n    p\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"4 = bpy.context.active_object\\n    parts.append(p4)\\n    \\n    base_obj = safe_join\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"_objects(parts, p2)\\n    base_obj.name = \\\"Lantern_Base\\\"\\n    base\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"_obj.data.materials.append(paint_mat)\\n    \\n    bpy.ops.object.shade\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"_smooth()\\n    add_bevel_modifier(base_obj, width=0.005, segments\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"=3)\\n    \\n    # Add beautiful brass fuel filler cap on the side\\n    bpy.ops.mesh.primitive_cylinder\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"_add(vertices=24, radius=0.042, depth=0.025, location=(0\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\".28, 0, 0.17))\\n    cap = bpy.context.active_object\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\\n    cap.name = \\\"Fuel_Cap\\\"\\n    cap.rotation_euler = (0, math.\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"radians(16), 0)\\n    cap.data.materials.append(brass_mat)\\n    bpy.ops.\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"object.shade_smooth()\\n    add_bevel_modifier(cap, width=0.002,\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\" segments=2)\\n    cap.parent = base_obj\\n    \\n    return base_obj\\n\\ndef build\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"_top_cap(paint_mat):\\n    parts = []\\n    \\n    # Base hood flange\\n    bpy.ops.mesh\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\".primitive_cylinder_add(vertices=64, radius=0.25, depth=0.0\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"2, location=(0,0,0.76))\\n    p1 = bpy.context.active_\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"object\\n    parts.append(p1)\\n    \\n    # Conical ventilation housing\\n    bpy.ops\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\".mesh.primitive_cone_add(vertices=64, radius1=0.25, radius2\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"=0.15, depth=0.08, location=(0,0,0.81))\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\\n    p2 = bpy.context.active_object\\n    parts.append(p2)\\n    \\n\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"    # Vent spacers\\n    bpy.ops.mesh.primitive_cylinder_add(vertices=64, radius=0.1\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"2, depth=0.02, location=(0,0,0.86))\\n    p3\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\" = bpy.context.active_object\\n    parts.append(p3)\\n\\n    # Secondary cap / heat shield dome\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\\n    bpy.ops.mesh.primitive_cone_add(vertices=64, radius1=0.\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"14, radius2=0.08, depth=0.05, location=(0,0,\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"0.895))\\n    p4 = bpy.context.active_object\\n    parts.append(\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"p4)\\n    \\n    # Top crown finial\\n    bpy.ops.mesh.primitive_cylinder_add(vertices=\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"24, radius=0.04, depth=0.03, location=(0,0,0\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\".935))\\n    p5 = bpy.context.active_object\\n    parts.append(p5)\\n    \",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\\n    top_obj = safe_join_objects(parts, p2)\\n    top_obj.name\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\" = \\\"Lantern_Top\\\"\\n    top_obj.data.materials.append(paint_mat)\\n    \",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\\n    bpy.ops.object.shade_smooth()\\n    add_bevel_modifier(top_obj,\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\" width=0.004, segments=3)\\n    \\n    return top_obj\\n\\ndef build_\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"glass_globe(glass_mat):\\n    bpy.ops.mesh.primitive_uv_sphere_add(\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"segments=48, ring_count=32, radius=1.0, location=(0,0,\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"0.51))\\n    glass = bpy.context.active_object\\n    glass.name = \\\"Lantern\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"_Glass\\\"\\n    \\n    # Shape into barrel/pear shape\\n    glass.scale = (0.22, 0.\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"22, 0.24)\\n    bpy.ops.object.transform_apply(scale=True\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\")\\n    \\n    glass.data.materials.append(glass_mat)\\n    bpy.ops.object\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\".shade_smooth()\\n    \\n    # Add physical glass solidify depth\\n    solid = glass.modifiers.new(\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"name=\\\"Solidify\\\", type='SOLIDIFY')\\n    solid.thickness = 0.008\\n    \\n    return glass\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\\n\\ndef build_glow_core(glow_mat):\\n    # Flame/mantle mesh core\\n    bpy.ops.mesh\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\".primitive_uv_sphere_add(segments=24, ring_count=16, radius=1\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\".0, location=(0,0,0.48))\\n    core = bpy.context.active_\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"object\\n    core.name = \\\"Lantern_Glow_Core\\\"\\n    core.scale = (0.\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"05, 0.05, 0.12)\\n    bpy.ops.object.transform\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"_apply(scale=True)\\n    \\n    core.data.materials.append(glow_mat)\\n\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"    bpy.ops.object.shade_smooth()\\n    \\n    # Prevent the geometry core from blocking physical lights\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\" inside\\n    core.cycles.cast_shadow = False\\n    \\n    # Real point light matches exact coordinates\\n\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"    light_data = bpy.data.lights.new(name=\\\"Lantern_Light_Data\\\", type='POINT\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"')\\n    light_obj = bpy.data.objects.new(name=\\\"Lantern_Light\\\", object_data\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"=light_data)\\n    bpy.context.collection.objects.link(light_obj)\\n    \\n\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"    light_obj.location = (0, 0, 0.48)\\n    light_data\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\".energy = 60.0\\n    light_data.color = (1.0, 0.55, 0\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\".14) # Ultra-warm fire glow\\n    light_data.shadow_soft_size = 0.\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"04   # Soft, beautiful shadows\\n    \\n    return core, light_obj\\n\\ndef build_side_struts(brass\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"_mat):\\n    curve_data = bpy.data.curves.new(name=\\\"Side_Strut_\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"Curve\\\", type='CURVE')\\n    curve_data.dimensions = '3D'\\n    \\n    coords =\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\n: OPENROUTER PROCESSING\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\" [\\n        {'co': (0.36, 0.0, 0.16), 'hl': (0.36, 0.0, 0.1),  'hr': (0.38, 0.0, 0.25)},\\n        {'co': (0.41, 0.0, 0.48), 'hl': (0.41, 0.0, 0.38), 'hr': (0.41, 0.0, 0.60)},\\n        {'co': (0.21, 0.0, 0.76), 'hl':\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\" (0.25, 0.0, 0.73), 'hr': (0.1\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"8, 0.0, 0.78)}\\n    ]\\n    \\n    create_bezier_\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"spline(curve_data, coords)\\n    \\n    curve_data.bevel_depth = 0.