{"ts": "2026-07-19T15:06:20.138075+00:00", "type": "system_prompt", "text": "You are participating in Blender-Bench, a public benchmark where AI models complete the same Blender task.\n\nYour result will be compared head-to-head with another model. Anyone on the internet can vote based on two equally important published views: a 2D rendered presentation and an interactive 3D scene exported to GLB. Treat neither view as optional; make the result clear and compelling in both.\n\nComplete the request as well as you can. The benchmark does not prescribe a workflow or visual style; use whichever Blender techniques you consider appropriate. Make the important requirements evident in the published result, save a complete scene, and present the work clearly in every requested output.\n\nThe 2D presentation is rendered by the benchmark from your saved scene using Cycles at 1536 x 1536, 64 samples, denoising enabled, and GPU acceleration when available with a CPU fallback. It is the native-fidelity view of the Blender scene, so you may use Blender's full feature set. Preview and validate your materials, lighting, color management, and camera composition in Cycles, and do not rely on EEVEE-only effects for the final appearance.\n\nThe interactive 3D view is a best-effort GLB export containing geometry, compatible materials, the contestant camera, and supported lights. Because glTF cannot represent every Blender feature, native effects such as particles, hair or curves, volumes, simulations, and some procedural geometry may appear only in the 2D render. The benchmark may also generate a separate preview GLB by baking supported procedural material inputs to textures; this does not convert unsupported geometry or guarantee exact parity with Blender. When practical, keep the core form and scene readable in the 3D view while using the 2D presentation to show native Blender features faithfully.\n\n## Harness Instructions\n\nYou are writing a single Python script for Blender 5.1 using the bpy API. The scene starts empty. Your script must build everything the user's prompt asks for.\n\nYou are building a real three-dimensional scene, and evaluators judge the whole scene and your final render side by side — an interactive 3D view and a benchmark-generated 360° camera orbit rendered in Cycles from your saved scene appear next to your presentation render, so forms that only read correctly from one angle will show. Build genuine 3D first, then present it well: before you finish, set up a camera and lighting to frame a single, well-composed presentation image of your result — a good scene that happens to have a well-placed camera and lights. The final benchmark capture overrides the scene render settings and renders in Cycles at 1536x1536, 64 samples, with denoising and GPU acceleration (CPU fallback). Preview and validate materials, lighting, color management, and composition in Cycles; do not rely on EEVEE-only effects. Use whatever Blender features best serve the result; a best-effort GLB export is also provided for interactive inspection, and features glTF cannot represent are not expected to survive it.\n\nYou get one attempt: the script runs once, headless, with no feedback and no chance to iterate, so write robust code. Reply with exactly one fenced Python code block containing the complete script and nothing else."}
{"ts": "2026-07-19T15:06:20.138075+00:00", "type": "user", "text": "## Task\n\nComplete the following Blender task:\n\n<task>\n\nAn abandoned village slowly reclaimed by nature. Weathered houses with rusted, corroded metal roofs; overgrown foliage creeping up the walls and through broken windows; moss, grass, and vines spreading across the ground and over the rooftops. Convey age, decay, and the quiet return of the wild.\n\n</task>"}
{"ts": "2026-07-19T15:07:29.621399+00:00", "type": "llm_call", "call_index": 1, "provider_type": "blenderbench.providers.openrouter.OpenRouterProvider", "started_at": "2026-07-19T15:06:20.138075+00:00", "finished_at": "2026-07-19T15:07:29.621399+00:00", "duration_s": 69.46899999998277, "request": {"messages": [{"role": "system", "content": "You are participating in Blender-Bench, a public benchmark where AI models complete the same Blender task.\n\nYour result will be compared head-to-head with another model. Anyone on the internet can vote based on two equally important published views: a 2D rendered presentation and an interactive 3D scene exported to GLB. Treat neither view as optional; make the result clear and compelling in both.\n\nComplete the request as well as you can. The benchmark does not prescribe a workflow or visual style; use whichever Blender techniques you consider appropriate. Make the important requirements evident in the published result, save a complete scene, and present the work clearly in every requested output.\n\nThe 2D presentation is rendered by the benchmark from your saved scene using Cycles at 1536 x 1536, 64 samples, denoising enabled, and GPU acceleration when available with a CPU fallback. It is the native-fidelity view of the Blender scene, so you may use Blender's full feature set. Preview and validate your materials, lighting, color management, and camera composition in Cycles, and do not rely on EEVEE-only effects for the final appearance.\n\nThe interactive 3D view is a best-effort GLB export containing geometry, compatible materials, the contestant camera, and supported lights. Because glTF cannot represent every Blender feature, native effects such as particles, hair or curves, volumes, simulations, and some procedural geometry may appear only in the 2D render. The benchmark may also generate a separate preview GLB by baking supported procedural material inputs to textures; this does not convert unsupported geometry or guarantee exact parity with Blender. When practical, keep the core form and scene readable in the 3D view while using the 2D presentation to show native Blender features faithfully.\n\n## Harness Instructions\n\nYou are writing a single Python script for Blender 5.1 using the bpy API. The scene starts empty. Your script must build everything the user's prompt asks for.