\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"024\\n    curve_data.bevel_resolution = 6\\n    \\n    obj = bpy.data\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\".objects.new(name=\\\"Side_Struts\\\", object_data=curve_data)\\n    bpy.\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"context.collection.objects.link(obj)\\n    \\n    obj.data.materials.append(brass_\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"mat)\\n    \\n    # Symmetric mirror\\n    mirror = obj.modifiers.new(name=\\\"Mirror\\\", type='MIR\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"ROR')\\n    mirror.use_axis[0] = True\\n    \\n    return obj\\n\\ndef build_\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"guard_wires(brass_mat):\\n    parts = []\\n    \\n    # Lower protection ring loop\\n    bpy.\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"ops.mesh.primitive_torus_add(align='WORLD', location=(0, 0, 0\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\".44), \\n                                     major_radius=0.26, minor_radius=0.0\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"06, \\n                                     major_segments=48, minor_segments=12)\\n    t1 =\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\" bpy.context.active_object\\n    parts.append(t1)\\n    \\n    # Upper protection ring loop\\n    bpy.\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"ops.mesh.primitive_torus_add(align='WORLD', location=(0, 0, 0\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\".58), \\n                                     major_radius=0.24, minor_radius=0.0\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"06, \\n                                     major_segments=48, minor_segments=12)\\n    t\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"2 = bpy.context.active_object\\n    parts.append(t2)\\n    \\n    # Quad\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"-spaced vertical lines (wires)\\n    angles =\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\" [math.radians(45), math.radians(135), math.radians(225), math.radians(315)]\\n    for ang in angles:\\n        \",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"x = math.cos(ang) * 0.24\\n        y = math.sin(ang)\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\" * 0.24\\n        bpy.ops.mesh.primitive_cylinder_add(vertices=12\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\", radius=0.005, depth=0.55, location=(x, y, 0\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\".48))\\n        v_wire = bpy.context.active_object\\n        parts.append(v_wire)\\n\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"        \\n    wires_obj = safe_join_objects(parts, t1)\\n    wires_obj.\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"name = \\\"Guard_Wires\\\"\\n    wires_obj.data.materials.append(brass_mat)\\n\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"    bpy.ops.object.shade_smooth()\\n    \\n    return wires_obj\\n\\ndef build_handle\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"(brass_mat):\\n    curve_data = bpy.data.curves.new(name=\\\"Handle_Curve\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\\\", type='CURVE')\\n    curve_data.dimensions = '3D'\\n    \\n    # Swe\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"eping metal wire handle\\n    coords =\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\n: OPENROUTER PROCESSING\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\" [\\n        {'co': (-0.21, -0.02, 0.76), 'hl': (-0.21, -0.02, 0.70), 'hr': (-0.21, -0.02, 0.95)},\\n        {'co': (0.0, -0.06, 1.34),   'hl': (-0.12, -0.05, 1.34), 'hr': (0.12, -0.05, 1.34)},\\n        {'co': (0.21, -0\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\".02, 0.76),  'hl': (0.21, -0.0\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"2, 0.95),  'hr': (0.21, -0.02,\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\" 0.70)}\\n    ]\\n    \\n    create_bezier_spline(curve_data,\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\" coords)\\n    \\n    curve_data.bevel_depth = 0.012\\n    curve_\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"data.bevel_resolution = 4\\n    \\n    obj = bpy.data.objects.new(name=\\\"\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"Bail_Handle\\\", object_data=curve_data)\\n    bpy.context.collection.objects.link(obj\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\")\\n    \\n    obj.data.materials.append(brass_mat)\\n    return obj\\n\\n# \",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"-----------------------------------------------------------------------------\\n# World, Scene and Camera Presentation Architecture\\n# -----------------------------------------------------------------------------\\ndef assemble_\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"lantern():\\n    paint_mat = create_paint_material()\\n    brass_mat = create_brass_material()\\n    glass\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"_mat = create_glass_material()\\n    glow_mat = create_glow_material()\\n    \\n\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"    # Main parent assembly empty\\n    bpy.ops.object.empty_add(type='PLAIN_AXES', location=(0,\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\" 0, 0))\\n    lantern_parent = bpy.context.active_object\\n    lantern_parent\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\".name = \\\"Lantern_Hero_Prop\\\"\\n    \\n    # Component builds\\n    base = build_lantern_base(paint\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"_mat, brass_mat)\\n    top = build_top_cap(paint_mat)\\n    glass\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\" = build_glass_globe(glass_mat)\\n    core, light = build_glow_core(glow_mat\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\")\\n    struts = build_side_struts(brass_mat)\\n    wires = build_guard\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"_wires(brass_mat)\\n    handle = build_handle(brass_mat)\\n    \\n    # Hierarchy\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\" assignment\\n    parts = [base, top, glass, core, light, struts, wires, handle]\\n    for\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\" obj in parts:\\n        obj.parent = lantern_parent\\n        \\n    # Rotate slightly to break strict front symmetry\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\" and showcase layout\\n    lantern_parent.rotation_euler = (0, 0, math.radians(22))\\n\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"    \\n    return lantern_parent\\n\\ndef build_floor():\\n    # Large beautiful ground table plane\\n    bpy.ops.\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"mesh.primitive_plane_add(size=15.0, location=(0, 0, 0\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"))\\n    floor = bpy.context.active_object\\n    floor.name = \\\"Floor_Ground\\\"\\n    \",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\\n    floor_mat = create_floor_material()\\n    floor.data.materials.append(floor_mat\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\")\\n    return floor\\n\\ndef setup_lighting():\\n    # Target orientation empty\\n    target_empty = bpy.data.objects.\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"new(\\\"Target_Empty\\\", None)\\n    target_empty.location = (0, 0, 0\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\".5)\\n    bpy.context.collection.objects.link(target_empty)\\n    \\n    # 1.\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\" Cold Rim Light from rear left (creates sleek profile outline highlights)\\n    rim_data = bpy.data.lights.new(name=\\\"\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"Rim_Light_Data\\\", type='AREA')\\n    rim_obj = bpy.data.objects.new(\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"name=\\\"Rim_Light\\\", object_data=rim_data)\\n    bpy.context.collection.objects.\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"link(rim_obj)\\n    rim_obj.location = (-1.8, 1.8,\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\" 1.5)\\n    rim_data.size = 1.6\\n    rim_data.energy = 85\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\".0\\n    rim_data.color = (0.55, 0.72, 1.0)\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\" # Sky/moonlight contrast\\n    \\n    # 2. Warm Fill Area Light from front right (brings\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\" out metal texture/paint quality)\\n    fill_data = bpy.data.lights.new(name=\\\"Fill_Light_Data\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\\\", type='AREA')\\n    fill_obj = bpy.data.objects.new(name=\\\"Fill_Light\\\", object_data\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"=fill_data)\\n    bpy.context.collection.objects.link(fill_obj)\\n    fill\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"_obj.location = (1.5, -1.5, 0.8)\\n    fill_\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"data.size = 2.0\\n    fill_data.energy = 20.0\\n    fill_\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"data.color = (1.0, 0.90, 0.80)\\n    \\n    # Const\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"rain illumination targets\\n    for light in [rim_obj, fill_obj]:\\n        tt = light.constraints\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\".new(type='TRACK_TO')\\n        tt.target = target_empty\\n        tt.track_\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"axis = 'TRACK_NEGATIVE_Z'\\n        tt.up_axis = 'UP_Y'\\n        \",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\\n    # Ambient World night lighting\\n    world = bpy.context.scene.world\\n    world.use_\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"nodes = True\\n    bg = world.node_tree.nodes.get(\\\"Background\\\")\\n    if bg:\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\\n        bg.inputs['Color'].default_value = (0.004, 0.00\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"5, 0.010, 1.0) # Saturated deep dark blue\\n        bg.inputs\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"['Strength'].default_value = 0.5\\n\\ndef setup_camera():\\n    cam_data = bpy\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\".data.cameras.new(name=\\\"Product_Camera_Data\\\")\\n    cam_obj = bpy.data\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\".objects.new(name=\\\"Product_Camera\\\", object_data=cam_data)\\n    bpy.context\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\".collection.objects.link(cam_obj)\\n    \\n    # Cinematic studio setup parameters\\n    cam_obj.\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"location = (0.06, -2.1, 0.75)\\n    cam_data\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\".lens = 75 # Pro portrait-level 75mm lens compression\\n    \\n    bpy.context.scene.camera\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\" = cam_obj\\n    \\n    target = bpy.data.objects.get(\\\"Target_Empty\\\")\\n    if target:\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\\n        tt = cam_obj.constraints.new(type='TRACK_TO')\\n        tt.target =\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\" target\\n        tt.track_axis = 'TRACK_NEGATIVE_Z'\\n        tt.up_axis =\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\" 'UP_Y'\\n        \\n    # Cinematic depth of field (DoF) focusing directly on the lantern center\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\\n    cam_data.dof.use_dof = True\\n    cam_data.dof.\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"focus_object = target\\n    cam_data.dof.aperture_fstop = 3.2\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\\n\\n# -----------------------------------------------------------------------------\\n# Compilation Execution\\n# -----------------------------------------------------------------------------\\ndef configure_render():\\n    scene\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\" = bpy.context.scene\\n    scene.render.engine = 'CYCLES'\\n    scene.cycles.device = '\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"GPU'\\n    \\n    # Modern AgX dynamic response curves for optimal glowing embers range\\n    scene.view_settings\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\".view_transform = 'AgX'\\n    scene.view_settings.look = 'Medium High Contrast'\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\\n    \\n    scene.render.resolution_x = 1536\\n    scene.render.resolution\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"_y = 1536\\n\\ndef main():\\n    clear_scene()\\n    assemble_lantern()\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\\n    build_floor()\\n    setup_lighting()\\n    setup_camera()\\n    configure_render()\\n\\nif\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\" __name__ == \\\"__main__\\\":\\n    main()\\n```\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\",\"role\":\"assistant\",\"reasoning\":null},\"finish_reason\":\"stop\",\"native_finish_reason\":\"STOP\"}]}\n\ndata: {\"id\":\"gen-1784479505-LhMeuEHXCuDoG66cbTBo\",\"object\":\"chat.completion.chunk\",\"created\":1784479505,\"model\":\"google/gemini-3.5-flash\",\"provider\":\"Google\",\"service_tier\":\"provisioned\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\",\"role\":\"assistant\"},\"finish_reason\":\"stop\",\"native_finish_reason\":\"STOP\"}],\"usage\":{\"prompt_tokens\":789,\"completion_tokens\":23885,\"total_tokens\":24674,\"cost\":0.2161485,\"is_byok\":false,\"prompt_tokens_details\":{\"cached_tokens\":0,\"cache_write_tokens\":0,\"audio_tokens\":0,\"video_tokens\":0},\"cost_details\":{\"upstream_inference_cost\":0.2161485,\"upstream_inference_prompt_cost\":0.0011835,\"upstream_inference_completions_cost\":0.214965},\"completion_tokens_details\":{\"reasoning_tokens\":17341,\"image_tokens\":0,\"audio_tokens\":0}}}\n\ndata: [DONE]", "body_sha256": "43239259876f84ac19927444cfb44bf3848d78213357c11c226559e95b4a8b8b"}, "error": null}], "response": {"text": "```python\nimport bpy\nimport math\n\n# -----------------------------------------------------------------------------\n# Clean Scene Setup\n# -----------------------------------------------------------------------------\ndef clear_scene():\n    bpy.ops.object.select_all(action='SELECT')\n    bpy.ops.object.delete(use_global=False)\n    \n    # Remove any leftover materials and lights\n    for mat in bpy.data.materials:\n        bpy.data.materials.remove(mat)\n    for light in bpy.data.lights:\n        bpy.data.lights.remove(light)\n    for cam in bpy.data.cameras:\n        bpy.data.cameras.remove(cam)\n\n# -----------------------------------------------------------------------------\n# Material Creation Helpers\n# -----------------------------------------------------------------------------\ndef create_paint_material():\n    mat = bpy.data.materials.new(name=\"Lantern_Paint\")\n    mat.use_nodes = True\n    nodes = mat.node_tree.nodes\n    nodes.clear()\n    \n    bsdf = nodes.new(type='ShaderNodeBsdfPrincipled')\n    bsdf.inputs['Base Color'].default_value = (0.28, 0.02, 0.02, 1.0) # Rich vintage crimson burgundy\n    bsdf.inputs['Roughness'].default_value = 0.22\n    \n    if 'Coat Weight' in bsdf.inputs:\n        bsdf.inputs['Coat Weight'].default_value = 0.5\n        bsdf.inputs['Coat Roughness'].default_value = 0.1\n    \n    # Soft porcelain/paint surface wave look\n    tex_noise = nodes.new(type='ShaderNodeTexNoise')\n    tex_noise.inputs['Scale'].default_value = 12.0\n    tex_noise.inputs['Detail'].default_value = 2.0\n    \n    bump = nodes.new(type='ShaderNodeBump')\n    bump.inputs['Strength'].default_value = 0.02\n    bump.inputs['Distance'].default_value = 0.05\n    \n    output = nodes.new(type='ShaderNodeOutputMaterial')\n    mat.node_tree.links.new(tex_noise.outputs['Factor'], bump.inputs['Height'])\n    mat.node_tree.links.new(bump.outputs['Normal'], bsdf.inputs['Normal'])\n    mat.node_tree.links.new(bsdf.outputs['BSDF'], output.inputs['Surface'])\n    return mat\n\ndef create_brass_material():\n    mat = bpy.data.materials.new(name=\"Lantern_Brass\")\n    mat.use_nodes = True\n    nodes = mat.node_tree.nodes\n    nodes.clear()\n    \n    bsdf = nodes.new(type='ShaderNodeBsdfPrincipled')\n    bsdf.inputs['Base Color'].default_value = (0.58, 0.39, 0.16, 1.0) # Antique Brass/Bronze\n    bsdf.inputs['Metallic'].default_value = 1.0\n    bsdf.inputs['Roughness'].default_value = 0.28\n    \n    tex_noise = nodes.new(type='ShaderNodeTexNoise')\n    tex_noise.inputs['Scale'].default_value = 110.0\n    tex_noise.inputs['Detail'].default_value = 6.0\n    \n    bump = nodes.new(type='ShaderNodeBump')\n    bump.inputs['Strength'].default_value = 0.04\n    bump.inputs['Distance'].default_value = 0.05\n    \n    output = nodes.new(type='ShaderNodeOutputMaterial')\n    mat.node_tree.links.new(tex_noise.outputs['Factor'], bump.inputs['Height'])\n    mat.node_tree.links.new(bump.outputs['Normal'], bsdf.inputs['Normal'])\n    mat.node_tree.links.new(bsdf.outputs['BSDF'], output.inputs['Surface'])\n    return mat\n\ndef create_glass_material():\n    mat = bpy.data.materials.new(name=\"Lantern_Glass\")\n    mat.use_nodes = True\n    nodes = mat.node_tree.nodes\n    nodes.clear()\n    \n    bsdf = nodes.new(type='ShaderNodeBsdfPrincipled')\n    bsdf.inputs['Base Color'].default_value = (0.97, 0.99, 1.0, 1.0)\n    bsdf.inputs['Roughness'].default_value = 0.01\n    bsdf.inputs['IOR'].default_value = 1.5\n    \n    if 'Transmission Weight' in bsdf.inputs:\n        bsdf.inputs['Transmission Weight'].default_value = 1.0\n    else:\n        bsdf.inputs['Transmission'].default_value = 1.0\n        \n    output = nodes.new(type='ShaderNodeOutputMaterial')\n    mat.node_tree.links.new(bsdf.outputs['BSDF'], output.inputs['Surface'])\n    return mat\n\ndef create_glow_material():\n    mat = bpy.data.materials.new(name=\"Lantern_Glow\")\n    mat.use_nodes = True\n    nodes = mat.node_tree.nodes\n    nodes.clear()\n    \n    bsdf = nodes.new(type='ShaderNodeBsdfPrincipled')\n    bsdf.inputs['Base Color'].default_value = (1.0, 0.62, 0.15, 1.0)\n    \n    if 'Emission Color' in bsdf.inputs:\n        bsdf.inputs['Emission Color'].default_value = (1.0, 0.42, 0.05, 1.0)\n        bsdf.inputs['Emission Strength'].default_value = 25.0\n    else:\n        bsdf.inputs['Emission'].default_value = (1.0, 0.42, 0.05, 1.0)\n        bsdf.inputs['Emission Strength'].default_value = 25.0\n        \n    output = nodes.new(type='ShaderNodeOutputMaterial')\n    mat.node_tree.links.new(bsdf.outputs['BSDF'], output.inputs['Surface'])\n    return mat\n\ndef create_floor_material():\n    mat = bpy.data.materials.new(name=\"Floor_Slate\")\n    mat.use_nodes = True\n    nodes = mat.node_tree.nodes\n    nodes.clear()\n    \n    bsdf = nodes.new(type='ShaderNodeBsdfPrincipled')\n    bsdf.inputs['Base Color'].default_value = (0.04, 0.042, 0.045, 1.0) # Dark rich slate\n    bsdf.inputs['Roughness'].default_value = 0.45\n    \n    tex_noise = nodes.new(type='ShaderNodeTexNoise')\n    tex_noise.inputs['Scale'].default_value = 30.0\n    tex_noise.inputs['Detail'].default_value = 8.0\n    tex_noise.inputs['Roughness'].default_value = 0.65\n    \n    bump = nodes.new(type='ShaderNodeBump')\n    bump.inputs['Strength'].default_value = 0.12\n    bump.inputs['Distance'].default_value = 0.02\n    \n    output = nodes.new(type='ShaderNodeOutputMaterial')\n    mat.node_tree.links.new(tex_noise.outputs['Factor'], bump.inputs['Height'])\n    mat.node_tree.links.new(bump.outputs['Normal'], bsdf.inputs['Normal'])\n    mat.node_tree.links.new(bsdf.outputs['BSDF'], output.inputs['Surface'])\n    return mat\n\n# -----------------------------------------------------------------------------\n# Modeling Helpers\n# -----------------------------------------------------------------------------\ndef safe_join_objects(objects, active_obj):\n    bpy.ops.object.select_all(action='DESELECT')\n    for obj in objects:\n        obj.select_set(True)\n    bpy.context.view_layer.objects.active = active_obj\n    bpy.ops.object.join()\n    return active_obj\n\ndef add_bevel_modifier(obj, width=0.005, segments=3):\n    bev = obj.modifiers.new(name=\"Bevel\", type='BEVEL')\n    bev.width = width\n    bev.segments = segments\n    bev.limit_method = 'ANGLE'\n    bev.angle_limit = 0.52 # ~30 deg\n    return bev\n\ndef create_bezier_spline(curve_data, points_coords_handles):\n    spline = curve_data.splines.new(type='BEZIER')\n    num_to_add = len(points_coords_handles) - 1\n    if num_to_add > 0:\n        spline.bezier_points.add(num_to_add)\n        \n    for idx, data in enumerate(points_coords_handles):\n        p = spline.bezier_points[idx]\n        p.co = data['co']\n        p.handle_left = data['hl']\n        p.handle_right = data['hr']\n\n# -----------------------------------------------------------------------------\n# Lantern Component Builders\n# -----------------------------------------------------------------------------\ndef build_lantern_base(paint_mat, brass_mat):\n    parts = []\n    \n    # Bottom plate rim\n    bpy.ops.mesh.primitive_cylinder_add(vertices=64, radius=0.45, depth=0.02, location=(0,0,0.01))\n    p1 = bpy.context.active_object\n    parts.append(p1)\n    \n    # Main tank body\n    bpy.ops.mesh.primitive_cylinder_add(vertices=64, radius=0.43, depth=0.16, location=(0,0,0.1))\n    p2 = bpy.context.active_object\n    parts.append(p2)\n    \n    # Upper collar rim\n    bpy.ops.mesh.primitive_cylinder_add(vertices=64, radius=0.26, depth=0.03, location=(0,0,0.195))\n    p3 = bpy.context.active_object\n    parts.append(p3)\n\n    # Burner neck collar\n    bpy.ops.mesh.primitive_cylinder_add(vertices=64, radius=0.16, depth=0.05, location=(0,0,0.235))\n    p4 = bpy.context.active_object\n    parts.append(p4)\n    \n    base_obj = safe_join_objects(parts, p2)\n    base_obj.name = \"Lantern_Base\"\n    base_obj.data.materials.append(paint_mat)\n    \n    bpy.ops.object.shade_smooth()\n    add_bevel_modifier(base_obj, width=0.005, segments=3)\n    \n    # Add beautiful brass fuel filler cap on the side\n    bpy.ops.mesh.primitive_cylinder_add(vertices=24, radius=0.042, depth=0.025, location=(0.28, 0, 0.17))\n    cap = bpy.context.active_object\n    cap.name = \"Fuel_Cap\"\n    cap.rotation_euler = (0, math.radians(16), 0)\n    cap.data.materials.append(brass_mat)\n    bpy.ops.object.shade_smooth()\n    add_bevel_modifier(cap, width=0.002, segments=2)\n    cap.parent = base_obj\n    \n    return base_obj\n\ndef build_top_cap(paint_mat):\n    parts = []\n    \n    # Base hood flange\n    