\n\nYou are building a real three-dimensional scene, and evaluators judge the whole scene and your final render side by side — an interactive 3D view and a benchmark-generated 360° camera orbit rendered in Cycles from your saved scene appear next to your presentation render, so forms that only read correctly from one angle will show. Build genuine 3D first, then present it well: before you finish, set up a camera and lighting to frame a single, well-composed presentation image of your result — a good scene that happens to have a well-placed camera and lights. The final benchmark capture overrides the scene render settings and renders in Cycles at 1536x1536, 64 samples, with denoising and GPU acceleration (CPU fallback). Preview and validate materials, lighting, color management, and composition in Cycles; do not rely on EEVEE-only effects. Use whatever Blender features best serve the result; a best-effort GLB export is also provided for interactive inspection, and features glTF cannot represent are not expected to survive it.\n\nYou get one attempt: the script runs once, headless, with no feedback and no chance to iterate, so write robust code. Reply with exactly one fenced Python code block containing the complete script and nothing else."}, {"role": "user", "content": "## Task\n\nComplete the following Blender task:\n\n<task>\n\nAn abandoned village slowly reclaimed by nature. Weathered houses with rusted, corroded metal roofs; overgrown foliage creeping up the walls and through broken windows; moss, grass, and vines spreading across the ground and over the rooftops. Convey age, decay, and the quiet return of the wild.\n\n</task>"}], "tools": []}, "provider_attempts": [{"provider": "openrouter", "attempt": 1, "started_at": "2026-07-19T15:06:20.138075+00:00", "finished_at": "2026-07-19T15:07:29.620398+00:00", "duration_s": 69.46899999998277, "request": {"method": "POST", "url": "https://openrouter.ai/api/v1/chat/completions", "headers": {"host": "openrouter.ai", "accept": "*/*", "accept-encoding": "gzip, deflate", "connection": "keep-alive", "user-agent": "python-httpx/0.28.1", "authorization": "[REDACTED]", "content-length": "3956", "content-type": "application/json"}, "body": "{\"model\":\"anthropic/claude-sonnet-5\",\"messages\":[{\"role\":\"system\",\"content\":[{\"type\":\"text\",\"text\":\"You are participating in Blender-Bench, a public benchmark where AI models complete the same Blender task.\\n\\nYour result will be compared head-to-head with another model. Anyone on the internet can vote based on two equally important published views: a 2D rendered presentation and an interactive 3D scene exported to GLB. Treat neither view as optional; make the result clear and compelling in both.\\n\\nComplete the request as well as you can. The benchmark does not prescribe a workflow or visual style; use whichever Blender techniques you consider appropriate. Make the important requirements evident in the published result, save a complete scene, and present the work clearly in every requested output.\\n\\nThe 2D presentation is rendered by the benchmark from your saved scene using Cycles at 1536 x 1536, 64 samples, denoising enabled, and GPU acceleration when available with a CPU fallback. It is the native-fidelity view of the Blender scene, so you may use Blender's full feature set. 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Your script must build everything the user's prompt asks for.\\n\\nYou are building a real three-dimensional scene, and evaluators judge the whole scene and your final render side by side — an interactive 3D view and a benchmark-generated 360° camera orbit rendered in Cycles from your saved scene appear next to your presentation render, so forms that only read correctly from one angle will show. Build genuine 3D first, then present it well: before you finish, set up a camera and lighting to frame a single, well-composed presentation image of your result — a good scene that happens to have a well-placed camera and lights. The final benchmark capture overrides the scene render settings and renders in Cycles at 1536x1536, 64 samples, with denoising and GPU acceleration (CPU fallback). Preview and validate materials, lighting, color management, and composition in Cycles; do not rely on EEVEE-only effects. 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"cloudflare", "cf-ray": "a1daa16aaa30562d-MAD"}, "body": ": OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"```\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"python\\nimport bpy, random, math\\nfrom mathutils import Vector\\n\\nrandom.seed(42)\\n\\n# ---------- Cleanup ----------\\nfor o in list(bpy\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\".data.objects):\\n    bpy.data.objects.remove(o, do_unlink=True)\\nfor coll in [bpy.data.mesh\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\n: OPENROUTER PROCESSING\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"es, bpy.data.materials, bpy.data.worlds]:\\n    for b in list(coll):\\n        try:\\n            coll.remove(b)\\n        except Exception:\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\\n            pass\\n\\nscene = bpy.context.scene\\nscene.render.engine = 'CYCLES'\\ntry:\\n    scene.cycles.device =\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\" 'GPU'\\nexcept Exception:\\n    pass\\nscene.cycles.samples = 64\\nscene.view_settings.view_transform = 'A\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"gX'\\n\\n# ---------- World ----------\\nworld = bpy.data.worlds.new(\\\"World\\\")\\nscene.world = world\\nworld.use_nodes = True\\nb\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"g = world.node_tree.nodes[\\\"Background\\\"]\\nbg.inputs[0].default_value = (0.55, 0.62, 0.65, 1)\\nbg.inputs[\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"1].default_value = 1.1\\n\\ndef new_mat(name):\\n    m = bpy.data.materials.new(name)\\n    m.use_n\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"odes = True\\n    return m\\n\\ndef link(mat, out, inp):\\n    m\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"at.node_tree.links.new(out, inp)\\n\\n# ---------- Materials ----------\\ndef make_wall_mat():\\n    m = new_mat(\\\"Wall\\\")\\n    n\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"t = m.node_tree\\n    nodes = nt.nodes\\n    nodes.clear()\\n    out = nodes.new(\\\"Sh\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\n: OPENROUTER PROCESSING\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"aderNodeOutputMaterial\\\")\\n    bsdf = nodes.new(\\\"ShaderNodeBsdfPrincipled\\\")\\n    bsdf.inputs[\\\"\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"Roughness\\\"].default_value = 0.9\\n    noise = nodes.new(\\\"ShaderNodeTexNoise\\\")\\n    noise.inputs[\\\"Scale\\\"].