bpy.ops.mesh.primitive_cylinder_add(vertices=64, radius=0.25, depth=0.02, location=(0,0,0.76))\n    p1 = bpy.context.active_object\n    parts.append(p1)\n    \n    # Conical ventilation housing\n    bpy.ops.mesh.primitive_cone_add(vertices=64, radius1=0.25, radius2=0.15, depth=0.08, location=(0,0,0.81))\n    p2 = bpy.context.active_object\n    parts.append(p2)\n    \n    # Vent spacers\n    bpy.ops.mesh.primitive_cylinder_add(vertices=64, radius=0.12, depth=0.02, location=(0,0,0.86))\n    p3 = bpy.context.active_object\n    parts.append(p3)\n\n    # Secondary cap / heat shield dome\n    bpy.ops.mesh.primitive_cone_add(vertices=64, radius1=0.14, radius2=0.08, depth=0.05, location=(0,0,0.895))\n    p4 = bpy.context.active_object\n    parts.append(p4)\n    \n    # Top crown finial\n    bpy.ops.mesh.primitive_cylinder_add(vertices=24, radius=0.04, depth=0.03, location=(0,0,0.935))\n    p5 = bpy.context.active_object\n    parts.append(p5)\n    \n    top_obj = safe_join_objects(parts, p2)\n    top_obj.name = \"Lantern_Top\"\n    top_obj.data.materials.append(paint_mat)\n    \n    bpy.ops.object.shade_smooth()\n    add_bevel_modifier(top_obj, width=0.004, segments=3)\n    \n    return top_obj\n\ndef build_glass_globe(glass_mat):\n    bpy.ops.mesh.primitive_uv_sphere_add(segments=48, ring_count=32, radius=1.0, location=(0,0,0.51))\n    glass = bpy.context.active_object\n    glass.name = \"Lantern_Glass\"\n    \n    # Shape into barrel/pear shape\n    glass.scale = (0.22, 0.22, 0.24)\n    bpy.ops.object.transform_apply(scale=True)\n    \n    glass.data.materials.append(glass_mat)\n    bpy.ops.object.shade_smooth()\n    \n    # Add physical glass solidify depth\n    solid = glass.modifiers.new(name=\"Solidify\", type='SOLIDIFY')\n    solid.thickness = 0.008\n    \n    return glass\n\ndef build_glow_core(glow_mat):\n    # Flame/mantle mesh core\n    bpy.ops.mesh.primitive_uv_sphere_add(segments=24, ring_count=16, radius=1.0, location=(0,0,0.48))\n    core = bpy.context.active_object\n    core.name = \"Lantern_Glow_Core\"\n    core.scale = (0.05, 0.05, 0.12)\n    bpy.ops.object.transform_apply(scale=True)\n    \n    core.data.materials.append(glow_mat)\n    bpy.ops.object.shade_smooth()\n    \n    # Prevent the geometry core from blocking physical lights inside\n    core.cycles.cast_shadow = False\n    \n    # Real point light matches exact coordinates\n    light_data = bpy.data.lights.new(name=\"Lantern_Light_Data\", type='POINT')\n    light_obj = bpy.data.objects.new(name=\"Lantern_Light\", object_data=light_data)\n    bpy.context.collection.objects.link(light_obj)\n    \n    light_obj.location = (0, 0, 0.48)\n    light_data.energy = 60.0\n    light_data.color = (1.0, 0.55, 0.14) # Ultra-warm fire glow\n    light_data.shadow_soft_size = 0.04   # Soft, beautiful shadows\n    \n    return core, light_obj\n\ndef build_side_struts(brass_mat):\n    curve_data = bpy.data.curves.new(name=\"Side_Strut_Curve\", type='CURVE')\n    curve_data.dimensions = '3D'\n    \n    coords = [\n        {'co': (0.36, 0.0, 0.16), 'hl': (0.36, 0.0, 0.1),  'hr': (0.38, 0.0, 0.25)},\n        {'co': (0.41, 0.0, 0.48), 'hl': (0.41, 0.0, 0.38), 'hr': (0.41, 0.0, 0.60)},\n        {'co': (0.21, 0.0, 0.76), 'hl': (0.25, 0.0, 0.73), 'hr': (0.18, 0.0, 0.78)}\n    ]\n    \n    create_bezier_spline(curve_data, coords)\n    \n    curve_data.bevel_depth = 0.024\n    curve_data.bevel_resolution = 6\n    \n    obj = bpy.data.objects.new(name=\"Side_Struts\", object_data=curve_data)\n    bpy.context.collection.objects.link(obj)\n    \n    obj.data.materials.append(brass_mat)\n    \n    # Symmetric mirror\n    mirror = obj.modifiers.new(name=\"Mirror\", type='MIRROR')\n    mirror.use_axis[0] = True\n    \n    return obj\n\ndef build_guard_wires(brass_mat):\n    parts = []\n    \n    # Lower protection ring loop\n    bpy.ops.mesh.primitive_torus_add(align='WORLD', location=(0, 0, 0.44), \n                                     major_radius=0.26, minor_radius=0.006, \n                                     major_segments=48, minor_segments=12)\n    t1 = bpy.context.active_object\n    parts.append(t1)\n    \n    # Upper protection ring loop\n    bpy.ops.mesh.primitive_torus_add(align='WORLD', location=(0, 0, 0.58), \n                                     major_radius=0.24, minor_radius=0.006, \n                                     major_segments=48, minor_segments=12)\n    t2 = bpy.context.active_object\n    parts.append(t2)\n    \n    # Quad-spaced vertical lines (wires)\n    angles = [math.radians(45), math.radians(135), math.radians(225), math.radians(315)]\n    for ang in angles:\n        x = math.cos(ang) * 0.24\n        y = math.sin(ang) * 0.24\n        bpy.ops.mesh.primitive_cylinder_add(vertices=12, radius=0.005, depth=0.55, location=(x, y, 0.48))\n        v_wire = bpy.context.active_object\n        parts.append(v_wire)\n        \n    wires_obj = safe_join_objects(parts, t1)\n    wires_obj.name = \"Guard_Wires\"\n    wires_obj.data.materials.append(brass_mat)\n    bpy.ops.object.shade_smooth()\n    \n    return wires_obj\n\ndef build_handle(brass_mat):\n    curve_data = bpy.data.curves.new(name=\"Handle_Curve\", type='CURVE')\n    curve_data.dimensions = '3D'\n    \n    # Sweeping metal wire handle\n    coords = [\n        {'co': (-0.21, -0.02, 0.76), 'hl': (-0.21, -0.02, 0.70), 'hr': (-0.21, -0.02, 0.95)},\n        {'co': (0.0, -0.06, 1.34),   'hl': (-0.12, -0.05, 1.34), 'hr': (0.12, -0.05, 1.34)},\n        {'co': (0.21, -0.02, 0.76),  'hl': (0.21, -0.02, 0.95),  'hr': (0.21, -0.02, 0.70)}\n    ]\n    \n    create_bezier_spline(curve_data, coords)\n    \n    curve_data.bevel_depth = 0.012\n    curve_data.bevel_resolution = 4\n    \n    obj = bpy.data.objects.new(name=\"Bail_Handle\", object_data=curve_data)\n    bpy.context.collection.objects.link(obj)\n    \n    obj.data.materials.append(brass_mat)\n    return obj\n\n# -----------------------------------------------------------------------------\n# World, Scene and Camera Presentation Architecture\n# -----------------------------------------------------------------------------\ndef assemble_lantern():\n    paint_mat = create_paint_material()\n    brass_mat = create_brass_material()\n    glass_mat = create_glass_material()\n    glow_mat = create_glow_material()\n    \n    # Main parent assembly empty\n    bpy.ops.object.empty_add(type='PLAIN_AXES', location=(0, 0, 0))\n    lantern_parent = bpy.context.active_object\n    lantern_parent.name = \"Lantern_Hero_Prop\"\n    \n    # Component builds\n    base = build_lantern_base(paint_mat, brass_mat)\n    top = build_top_cap(paint_mat)\n    glass = build_glass_globe(glass_mat)\n    core, light = build_glow_core(glow_mat)\n    struts = build_side_struts(brass_mat)\n    wires = build_guard_wires(brass_mat)\n    handle = build_handle(brass_mat)\n    \n    # Hierarchy assignment\n    parts = [base, top, glass, core, light, struts, wires, handle]\n    for obj in parts:\n        obj.parent = lantern_parent\n        \n    # Rotate slightly to break strict front symmetry and showcase layout\n    lantern_parent.rotation_euler = (0, 0, math.radians(22))\n    \n    return lantern_parent\n\ndef build_floor():\n    # Large beautiful ground table plane\n    bpy.ops.mesh.primitive_plane_add(size=15.0, location=(0, 0, 0))\n    floor = bpy.context.active_object\n    floor.name = \"Floor_Ground\"\n    \n    floor_mat = create_floor_material()\n    floor.data.materials.append(floor_mat)\n    return floor\n\ndef setup_lighting():\n    # Target orientation empty\n    target_empty = bpy.data.objects.new(\"Target_Empty\", None)\n    target_empty.location = (0, 0, 0.5)\n    bpy.context.collection.objects.link(target_empty)\n    \n    # 1. Cold Rim Light from rear left (creates sleek profile outline highlights)\n    rim_data = bpy.data.lights.new(name=\"Rim_Light_Data\", type='AREA')\n    rim_obj = bpy.data.objects.new(name=\"Rim_Light\", object_data=rim_data)\n    bpy.context.collection.objects.link(rim_obj)\n    rim_obj.location = (-1.8, 1.8, 1.5)\n    rim_data.size = 1.6\n    rim_data.energy = 85.0\n    rim_data.color = (0.55, 0.72, 1.0) # Sky/moonlight contrast\n    \n    # 2. Warm Fill Area Light from front right (brings out metal texture/paint quality)\n    fill_data = bpy.data.lights.new(name=\"Fill_Light_Data\", type='AREA')\n    fill_obj = bpy.data.objects.new(name=\"Fill_Light\", object_data=fill_data)\n    bpy.context.collection.objects.link(fill_obj)\n    fill_obj.location = (1.5, -1.5, 0.8)\n    fill_data.size = 2.0\n    fill_data.energy = 20.0\n    fill_data.color = (1.0, 0.90, 0.80)\n    \n    # Constrain illumination targets\n    for light in [rim_obj, fill_obj]:\n        tt = light.constraints.new(type='TRACK_TO')\n        tt.target = target_empty\n        tt.track_axis = 'TRACK_NEGATIVE_Z'\n        tt.up_axis = 'UP_Y'\n        \n    # Ambient World night lighting\n    world = bpy.context.scene.world\n    world.use_nodes = True\n    bg = world.node_tree.nodes.get(\"Background\")\n    if bg:\n        bg.inputs['Color'].default_value = (0.004, 0.005, 0.010, 1.0) # Saturated deep dark blue\n        bg.inputs['Strength'].default_value = 0.5\n\ndef setup_camera():\n    cam_data = bpy.data.cameras.new(name=\"Product_Camera_Data\")\n    cam_obj = bpy.data.objects.new(name=\"Product_Camera\", object_data=cam_data)\n    bpy.context.collection.objects.link(cam_obj)\n    \n    # Cinematic studio setup parameters\n    cam_obj.location = (0.06, -2.1, 0.75)\n    cam_data.lens = 75 # Pro portrait-level 75mm lens compression\n    \n    bpy.context.scene.camera = cam_obj\n    \n    target = bpy.data.objects.get(\"Target_Empty\")\n    if target:\n        tt = cam_obj.constraints.new(type='TRACK_TO')\n        tt.target = target\n        tt.track_axis = 'TRACK_NEGATIVE_Z'\n        tt.up_axis = 'UP_Y'\n        \n    # Cinematic depth of field (DoF) focusing directly on the lantern center\n    cam_data.dof.use_dof = True\n    cam_data.dof.focus_object = target\n    cam_data.dof.aperture_fstop = 3.2\n\n# -----------------------------------------------------------------------------\n# Compilation Execution\n# -----------------------------------------------------------------------------\ndef configure_render():\n    scene = bpy.context.scene\n    scene.render.engine = 'CYCLES'\n    scene.cycles.device = 'GPU'\n    \n    # Modern AgX dynamic response curves for optimal glowing embers range\n    scene.view_settings.view_transform = 'AgX'\n    scene.view_settings.look = 'Medium High Contrast'\n    \n    scene.render.resolution_x = 1536\n    scene.render.resolution_y = 1536\n\ndef main():\n    clear_scene()\n    assemble_lantern()\n    build_floor()\n    setup_lighting()\n    setup_camera()\n    configure_render()\n\nif __name__ == \"__main__\":\n    main()\n```", "tool_calls": [], "tokens_in": 789, "tokens_out": 23885, "cost_usd": 0.2161485, "cached_tokens": 0, "finish_reason": "stop"}, "error": null}
{"ts": "2026-07-19T16:47:01.944123+00:00", "type": "assistant", "text": "```python\nimport bpy\nimport math\n\n# -----------------------------------------------------------------------------\n# Clean Scene Setup\n# -----------------------------------------------------------------------------\ndef clear_scene():\n    bpy.ops.object.select_all(action='SELECT')\n    bpy.ops.object.delete(use_global=False)\n    \n    # Remove any leftover materials and lights\n    for mat in bpy.data.materials:\n        bpy.data.materials.remove(mat)\n    for light in bpy.data.lights:\n        bpy.data.lights.remove(light)\n    for cam in bpy.data.cameras:\n        bpy.data.cameras.remove(cam)\n\n# -----------------------------------------------------------------------------\n# Material Creation Helpers\n# -----------------------------------------------------------------------------\ndef create_paint_material():\n    mat = bpy.data.materials.new(name=\"Lantern_Paint\")\n    mat.use_nodes = True\n    nodes = mat.node_tree.nodes\n    nodes.clear()\n    \n    bsdf = nodes.new(type='ShaderNodeBsdfPrincipled')\n    bsdf.inputs['Base Color'].default_value = (0.28, 0.02, 0.02, 1.0) # Rich vintage crimson burgundy\n    bsdf.inputs['Roughness'].default_value = 0.22\n    \n    if 'Coat Weight' in bsdf.inputs:\n        bsdf.inputs['Coat Weight'].default_value = 0.5\n        bsdf.inputs['Coat Roughness'].default_value = 0.1\n    \n    # Soft porcelain/paint surface wave look\n    tex_noise = nodes.new(type='ShaderNodeTexNoise')\n    tex_noise.inputs['Scale'].default_value = 12.0\n    tex_noise.inputs['Detail'].default_value = 2.0\n    \n    bump = nodes.new(type='ShaderNodeBump')\n    bump.inputs['Strength'].default_value = 0.02\n    bump.inputs['Distance'].default_value = 0.05\n    \n    output = nodes.new(type='ShaderNodeOutputMaterial')\n    mat.node_tree.links.new(tex_noise.outputs['Factor'], bump.inputs['Height'])\n    mat.node_tree.links.new(bump.outputs['Normal'], bsdf.inputs['Normal'])\n    mat.node_tree.links.new(bsdf.outputs['BSDF'], output.inputs['Surface'])\n    return mat\n\ndef create_brass_material():\n    mat = bpy.data.materials.new(name=\"Lantern_Brass\")\n    mat.use_nodes = True\n    nodes = mat.node_tree.nodes\n    nodes.clear()\n    \n    bsdf = nodes.new(type='ShaderNodeBsdfPrincipled')\n    bsdf.inputs['Base Color'].default_value = (0.58, 0.39, 0.16, 1.0) # Antique Brass/Bronze\n    bsdf.inputs['Metallic'].default_value = 1.0\n    bsdf.inputs['Roughness'].default_value = 0.28\n    \n    tex_noise = nodes.new(type='ShaderNodeTexNoise')\n    tex_noise.inputs['Scale'].default_value = 110.0\n    tex_noise.inputs['Detail'].default_value = 6.0\n    \n    bump = nodes.new(type='ShaderNodeBump')\n    bump.inputs['Strength'].default_value = 0.04\n    bump.inputs['Distance'].default_value = 0.05\n    \n    output = nodes.new(type='ShaderNodeOutputMaterial')\n    mat.node_tree.links.new(tex_noise.outputs['Factor'], bump.inputs['Height'])\n    mat.node_tree.links.new(bump.outputs['Normal'], bsdf.inputs['Normal'])\n    mat.node_tree.links.new(bsdf.outputs['BSDF'], output.inputs['Surface'])\n    return mat\n\ndef create_glass_material():\n    mat = bpy.data.materials.new(name=\"Lantern_Glass\")\n    mat.use_nodes = True\n    nodes = mat.node_tree.nodes\n    nodes.clear()\n    \n    bsdf = nodes.new(type='ShaderNodeBsdfPrincipled')\n    bsdf.inputs['Base Color'].default_value = (0.97, 0.99, 1.0, 1.0)\n    bsdf.inputs['Roughness'].default_value = 0.01\n    bsdf.inputs['IOR'].default_value = 1.5\n    \n    if 'Transmission Weight' in bsdf.inputs:\n        bsdf.inputs['Transmission Weight'].default_value = 1.0\n    else:\n        bsdf.inputs['Transmission'].default_value = 1.0\n        \n    output = nodes.new(type='ShaderNodeOutputMaterial')\n    mat.node_tree.links.new(bsdf.outputs['BSDF'], output.inputs['Surface'])\n    return mat\n\ndef create_glow_material():\n    mat = bpy.data.materials.new(name=\"Lantern_Glow\")\n    mat.use_nodes = True\n    nodes = mat.node_tree.nodes\n    nodes.clear()\n    \n    bsdf = nodes.new(type='ShaderNodeBsdfPrincipled')\n    bsdf.inputs['Base Color'].default_value = (1.0, 0.62, 0.15, 1.0)\n    \n    if 'Emission Color' in bsdf.inputs:\n        bsdf.inputs['Emission Color'].default_value = (1.0, 0.42, 0.05, 1.0)\n        bsdf.inputs['Emission Strength'].default_value = 25.0\n    else:\n        bsdf.inputs['Emission'].default_value = (1.0, 0.42, 0.05, 1.0)\n        bsdf.inputs['Emission Strength'].default_value = 25.0\n        \n    output = nodes.new(type='ShaderNodeOutputMaterial')\n    mat.node_tree.links.new(bsdf.outputs['BSDF'], output.inputs['Surface'])\n    return mat\n\ndef create_floor_material():\n    mat = bpy.data.materials.new(name=\"Floor_Slate\")\n    mat.use_nodes = True\n    nodes = mat.node_tree.nodes\n    nodes.clear()\n    \n    bsdf = nodes.new(type='ShaderNodeBsdfPrincipled')\n    bsdf.inputs['Base Color'].default_value = (0.04, 0.042, 0.045, 1.0) # Dark rich slate\n    bsdf.inputs['Roughness'].default_value = 0.45\n    \n    tex_noise = nodes.new(type='ShaderNodeTexNoise')\n    tex_noise.inputs['Scale'].default_value = 30.0\n    tex_noise.inputs['Detail'].default_value = 8.0\n    tex_noise.inputs['Roughness'].default_value = 0.65\n    \n    bump = nodes.new(type='ShaderNodeBump')\n    bump.inputs['Strength'].default_value = 0.12\n    bump.inputs['Distance'].default_value = 0.02\n    \n    output = nodes.new(type='ShaderNodeOutputMaterial')\n    mat.node_tree.links.new(tex_noise.outputs['Factor'], bump.inputs['Height'])\n    mat.node_tree.links.new(bump.outputs['Normal'], bsdf.inputs['Normal'])\n    mat.node_tree.links.new(bsdf.outputs['BSDF'], output.inputs['Surface'])\n    return mat\n\n# -----------------------------------------------------------------------------\n# Modeling Helpers\n# -----------------------------------------------------------------------------\ndef safe_join_objects(objects, active_obj):\n    bpy.ops.object.select_all(action='DESELECT')\n    for obj in objects:\n        obj.select_set(True)\n    bpy.context.view_layer.objects.active = active_obj\n    bpy.ops.object.join()\n    return active_obj\n\ndef add_bevel_modifier(obj, width=0.005, segments=3):\n    bev = obj.modifiers.new(name=\"Bevel\", type='BEVEL')\n    bev.width = width\n    bev.segments = segments\n    bev.limit_method = 'ANGLE'\n    bev.angle_limit = 0.52 # ~30 deg\n    return bev\n\ndef create_bezier_spline(curve_data, points_coords_handles):\n    spline = curve_data.splines.new(type='BEZIER')\n    num_to_add = len(points_coords_handles) - 1\n    if num_to_add > 0:\n        spline.bezier_points.add(num_to_add)\n        \n    for idx, data in enumerate(points_coords_handles):\n        p = spline.bezier_points[idx]\n        p.co = data['co']\n        p.handle_left = data['hl']\n        p.handle_right = data['hr']\n\n# -----------------------------------------------------------------------------\n# Lantern Component Builders\n# -----------------------------------------------------------------------------\ndef build_lantern_base(paint_mat, brass_mat):\n    parts = []\n    \n    # Bottom plate rim\n    bpy.ops.mesh.primitive_cylinder_add(vertices=64, radius=0.45, depth=0.02, location=(0,0,0.01))\n    p1 = bpy.context.active_object\n    parts.append(p1)\n    \n    # Main tank body\n    bpy.ops.mesh.primitive_cylinder_add(vertices=64, radius=0.43, depth=0.16, location=(0,0,0.1))\n    p2 = bpy.context.active_object\n    parts.append(p2)\n    \n    # Upper collar rim\n    bpy.ops.mesh.primitive_cylinder_add(vertices=64, radius=0.26, depth=0.03, location=(0,0,0.195))\n    p3 = bpy.context.active_object\n    parts.append(p3)\n\n    # Burner neck collar\n    bpy.ops.mesh.primitive_cylinder_add(vertices=64, radius=0.16, depth=0.05, location=(0,0,0.235))\n    p4 = bpy.context.active_object\n    parts.append(p4)\n    \n    base_obj = safe_join_objects(parts, p2)\n    base_obj.name = \"Lantern_Base\"\n    base_obj.data.materials.append(paint_mat)\n    \n    bpy.ops.object.shade_smooth()\n    add_bevel_modifier(base_obj, width=0.005, segments=3)\n    \n    # Add beautiful brass fuel filler cap on the side\n    bpy.ops.mesh.primitive_cylinder_add(vertices=24, radius=0.042, depth=0.025, location=(0.28, 0, 0.17))\n    cap = bpy.context.active_object\n    cap.name = \"Fuel_Cap\"\n    cap.rotation_euler = (0, math.radians(16), 0)\n    cap.data.materials.append(brass_mat)\n    bpy.ops.object.shade_smooth()\n    add_bevel_modifier(cap, width=0.002, segments=2)\n    cap.parent = base_obj\n    \n    return base_obj\n\ndef build_top_cap(paint_mat):\n    parts = []\n    \n    # Base hood flange\n    bpy.ops.mesh.primitive_cylinder_add(vertices=64, radius=0.25, depth=0.02, location=(0,0,0.76))\n    p1 = bpy.context.active_object\n    parts.append(p1)\n    \n    # Conical ventilation housing\n    bpy.ops.mesh.primitive_cone_add(vertices=64, radius1=0.25, radius2=0.15, depth=0.08, location=(0,0,0.81))\n    p2 = bpy.context.active_object\n    parts.append(p2)\n    \n    # Vent spacers\n    bpy.ops.mesh.primitive_cylinder_add(vertices=64, radius=0.12, depth=0.02, location=(0,0,0.86))\n    p3 = bpy.context.active_object\n    parts.append(p3)\n\n    # Secondary cap / heat shield dome\n    bpy.ops.mesh.primitive_cone_add(vertices=64, radius1=0.14, radius2=0.08, depth=0.05, location=(0,0,0.895))\n    p4 = bpy.context.active_object\n    parts.append(p4)\n    \n    # Top crown finial\n    bpy.ops.mesh.primitive_cylinder_add(vertices=24, radius=0.04, depth=0.03, location=(0,0,0.935))\n    p5 = bpy.context.active_object\n    parts.append(p5)\n    \n    top_obj = safe_join_objects(parts, p2)\n    top_obj.name = \"Lantern_Top\"\n    top_obj.data.materials.append(paint_mat)\n    \n    bpy.ops.object.shade_smooth()\n    add_bevel_modifier(top_obj, width=0.004, segments=3)\n    \n    return top_obj\n\ndef build_glass_globe(glass_mat):\n    bpy.ops.mesh.primitive_uv_sphere_add(segments=48, ring_count=32, radius=1.0, location=(0,0,0.51))\n    glass = bpy.context.active_object\n    glass.name = \"Lantern_Glass\"\n    \n    # Shape into barrel/pear shape\n    glass.scale = (0.22, 0.22, 0.24)\n    bpy.ops.object.transform_apply(scale=True)\n    \n    glass.data.materials.append(glass_mat)\n    bpy.ops.object.shade_smooth()\n    \n    # Add physical glass solidify depth\n    solid = glass.modifiers.new(name=\"Solidify\", type='SOLIDIFY')\n    solid.thickness = 0.008\n    \n    return glass\n\ndef build_glow_core(glow_mat):\n    # Flame/mantle mesh core\n    bpy.ops.mesh.primitive_uv_sphere_add(segments=24, ring_count=16, radius=1.0, location=(0,0,0.48))\n    core = bpy.context.active_object\n    core.name = \"Lantern_Glow_Core\"\n    core.scale = (0.05, 0.05, 0.12)\n    bpy.ops.object.transform_apply(scale=True)\n    \n    core.data.materials.append(glow_mat)\n    bpy.ops.object.shade_smooth()\n    \n    # Prevent the geometry core from blocking physical lights inside\n    core.cycles.cast_shadow = False\n    \n    # Real point light matches exact coordinates\n    light_data = bpy.data.lights.new(name=\"Lantern_Light_Data\", type='POINT')\n    light_obj = bpy.data.objects.new(name=\"Lantern_Light\", object_data=light_data)\n    bpy.context.collection.objects.link(light_obj)\n    \n    light_obj.location = (0, 0, 0.48)\n    light_data.energy = 60.0\n    light_data.color = (1.0, 0.55, 0.14) # Ultra-warm fire glow\n    light_data.shadow_soft_size = 0.04   # Soft, beautiful shadows\n    \n    return core, light_obj\n\ndef build_side_struts(brass_mat):\n    curve_data = bpy.data.curves.new(name=\"Side_Strut_Curve\", type='CURVE')\n    curve_data.dimensions = '3D'\n    \n    coords = [\n        {'co': (0.36, 0.0, 0.16), 'hl': (0.36, 0.0, 0.1),  'hr': (0.38, 0.0, 0.25)},\n        {'co': (0.41, 0.0, 0.48), 'hl': (0.41, 0.0, 0.38), 'hr': (0.41, 0.0, 0.60)},\n        {'co': (0.21, 0.0, 0.76), 'hl': (0.25, 0.0, 0.73), 'hr': (0.18, 0.0, 