\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"default_value = 15.0\\n    noise.inputs[\\\"Detail\\\"].default_value = 8.0\\n    colorramp = nodes.new(\\\"ShaderNod\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"eValToRGB\\\")\\n    colorramp.color_ramp.elements[0].position = 0.35\\n    colorram\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"p.color_ramp.elements[0].color = (0.25,0.22,0.18,1)\\n    colorramp.color_ramp.\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"elements[1].position = 0.65\\n    colorramp.color_ramp.elements[1].color = (0.55,0.5,0.42,1)\\n    m\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"ossnoise = nodes.new(\\\"ShaderNodeTexNoise\\\")\\n    mossnoise.inputs[\\\"Scale\\\"].default_value = 4.0\\n    mossramp = nod\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"es.new(\\\"ShaderNodeValToRGB\\\")\\n    mossramp.color_ramp.elements[0].position = 0.45\\n    mossramp.color_ramp.elements[\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"0].color = (0,0,0,1)\\n    mossramp.color_ramp.elements[1].position = 0.65\\n    mossramp.color_ramp.elements[1].color = (1\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\",1,1,1)\\n    mossgreen = nodes.new(\\\"ShaderNodeRGB\\\")\\n    mossgreen.outputs[0].default_value\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\" = (0.13,0.28,0.08,1)\\n    mixcolor = nodes.new(\\\"ShaderNodeMixRGB\\\")\\n    mixc\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"olor.inputs[\\\"Fac\\\"].default_value = 0.0\\n    bump = nodes.new(\\\"ShaderNodeBump\\\")\\n    bump.inputs[\\\"Strength\\\"].\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"default_value = 0.4\\n    link(m, noise.outputs[\\\"Fac\\\"], colorramp.inputs[\\\"Fac\\\"])\\n    link(m, colorramp.out\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"puts[\\\"Color\\\"], mixcolor.inputs[\\\"Color1\\\"])\\n    link(m, mossgreen.outputs[0], mixcolor.inputs[\\\"Color2\\\"])\\n    link(m, m\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"ossnoise.outputs[\\\"Fac\\\"], mossramp.inputs[\\\"Fac\\\"])\\n    link(m, mossramp.outputs[\\\"Color\\\"], mixcolor.inputs[\\\"\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"Fac\\\"])\\n    link(m, mixcolor.outputs[\\\"Color\\\"], bsdf.inputs[\\\"Base Color\\\"])\\n    link(m, noise.outputs[\\\"Fac\\\"], bump.inputs[\\\"\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"Height\\\"])\\n    link(m, bump.outputs[\\\"Normal\\\"], bsdf.inputs[\\\"Normal\\\"])\\n    link(m, bsdf.outputs[\\\"B\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"SDF\\\"], out.inputs[\\\"Surface\\\"])\\n    return m\\n\\ndef make_roof_mat():\\n    m = new_mat(\\\"RustedRoof\\\")\\n    nt = m.node_tree\\n    nodes = n\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"t.nodes\\n    nodes.clear()\\n    out = nodes.new(\\\"ShaderNodeOutputMaterial\\\")\\n    bsdf = nodes.new(\\\"ShaderNodeBsdfP\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\n: OPENROUTER PROCESSING\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"rincipled\\\")\\n    bsdf.inputs[\\\"Roughness\\\"].default_value = 0.55\\n    bsdf.inputs[\\\"Metallic\\\"].default_value = 0.6\\n    w\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"ave = nodes.new(\\\"ShaderNodeTexWave\\\")\\n    wave.inputs[\\\"Scale\\\"].default_value = 20.0\\n    wave.bands\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"_direction = 'X'\\n    noise = nodes.new(\\\"ShaderNodeTexNoise\\\")\\n    noise.inputs[\\\"Scale\\\"].default\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"_value = 30.0\\n    noise.inputs[\\\"Detail\\\"].default_value = 10.0\\n    ramp = nodes.new(\\\"ShaderNodeValToRGB\\\")\\n    ramp\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\".color_ramp.elements[0].position = 0.3\\n    ramp.color_ramp.elements[0].color = (0.15,0.05,0.02,1)\\n    ramp\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\".color_ramp.elements[1].position = 0.7\\n    ramp.color_ramp.elements[1].color = (0.55,0.22,0.08\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\",1)\\n    mixmetal = nodes.new(\\\"ShaderNodeMixRGB\\\")\\n    mixmetal.inputs[\\\"Color2\\\"].default_value = (0.4,0.4,\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"0.42,1)\\n    mixmetal.inputs[\\\"Fac\\\"].default_value = 0.4\\n    bump = nodes.new(\\\"ShaderNodeBump\\\")\\n    bump.inputs[\\\"Strength\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\\\"].default_value = 0.6\\n    link(m, noise.outputs[\\\"Fac\\\"], ramp.inputs[\\\"Fac\\\"])\\n    link(m, ramp.outputs[\\\"Color\\\"\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"], mixmetal.inputs[\\\"Color1\\\"])\\n    link(m, mixmetal.outputs[\\\"Color\\\"], bsdf.inputs[\\\"Base Color\\\"])\\n    link(m, wave.outputs[\\\"\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"Fac\\\"], bump.inputs[\\\"Height\\\"])\\n    link(m, bump.outputs[\\\"Normal\\\"], bsdf.inputs[\\\"Normal\\\"])\\n    link(m, \",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"ramp.outputs[\\\"Color\\\"], bsdf.inputs[\\\"Roughness\\\"])\\n    link(m, bsdf.outputs[\\\"BSDF\\\"], out.inputs[\\\"Surface\\\"])\\n    return m\\n\\ndef\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\" make_ground_mat():\\n    m = new_mat(\\\"Ground\\\")\\n    nt = m.node_tree\\n    nodes = nt.nodes\\n    nodes.clear()\\n    out = nodes.new(\\\"\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\n: OPENROUTER PROCESSING\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"ShaderNodeOutputMaterial\\\")\\n    bsdf = nodes.new(\\\"ShaderNodeBsdfPrincipled\\\")\\n    bsdf.inputs[\\\"Roughness\\\"].default_value\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\" = 0.95\\n    noise = nodes.new(\\\"ShaderNodeTexNoise\\\")\\n    noise.inputs[\\\"Scale\\\"].default_value = 8.0\\n    no\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"ise.inputs[\\\"Detail\\\"].default_value = 10.0\\n    ramp = nodes.new(\\\"ShaderNodeValToRGB\\\")\\n    ramp.color_ramp.el\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"ements[0].position = 0.3\\n    ramp.color_ramp.elements[0].color = (0.08,0.16,0.04,1)\\n    ramp.color_\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"ramp.elements[1].position = 0.7\\n    ramp.color_ramp.elements[1].color = (0.2,0.32,0.09,1)\\n    bump =\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\" nodes.new(\\\"ShaderNodeBump\\\")\\n    bump.inputs[\\\"Strength\\\"].default_value = 0.5\\n    link(m, noise.outputs[\\\"Fac\\\"], ramp.input\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"s[\\\"Fac\\\"])\\n    link(m, ramp.outputs[\\\"Color\\\"], bsdf.inputs[\\\"Base Color\\\"])\\n    link(m, noise.outputs[\\\"Fac\\\"], bump.inputs\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"[\\\"Height\\\"])\\n    link(m, bump.outputs[\\\"Normal\\\"], bsdf.inputs[\\\"Normal\\\"])\\n    link(m, bsdf.outputs[\\\"BSDF\\\"], out.inputs[\\\"\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"Surface\\\"])\\n    return m\\n\\ndef make_leaf_mat(dark=False):\\n    m = new_mat(\\\"Leaves\\\" if not\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\" dark else \\\"LeavesDark\\\")\\n    nt = m.node_tree\\n    nodes = nt.nodes\\n    nodes.clear()\\n    out = nodes.new(\\\"Sh\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"aderNodeOutputMaterial\\\")\\n    bsdf = nodes.new(\\\"ShaderNodeBsdfPrincipled\\\")\\n    bsdf.inputs[\\\"Roughness\\\"].default_value =\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\n: OPENROUTER PROCESSING\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\" 0.7\\n    base = (0.08,0.25,0.05,1) if not dark else (0.05,0.15,0.03,1)\\n    bsdf.inputs\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"[\\\"Base Color\\\"].default_value = base\\n    link(m, bsdf.outputs[\\\"BSDF\\\"], out.inputs[\\\"Surface\\\"])\\n    return m\\n\\ndef make_vine_mat():\\n    m = new_\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"mat(\\\"VineStem\\\")\\n    nt = m.node_tree\\n    nodes = nt.nodes\\n    nodes.clear()\\n    out = nodes.new(\\\"ShaderNodeOutput\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"Material\\\")\\n    bsdf = nodes.new(\\\"ShaderNodeBsdfPrincipled\\\")\\n    bsdf.inputs[\\\"Base Color\\\"].default_value = (0.15,0.\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"12,0.06,1)\\n    bsdf.inputs[\\\"Roughness\\\"].default_value = 0.85\\n    link(m, bsdf.outputs[\\\"BSDF\\\"], out.inputs[\\\"\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"Surface\\\"])\\n    return m\\n\\ndef make_wood_mat():\\n    m = new_mat(\\\"WoodDoor\\\")\\n    nt = m.node_tree\\n    nodes = nt.nodes\\n    n\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"odes.clear()\\n    out = nodes.new(\\\"ShaderNodeOutputMaterial\\\")\\n    bsdf = nodes.new(\\\"ShaderNodeBsdfPrincipled\\\")\\n    b\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"sdf.inputs[\\\"Base Color\\\"].default_value = (0.12,0.08,0.05,1)\\n    bsdf.inputs[\\\"Roughness\\\"].default_value = 0.9\\n    link(\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"m, bsdf.outputs[\\\"BSDF\\\"], out.inputs[\\\"Surface\\\"])\\n    return m\\n\\nwall_mat = make_wall_mat()\\nroof_mat = make_roof_mat()\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\\nground_mat = make_ground_mat()\\nleaf_mat = make_leaf_mat(False)\\nleaf_mat_dark = make_leaf_mat(True)\\nvine_mat = make\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"_vine_mat()\\nwood_mat = make_wood_mat()\\n\\n# ---------- Ground ----------\\nbpy.ops.mesh.primitive_plane_add(size\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"=60, location=(0,0,0))\\nground = bpy.context.object\\nground.name = \\\"Ground\\\"\\nground.data.materials.append(ground_mat)\\nmod =\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\" ground.modifiers.new(\\\"Subsurf\\\", 'SUBSURF')\\nmod.levels = 3\\nmod.render\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"_levels = 3\\ndisp = ground.modifiers.new(\\\"Disp\\\", 'DISPLACE')\\ntex = bpy.data.textures.\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"new(\\\"GroundDisp\\\", 'CLOUDS')\\ntex.noise_scale = 3.0\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\\ndisp.texture = tex\\ndisp.strength = 0.35\\n\\n# ---------- House builder ----------\\ndef build_house(loc, rot_z, w, d\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\", h, tilt=0.0):\\n    grp = []\\n    bpy.ops.mesh.primitive_cube_add(size=1, location=(loc[\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"0], loc[1], loc[2]+h/2))\\n    body = bpy.context.object\\n    body.name = \\\"HouseBody\\\"\\n    body.scale = (w/2, d/2, h/\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"2)\\n    body.rotation_euler[2] = rot_z\\n    body.rotation_euler[0] = tilt\\n    body.data.materials.append(wall_mat)\\n    bpy\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\".ops.object.shade_smooth()\\n    grp.append(body)\\n\\n    # cut some window/\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"door holes via simple boolean\\n    def cut_hole(px, py, pz, s\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"x, sy, sz):\\n        bpy.ops.mesh.primitive_cube_add(size=1, location=(px,py,pz))\\n        cutter = bpy.context.object\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\\n        cutter.scale = (sx,sy,sz)\\n        m = body.modifiers.new(\\\"Bool\\\", 'BOOLEAN')\\n        \",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"m.operation = 'DIFFERENCE'\\n        m.object = cutter\\n        bpy.context.view_layer.objects.active = body\\n        bpy.ops.object.modifier_apply(mod\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\n: OPENROUTER PROCESSING\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"ifier=m.name)\\n        bpy.data.objects.remove(cutter, do_unlink=True)\\n\\n    local_positions = [(0.0\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\", d/2, h*0.55), (0.0, -d/2, h*0.55)]\\n    for lp\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\n: OPENROUTER PROCESSING\n\n: OPENROUTER PROCESSING\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\" in local_positions:\\n        wx = loc[0] + math.cos(rot_z)*lp[0] - math.sin(rot_z)*lp[1]\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\\n        wy = loc[1] + math.sin(rot_z)*lp[0] + math.cos(rot_z)*lp[1]\\n        cut_hole(wx, wy, loc[2]+\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"lp[2], w*0.3, d*0.4, h*0.25)\\n\\n    # door\\n    dx = loc[0] + math.cos(rot_z)*0 - math.sin(rot\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"_z)*(-d/2)\\n    dy = loc[1] + math.sin(rot_z)*0 + math.cos(rot_z)*(-d/2)\\n    cut_hole(dx\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\", dy, loc[2]+h*0.2, w*0.18, d*0.4, h*0.4)\\n\\n    # roof - a\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\n: OPENROUTER PROCESSING\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\" flattened, rusted slanted box\\n    roof_h = h*0.28\\n    bpy.ops\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\".mesh.primitive_cube_add(size=1, location=(loc[0], loc[1], loc[2]+h+roof_h/2))\\n    roof = bpy.context.object\\n    roof.name\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\" = \\\"Roof\\\"\\n    roof.scale = (w/2*1.15, d/2*1.15, roof_h/2)\\n    roof.rotation_euler[2] = rot_z\\n    ro\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"of.rotation_euler[0] = tilt*1.5 + random.uniform(-0.03,0.03)\\n    roof.data.materials.append\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"(roof_mat)\\n    bpy.ops.object.shade_smooth()\\n    # slight collapse on some roofs to sell\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\" decay\\n    grp.append(roof)\\n\\n    return grp, (loc[0], loc[1], loc[2]+h)\\n\\nhouse\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"_data = [\\n    ((-6, -4, 0), 0.05, 4\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\".5, 4.0, 3.6, 0.02),\\n    ((5, -\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\n: OPENROUTER PROCESSING\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"3, 0), -0.3, 3.8, 3.6, 3.2, -0.05),\\n    ((-1, 6, 0), 0.15\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\", 5.2, 4.2, 4.0, 0.0),\\n    ((7, 5, 0), 0.4\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\", 3.5, 3.2, 2.8, 0.06),\\n]\\nroof_tops = []\\nfor loc, rot, w,\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\" d, h, tilt in house_data:\\n    grp, top = build_house(loc, rot, w, d, h, tilt)\\n    roof_tops.append((top\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\", w, d, rot))\\n\\n# ---------- Foliage helpers ----------\\ndef make_leaf_blob(loc, radius, mat,\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\" subdiv=2):\\n    bpy.ops.mesh.primitive_ico_sphere_add(radius=radius, location=loc, sub\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"divisions=subdiv)\\n    ob = bpy.context.object\\n    ob.scale = (1+random.uniform(-0.2,0.3), 1+random.uni\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"form(-0.2,0.3), 0.6+random.uniform(-0.1,0.2))\\n    ob.rotation_euler = (random.uniform(0,3\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\".14), random.uniform(0,3.14), random.uniform(0,3.14))\\n    disp = ob.modifiers.new(\\\"Disp\\\", 'DISPLACE')\\n    tex = bp\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"y.data.textures.new(\\\"LeafTex\\\", 'CLOUDS')\\n    tex.noise_scale = 0.5\\n    disp.texture = tex\\n    disp\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\".strength = radius*0.4\\n    ob.data.materials.append(mat)\\n    bpy.ops.object.shade_smooth()\\n    return ob\\n\\n# scatt\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"ered bushes / overgrowth around bases and roofs\\nfor loc, rot, w, d, h, tilt in house_data:\\n    for i in range(random.randint(4\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\",7)):\\n        ang = random.uniform(0,2*3.14159)\\n        dist = random.uniform(w*\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"0.4, w*0.9)\\n        bx = loc[0] + math.cos(ang)*dist\\n        by = loc[1] + math.sin(ang)*\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\n: OPENROUTER PROCESSING\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"dist\\n        make_leaf_blob((bx,by, random.uniform(0.3,0.9)), random.uniform(\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"0.5,1.1),\\n                        random.choice([leaf_mat, leaf_mat_dark]))\\n\\n# moss/leaf\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\n: OPENROUTER PROCESSING\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\" blobs on rooftops\\nfor top, w, d, rot in roof_tops:\\n    for i in range(random.randint(3,6)):\\n        lx = random.uniform(-w*0.4\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\n: OPENROUTER PROCESSING\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\", w*0.4)\\n        ly = random.uniform(-d*0.4, d*0.4)\\n        wx = top[0] + math.cos(rot)*lx - math.sin\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"(rot)*ly\\n        wy = top[1] + math.sin(rot)*lx + math.cos(rot)*ly\\n        make_leaf_blob((wx, wy, top[2]+\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"0.3), random.uniform(0.35,0.7), leaf_mat_dark, subdiv=1)\\n\\n# ----------\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\" Vines using curves ----------\\ndef make_vine(base, height, mat,\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\n: OPENROUTER PROCESSING\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\" sway=0.4):\\n    curve = bpy.data.curves.new(\\\"Vine\\\", 'CURVE')\\n    curve.dimensions\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\" = '3D'\\n    spline = curve.splines.new('NURBS')\\n    n_pts = 8\\n    spline.points.\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"add(n_pts-1)\\n    for i in range(n_pts):\\n        t = i/(n_pts-1)\\n        x = base[0] + math.