0.78)}\n    ]\n    \n    create_bezier_spline(curve_data, coords)\n    \n    curve_data.bevel_depth = 0.024\n    curve_data.bevel_resolution = 6\n    \n    obj = bpy.data.objects.new(name=\"Side_Struts\", object_data=curve_data)\n    bpy.context.collection.objects.link(obj)\n    \n    obj.data.materials.append(brass_mat)\n    \n    # Symmetric mirror\n    mirror = obj.modifiers.new(name=\"Mirror\", type='MIRROR')\n    mirror.use_axis[0] = True\n    \n    return obj\n\ndef build_guard_wires(brass_mat):\n    parts = []\n    \n    # Lower protection ring loop\n    bpy.ops.mesh.primitive_torus_add(align='WORLD', location=(0, 0, 0.44), \n                                     major_radius=0.26, minor_radius=0.006, \n                                     major_segments=48, minor_segments=12)\n    t1 = bpy.context.active_object\n    parts.append(t1)\n    \n    # Upper protection ring loop\n    bpy.ops.mesh.primitive_torus_add(align='WORLD', location=(0, 0, 0.58), \n                                     major_radius=0.24, minor_radius=0.006, \n                                     major_segments=48, minor_segments=12)\n    t2 = bpy.context.active_object\n    parts.append(t2)\n    \n    # Quad-spaced vertical lines (wires)\n    angles = [math.radians(45), math.radians(135), math.radians(225), math.radians(315)]\n    for ang in angles:\n        x = math.cos(ang) * 0.24\n        y = math.sin(ang) * 0.24\n        bpy.ops.mesh.primitive_cylinder_add(vertices=12, radius=0.005, depth=0.55, location=(x, y, 0.48))\n        v_wire = bpy.context.active_object\n        parts.append(v_wire)\n        \n    wires_obj = safe_join_objects(parts, t1)\n    wires_obj.name = \"Guard_Wires\"\n    wires_obj.data.materials.append(brass_mat)\n    bpy.ops.object.shade_smooth()\n    \n    return wires_obj\n\ndef build_handle(brass_mat):\n    curve_data = bpy.data.curves.new(name=\"Handle_Curve\", type='CURVE')\n    curve_data.dimensions = '3D'\n    \n    # Sweeping metal wire handle\n    coords = [\n        {'co': (-0.21, -0.02, 0.76), 'hl': (-0.21, -0.02, 0.70), 'hr': (-0.21, -0.02, 0.95)},\n        {'co': (0.0, -0.06, 1.34),   'hl': (-0.12, -0.05, 1.34), 'hr': (0.12, -0.05, 1.34)},\n        {'co': (0.21, -0.02, 0.76),  'hl': (0.21, -0.02, 0.95),  'hr': (0.21, -0.02, 0.70)}\n    ]\n    \n    create_bezier_spline(curve_data, coords)\n    \n    curve_data.bevel_depth = 0.012\n    curve_data.bevel_resolution = 4\n    \n    obj = bpy.data.objects.new(name=\"Bail_Handle\", object_data=curve_data)\n    bpy.context.collection.objects.link(obj)\n    \n    obj.data.materials.append(brass_mat)\n    return obj\n\n# -----------------------------------------------------------------------------\n# World, Scene and Camera Presentation Architecture\n# -----------------------------------------------------------------------------\ndef assemble_lantern():\n    paint_mat = create_paint_material()\n    brass_mat = create_brass_material()\n    glass_mat = create_glass_material()\n    glow_mat = create_glow_material()\n    \n    # Main parent assembly empty\n    bpy.ops.object.empty_add(type='PLAIN_AXES', location=(0, 0, 0))\n    lantern_parent = bpy.context.active_object\n    lantern_parent.name = \"Lantern_Hero_Prop\"\n    \n    # Component builds\n    base = build_lantern_base(paint_mat, brass_mat)\n    top = build_top_cap(paint_mat)\n    glass = build_glass_globe(glass_mat)\n    core, light = build_glow_core(glow_mat)\n    struts = build_side_struts(brass_mat)\n    wires = build_guard_wires(brass_mat)\n    handle = build_handle(brass_mat)\n    \n    # Hierarchy assignment\n    parts = [base, top, glass, core, light, struts, wires, handle]\n    for obj in parts:\n        obj.parent = lantern_parent\n        \n    # Rotate slightly to break strict front symmetry and showcase layout\n    lantern_parent.rotation_euler = (0, 0, math.radians(22))\n    \n    return lantern_parent\n\ndef build_floor():\n    # Large beautiful ground table plane\n    bpy.ops.mesh.primitive_plane_add(size=15.0, location=(0, 0, 0))\n    floor = bpy.context.active_object\n    floor.name = \"Floor_Ground\"\n    \n    floor_mat = create_floor_material()\n    floor.data.materials.append(floor_mat)\n    return floor\n\ndef setup_lighting():\n    # Target orientation empty\n    target_empty = bpy.data.objects.new(\"Target_Empty\", None)\n    target_empty.location = (0, 0, 0.5)\n    bpy.context.collection.objects.link(target_empty)\n    \n    # 1. Cold Rim Light from rear left (creates sleek profile outline highlights)\n    rim_data = bpy.data.lights.new(name=\"Rim_Light_Data\", type='AREA')\n    rim_obj = bpy.data.objects.new(name=\"Rim_Light\", object_data=rim_data)\n    bpy.context.collection.objects.link(rim_obj)\n    rim_obj.location = (-1.8, 1.8, 1.5)\n    rim_data.size = 1.6\n    rim_data.energy = 85.0\n    rim_data.color = (0.55, 0.72, 1.0) # Sky/moonlight contrast\n    \n    # 2. Warm Fill Area Light from front right (brings out metal texture/paint quality)\n    fill_data = bpy.data.lights.new(name=\"Fill_Light_Data\", type='AREA')\n    fill_obj = bpy.data.objects.new(name=\"Fill_Light\", object_data=fill_data)\n    bpy.context.collection.objects.link(fill_obj)\n    fill_obj.location = (1.5, -1.5, 0.8)\n    fill_data.size = 2.0\n    fill_data.energy = 20.0\n    fill_data.color = (1.0, 0.90, 0.80)\n    \n    # Constrain illumination targets\n    for light in [rim_obj, fill_obj]:\n        tt = light.constraints.new(type='TRACK_TO')\n        tt.target = target_empty\n        tt.track_axis = 'TRACK_NEGATIVE_Z'\n        tt.up_axis = 'UP_Y'\n        \n    # Ambient World night lighting\n    world = bpy.context.scene.world\n    world.use_nodes = True\n    bg = world.node_tree.nodes.get(\"Background\")\n    if bg:\n        bg.inputs['Color'].default_value = (0.004, 0.005, 0.010, 1.0) # Saturated deep dark blue\n        bg.inputs['Strength'].default_value = 0.5\n\ndef setup_camera():\n    cam_data = bpy.data.cameras.new(name=\"Product_Camera_Data\")\n    cam_obj = bpy.data.objects.new(name=\"Product_Camera\", object_data=cam_data)\n    bpy.context.collection.objects.link(cam_obj)\n    \n    # Cinematic studio setup parameters\n    cam_obj.location = (0.06, -2.1, 0.75)\n    cam_data.lens = 75 # Pro portrait-level 75mm lens compression\n    \n    bpy.context.scene.camera = cam_obj\n    \n    target = bpy.data.objects.get(\"Target_Empty\")\n    if target:\n        tt = cam_obj.constraints.new(type='TRACK_TO')\n        tt.target = target\n        tt.track_axis = 'TRACK_NEGATIVE_Z'\n        tt.up_axis = 'UP_Y'\n        \n    # Cinematic depth of field (DoF) focusing directly on the lantern center\n    cam_data.dof.use_dof = True\n    cam_data.dof.focus_object = target\n    cam_data.dof.aperture_fstop = 3.2\n\n# -----------------------------------------------------------------------------\n# Compilation Execution\n# -----------------------------------------------------------------------------\ndef configure_render():\n    scene = bpy.context.scene\n    scene.render.engine = 'CYCLES'\n    scene.cycles.device = 'GPU'\n    \n    # Modern AgX dynamic response curves for optimal glowing embers range\n    scene.view_settings.view_transform = 'AgX'\n    scene.view_settings.look = 'Medium High Contrast'\n    \n    scene.render.resolution_x = 1536\n    scene.render.resolution_y = 1536\n\ndef main():\n    clear_scene()\n    assemble_lantern()\n    build_floor()\n    setup_lighting()\n    setup_camera()\n    configure_render()\n\nif __name__ == \"__main__\":\n    main()\n```"}
{"ts": "2026-07-19T16:47:44.623174+00:00", "type": "status", "status": "ok", "done_declared": false}