\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"sin(t*4+random.uniform(0,3))*sway*t\\n        y = base[1] + math.cos(t*3+random.uniform(0\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\n: OPENROUTER PROCESSING\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\",3))*sway*t*0.6\\n        z = base[2] + height*t\\n        spline.points[i].co = (x,y,z,1)\\n    spline.use_end\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"point_u = True\\n    curve.bevel_depth = 0.03\\n    curve.bevel_resolution = 3\\n    \",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"ob = bpy.data.objects.new(\\\"VineObj\\\", curve)\\n    bpy.context.collection.objects.link(ob)\\n    ob.data.materials.append(mat)\\n    # small leaves\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\" along vine\\n    for i in range(6):\\n        t = random.uniform(0.1,1.0)\\n        x = base\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\n: OPENROUTER PROCESSING\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"[0] + math.sin(t*4)*sway*t\\n        y = base[1] + math.cos(t*3)*sway*t*0.6\\n        z = base[2] + height*t\\n        make_\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"leaf_blob((x,y,z), random.uniform(0.15,0.3), leaf_mat, subdiv=1)\\n    return ob\\n\\nfor loc, rot, w, d, h, til\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"t in house_data:\\n    for i in range(random.randint(3,5)):\\n        wall_side = random.choice([1,-1])\\n        off\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"set = random.uniform(-w*0.4, w*0.4)\\n        vx = loc[0] + math.cos(rot)\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"*offset + math.sin(rot)*wall_side*d/2*0.98\\n        vy = loc[1] + math.sin(rot)*offset - math.cos(rot)*\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"wall_side*d/2*0.98\\n        make_vine((vx, vy, 0.1), h*random.uniform(0.7,1.1), vine_mat)\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\\n\\n# ---------- Grass field (particle-less, using mesh instancing via\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\" geometry-lite approach) ----------\\ngrass_mat = new_mat(\\\"Grass\\\")\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\\nnt = grass_mat.node_tree\\nnodes = nt.nodes\\nnodes.clear()\\nout = nodes.new(\\\"ShaderNodeOutputMaterial\\\")\\nbsdf = n\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"odes.new(\\\"ShaderNodeBsdfPrincipled\\\")\\nbsdf.inputs[\\\"Base Color\\\"].default_value = (0.12,0.3,0.06\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\",1)\\nbsdf.inputs[\\\"Roughness\\\"].default_value = 0.8\\nlink(grass_mat, bsdf.outputs[\\\"BSDF\\\"], out.inputs[\\\"Surface\\\"])\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\\n\\nbpy.ops.mesh.primitive_plane_add(size=1)\\ngrass_blade = bpy.context.object\\ngrass_blade.name = \\\"GrassBlade\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\\\"\\nbpy.ops.object.mode_set(mode='EDIT')\\nbpy.ops.mesh.select_all(action='DESELECT')\\nbp\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"y.ops.object.mode_set(mode='OBJECT')\\ngrass_blade.scale = (0.05, 0.4, 1)\\ngrass_blade.data.materials.append(gr\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"ass_mat)\\ngrass_blade.hide_render = True\\ngrass_blade.hide_viewport = True\\n\\n# use particle system on ground for\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\" grass\\npsys = ground.modifiers.new(\\\"GrassParticles\\\", 'PARTICLE_SYSTEM')\\npsett\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"ings = psys.particle_system.settings\\npsettings.type = 'HAIR'\\npsettings.count = 8000\\npsettings.hair\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"_length = 0.35\\npsettings.render_type = 'OBJECT'\\npsettings.instance_object = grass_blade\\npsettings\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\n: OPENROUTER PROCESSING\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\".use_advanced_hair = True\\npsettings.child_type = 'INTERP\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"OLATED'\\npsettings.rendered_child_count = 20\\npsettings.roughness_endp\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"oint = 0.3\\npsettings.roughness_1 = 0.3\\npsettings.particle_size = 0.6\\npsettings.size_random = 0.5\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\\n\\n# ---------- Camera ----------\\ncam_data = bpy.data.cameras.new(\\\"Camera\\\")\\ncam_data.lens = 32\\ncam = bpy.\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"data.objects.new(\\\"Camera\\\", cam_data)\\nbpy.context.collection.objects.link(cam)\\ncam.location = (13, -14\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\", 8.5)\\ndirection = Vector((0,1,0)) - cam.location\\ntarget = Vector((0,1,2\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"))\\nlook = target - cam.location\\nrot_quat = look.to_track_quat('-\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"Z','Y')\\ncam.rotation_euler = rot_quat.to_euler()\\nscene.camera = cam\\n\\n# ---------- Lighting ----------\\nsun_\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\n: OPENROUTER PROCESSING\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"data = bpy.data.lights.new(\\\"Sun\\\", 'SUN')\\nsun_data.energy = 3.2\\nsun_data.angle = 0.15\\nsun = bpy.data.objects.new\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"(\\\"Sun\\\", sun_data)\\nsun.rotation_euler = (math.radians(55), 0, math.radians(35))\\nbpy.context.collection.objects.link(\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"sun)\\n\\nfill_data = bpy.data.lights.new(\\\"Fill\\\", 'AREA')\\nfill_data.energy = 200\\nfill_data.size = 10\\nfill = bp\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"y.data.objects.new(\\\"Fill\\\", fill_data)\\nfill.location = (-10, 8, 8)\\nfill.rotation_euler = (math.radians(60\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"), 0, math.radians(-120))\\nbpy.context.collection.objects.link(fill)\\n\\n# ---------- Save ----------\\nimport os\\nout\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"path = os.path.join(os.getcwd(), \\\"abandoned_village.blend\\\")\\ntry:\\n    bpy.ops.wm.save_as_m\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"ainfile(filepath=outpath)\\nexcept Exception as e:\\n    print(\\\"Save failed:\\\", e)\\n```\",\"role\":\"assistant\"},\"finish_reason\":null,\"native_finish_reason\":null}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\",\"role\":\"assistant\"},\"finish_reason\":\"stop\",\"native_finish_reason\":\"end_turn\"}]}\n\ndata: {\"id\":\"gen-1784473591-hhtPR8tLXCAUE5x8V0CC\",\"object\":\"chat.completion.chunk\",\"created\":1784473591,\"model\":\"anthropic/claude-sonnet-5\",\"provider\":\"Amazon Bedrock\",\"service_tier\":\"default\",\"choices\":[{\"index\":0,\"delta\":{\"content\":\"\",\"role\":\"assistant\"},\"finish_reason\":\"stop\",\"native_finish_reason\":\"end_turn\"}],\"usage\":{\"prompt_tokens\":1133,\"completion_tokens\":7809,\"total_tokens\":8942,\"cost\":0.0809215,\"is_byok\":false,\"prompt_tokens_details\":{\"cached_tokens\":0,\"cache_write_tokens\":1131,\"audio_tokens\":0,\"video_tokens\":0},\"cache_creation\":{\"ephemeral_5m_input_tokens\":1131,\"ephemeral_1h_input_tokens\":0},\"cost_details\":{\"upstream_inference_cost\":0.0809215,\"upstream_inference_prompt_cost\":0.0028315,\"upstream_inference_completions_cost\":0.07809},\"completion_tokens_details\":{\"reasoning_tokens\":0,\"image_tokens\":0,\"audio_tokens\":0}}}\n\ndata: [DONE]", "body_sha256": "5e6be14a64e50ff6586f9c0e78110b1910907f6700e92d13097817d9b757e78d"}, "error": null}], "response": {"text": "```python\nimport bpy, random, math\nfrom mathutils import Vector\n\nrandom.seed(42)\n\n# ---------- Cleanup ----------\nfor o in list(bpy.data.objects):\n    bpy.data.objects.remove(o, do_unlink=True)\nfor coll in [bpy.data.meshes, bpy.data.materials, bpy.data.worlds]:\n    for b in list(coll):\n        try:\n            coll.remove(b)\n        except Exception:\n            pass\n\nscene = bpy.context.scene\nscene.render.engine = 'CYCLES'\ntry:\n    scene.cycles.device = 'GPU'\nexcept Exception:\n    pass\nscene.cycles.samples = 64\nscene.view_settings.view_transform = 'AgX'\n\n# ---------- World ----------\nworld = bpy.data.worlds.new(\"World\")\nscene.world = world\nworld.use_nodes = True\nbg = world.node_tree.nodes[\"Background\"]\nbg.inputs[0].default_value = (0.55, 0.62, 0.65, 1)\nbg.inputs[1].default_value = 1.1\n\ndef new_mat(name):\n    m = bpy.data.materials.new(name)\n    m.use_nodes = True\n    return m\n\ndef link(mat, out, inp):\n    mat.node_tree.links.new(out, inp)\n\n# ---------- Materials ----------\ndef make_wall_mat():\n    m = new_mat(\"Wall\")\n    nt = m.node_tree\n    nodes = nt.nodes\n    nodes.clear()\n    out = nodes.new(\"ShaderNodeOutputMaterial\")\n    bsdf = nodes.new(\"ShaderNodeBsdfPrincipled\")\n    bsdf.inputs[\"Roughness\"].default_value = 0.9\n    noise = nodes.new(\"ShaderNodeTexNoise\")\n    noise.inputs[\"Scale\"].default_value = 15.0\n    noise.inputs[\"Detail\"].default_value = 8.0\n    colorramp = nodes.new(\"ShaderNodeValToRGB\")\n    colorramp.color_ramp.elements[0].position = 0.35\n    colorramp.color_ramp.elements[0].color = (0.25,0.22,0.18,1)\n    colorramp.color_ramp.elements[1].position = 0.65\n    colorramp.color_ramp.elements[1].color = (0.55,0.5,0.42,1)\n    mossnoise = nodes.new(\"ShaderNodeTexNoise\")\n    mossnoise.inputs[\"Scale\"].default_value = 4.0\n    mossramp = nodes.new(\"ShaderNodeValToRGB\")\n    mossramp.color_ramp.elements[0].position = 0.45\n    mossramp.color_ramp.elements[0].color = (0,0,0,1)\n    mossramp.color_ramp.elements[1].position = 0.65\n    mossramp.color_ramp.elements[1].color = (1,1,1,1)\n    mossgreen = nodes.new(\"ShaderNodeRGB\")\n    mossgreen.outputs[0].default_value = (0.13,0.28,0.08,1)\n    mixcolor = nodes.new(\"ShaderNodeMixRGB\")\n    mixcolor.inputs[\"Fac\"].default_value = 0.0\n    bump = nodes.new(\"ShaderNodeBump\")\n    bump.inputs[\"Strength\"].default_value = 0.4\n    link(m, noise.outputs[\"Fac\"], colorramp.inputs[\"Fac\"])\n    link(m, colorramp.outputs[\"Color\"], mixcolor.inputs[\"Color1\"])\n    link(m, mossgreen.outputs[0], mixcolor.inputs[\"Color2\"])\n    link(m, mossnoise.outputs[\"Fac\"], mossramp.inputs[\"Fac\"])\n    link(m, mossramp.outputs[\"Color\"], mixcolor.inputs[\"Fac\"])\n    link(m, mixcolor.outputs[\"Color\"], bsdf.inputs[\"Base Color\"])\n    link(m, noise.outputs[\"Fac\"], bump.inputs[\"Height\"])\n    link(m, bump.outputs[\"Normal\"], bsdf.inputs[\"Normal\"])\n    link(m, bsdf.outputs[\"BSDF\"], out.inputs[\"Surface\"])\n    return m\n\ndef make_roof_mat():\n    m = new_mat(\"RustedRoof\")\n    nt = m.node_tree\n    nodes = nt.nodes\n    nodes.clear()\n    out = nodes.new(\"ShaderNodeOutputMaterial\")\n    bsdf = nodes.new(\"ShaderNodeBsdfPrincipled\")\n    bsdf.inputs[\"Roughness\"].default_value = 0.55\n    bsdf.inputs[\"Metallic\"].default_value = 0.6\n    wave = nodes.new(\"ShaderNodeTexWave\")\n    wave.inputs[\"Scale\"].default_value = 20.0\n    wave.bands_direction = 'X'\n    noise = nodes.new(\"ShaderNodeTexNoise\")\n    noise.inputs[\"Scale\"].default_value = 30.0\n    noise.inputs[\"Detail\"].default_value = 10.0\n    ramp = nodes.new(\"ShaderNodeValToRGB\")\n    ramp.color_ramp.elements[0].position = 0.3\n    ramp.color_ramp.elements[0].color = (0.15,0.05,0.02,1)\n    ramp.color_ramp.elements[1].position = 0.7\n    ramp.color_ramp.elements[1].color = (0.55,0.22,0.08,1)\n    mixmetal = nodes.new(\"ShaderNodeMixRGB\")\n    mixmetal.inputs[\"Color2\"].default_value = (0.4,0.4,0.42,1)\n    mixmetal.inputs[\"Fac\"].default_value = 0.4\n    bump = nodes.new(\"ShaderNodeBump\")\n    bump.inputs[\"Strength\"].default_value = 0.6\n    link(m, noise.outputs[\"Fac\"], ramp.inputs[\"Fac\"])\n    link(m, ramp.outputs[\"Color\"], mixmetal.inputs[\"Color1\"])\n    link(m, mixmetal.outputs[\"Color\"], bsdf.inputs[\"Base Color\"])\n    link(m, wave.outputs[\"Fac\"], bump.inputs[\"Height\"])\n    link(m, bump.outputs[\"Normal\"], bsdf.inputs[\"Normal\"])\n    link(m, ramp.outputs[\"Color\"], bsdf.inputs[\"Roughness\"])\n    link(m, bsdf.outputs[\"BSDF\"], out.inputs[\"Surface\"])\n    return m\n\ndef make_ground_mat():\n    m = new_mat(\"Ground\")\n    nt = m.node_tree\n    nodes = nt.nodes\n    nodes.clear()\n    out = nodes.new(\"ShaderNodeOutputMaterial\")\n    bsdf = nodes.new(\"ShaderNodeBsdfPrincipled\")\n    bsdf.inputs[\"Roughness\"].default_value = 0.95\n    noise = nodes.new(\"ShaderNodeTexNoise\")\n    noise.inputs[\"Scale\"].default_value = 8.0\n    noise.inputs[\"Detail\"].default_value = 10.0\n    ramp = nodes.new(\"ShaderNodeValToRGB\")\n    ramp.color_ramp.elements[0].position = 0.3\n    ramp.color_ramp.elements[0].color = (0.08,0.16,0.04,1)\n    ramp.color_ramp.elements[1].position = 0.7\n    ramp.color_ramp.elements[1].color = (0.2,0.32,0.09,1)\n    bump = nodes.new(\"ShaderNodeBump\")\n    bump.inputs[\"Strength\"].default_value = 0.5\n    link(m, noise.outputs[\"Fac\"], ramp.inputs[\"Fac\"])\n    link(m, ramp.outputs[\"Color\"], bsdf.inputs[\"Base Color\"])\n    link(m, noise.outputs[\"Fac\"], bump.inputs[\"Height\"])\n    link(m, bump.outputs[\"Normal\"], bsdf.inputs[\"Normal\"])\n    link(m, bsdf.outputs[\"BSDF\"], out.inputs[\"Surface\"])\n    return m\n\ndef make_leaf_mat(dark=False):\n    m = new_mat(\"Leaves\" if not dark else \"LeavesDark\")\n    nt = m.node_tree\n    nodes = nt.nodes\n    nodes.clear()\n    out = nodes.new(\"ShaderNodeOutputMaterial\")\n    bsdf = nodes.new(\"ShaderNodeBsdfPrincipled\")\n    bsdf.inputs[\"Roughness\"].default_value = 0.7\n    base = (0.08,0.25,0.05,1) if not dark else (0.05,0.15,0.03,1)\n    bsdf.inputs[\"Base Color\"].default_value = base\n    link(m, bsdf.outputs[\"BSDF\"], out.inputs[\"Surface\"])\n    return m\n\ndef make_vine_mat():\n    m = new_mat(\"VineStem\")\n    nt = m.node_tree\n    nodes = nt.nodes\n    nodes.clear()\n    out = nodes.new(\"ShaderNodeOutputMaterial\")\n    bsdf = nodes.new(\"ShaderNodeBsdfPrincipled\")\n    bsdf.inputs[\"Base Color\"].default_value = (0.15,0.12,0.06,1)\n    bsdf.inputs[\"Roughness\"].default_value = 0.85\n    link(m, bsdf.outputs[\"BSDF\"], out.inputs[\"Surface\"])\n    return m\n\ndef make_wood_mat():\n    m = new_mat(\"WoodDoor\")\n    nt = m.node_tree\n    nodes = nt.nodes\n    nodes.clear()\n    out = nodes.new(\"ShaderNodeOutputMaterial\")\n    bsdf = nodes.new(\"ShaderNodeBsdfPrincipled\")\n    bsdf.inputs[\"Base Color\"].default_value = (0.12,0.08,0.05,1)\n    bsdf.inputs[\"Roughness\"].default_value = 0.9\n    link(m, bsdf.outputs[\"BSDF\"], out.inputs[\"Surface\"])\n    return m\n\nwall_mat = make_wall_mat()\nroof_mat = make_roof_mat()\nground_mat = make_ground_mat()\nleaf_mat = make_leaf_mat(False)\nleaf_mat_dark = make_leaf_mat(True)\nvine_mat = make_vine_mat()\nwood_mat = make_wood_mat()\n\n# ---------- Ground ----------\nbpy.ops.mesh.primitive_plane_add(size=60, location=(0,0,0))\nground = bpy.context.object\nground.name = \"Ground\"\nground.data.materials.append(ground_mat)\nmod = ground.modifiers.new(\"Subsurf\", 'SUBSURF')\nmod.levels = 3\nmod.render_levels = 3\ndisp = ground.modifiers.new(\"Disp\", 'DISPLACE')\ntex = bpy.data.textures.new(\"GroundDisp\", 'CLOUDS')\ntex.noise_scale = 3.0\ndisp.texture = tex\ndisp.strength = 0.35\n\n# ---------- House builder ----------\ndef build_house(loc, rot_z, w, d, h, tilt=0.0):\n    grp = []\n    bpy.ops.mesh.primitive_cube_add(size=1, location=(loc[0], loc[1], loc[2]+h/2))\n    body = bpy.context.object\n    body.name = \"HouseBody\"\n    body.scale = (w/2, d/2, h/2)\n    body.rotation_euler[2] = rot_z\n    body.rotation_euler[0] = tilt\n    body.data.materials.append(wall_mat)\n    bpy.ops.object.shade_smooth()\n    grp.append(body)\n\n    # cut some window/door holes via simple boolean\n    def cut_hole(px, py, pz, sx, sy, sz):\n        bpy.ops.mesh.primitive_cube_add(size=1, location=(px,py,pz))\n        cutter = bpy.context.object\n        cutter.scale = (sx,sy,sz)\n        m = body.modifiers.new(\"Bool\", 'BOOLEAN')\n        m.operation = 'DIFFERENCE'\n        m.object = cutter\n        bpy.context.view_layer.objects.active = body\n        bpy.ops.object.modifier_apply(modifier=m.name)\n        bpy.data.objects.remove(cutter, do_unlink=True)\n\n    local_positions = [(0.0, d/2, h*0.55), (0.0, -d/2, h*0.55)]\n    for lp in local_positions:\n        wx = loc[0] + math.cos(rot_z)*lp[0] - math.sin(rot_z)*lp[1]\n        wy = loc[1] + math.sin(rot_z)*lp[0] + math.cos(rot_z)*lp[1]\n        cut_hole(wx, wy, loc[2]+lp[2], w*0.3, d*0.4, h*0.25)\n\n    # door\n    dx = loc[0] + math.cos(rot_z)*0 - math.sin(rot_z)*(-d/2)\n    dy = loc[1] + math.sin(rot_z)*0 + math.cos(rot_z)*(-d/2)\n    cut_hole(dx, dy, loc[2]+h*0.2, w*0.18, d*0.4, h*0.4)\n\n    # roof - a flattened, rusted slanted box\n    roof_h = h*0.28\n    bpy.ops.mesh.primitive_cube_add(size=1, location=(loc[0], loc[1], loc[2]+h+roof_h/2))\n    roof = bpy.context.object\n    roof.name = \"Roof\"\n    roof.scale = (w/2*1.15, d/2*1.15, roof_h/2)\n    roof.rotation_euler[2] = rot_z\n    roof.rotation_euler[0] = tilt*1.5 + random.uniform(-0.03,0.03)\n    roof.data.materials.append(roof_mat)\n    bpy.ops.object.shade_smooth()\n    # slight collapse on some roofs to sell decay\n    grp.append(roof)\n\n    return grp, (loc[0], loc[1], loc[2]+h)\n\nhouse_data = [\n    ((-6, -4, 0), 0.05, 4.5, 4.0, 3.6, 0.02),\n    ((5, -3, 0), -0.3, 3.8, 3.6, 3.2, -0.05),\n    ((-1, 6, 0), 0.15, 5.2, 4.2, 4.0, 0.0),\n    ((7, 5, 0), 0.4, 3.5, 3.2, 2.8, 0.06),\n]\nroof_tops = []\nfor loc, rot, w, d, h, tilt in house_data:\n    grp, top = build_house(loc, rot, w, d, h, tilt)\n    roof_tops.append((top, w, d, rot))\n\n# ---------- Foliage helpers ----------\ndef make_leaf_blob(loc, radius, mat, subdiv=2):\n    bpy.ops.mesh.primitive_ico_sphere_add(radius=radius, location=loc, subdivisions=subdiv)\n    ob = bpy.context.object\n    ob.scale = (1+random.uniform(-0.2,0.3), 1+random.uniform(-0.2,0.3), 0.6+random.uniform(-0.1,0.2))\n    ob.rotation_euler = (random.uniform(0,3.14), random.uniform(0,3.14), random.uniform(0,3.14))\n    disp = ob.modifiers.new(\"Disp\", 'DISPLACE')\n    tex = bpy.data.textures.new(\"LeafTex\", 'CLOUDS')\n    tex.noise_scale = 0.5\n    disp.texture = tex\n    disp.strength = radius*0.4\n    ob.data.materials.append(mat)\n    bpy.ops.object.shade_smooth()\n    return ob\n\n# scattered bushes / overgrowth around bases and roofs\nfor loc, rot, w, d, h, tilt in house_data:\n    for i in range(random.randint(4,7)):\n        ang = random.uniform(0,2*3.14159)\n        dist = random.uniform(w*0.4, w*0.9)\n        bx = loc[0] + math.cos(ang)*dist\n        by = loc[1] + math.sin(ang)*dist\n        make_leaf_blob((bx,by, random.uniform(0.3,0.9)), random.uniform(0.5,1.1),\n                        random.choice([leaf_mat, leaf_mat_dark]))\n\n# moss/leaf blobs on rooftops\nfor top, w, d, rot in roof_tops:\n    for i in range(random.randint(3,6)):\n        lx = random.uniform(-w*0.4, w*0.4)\n        ly = random.uniform(-d*0.4, d*0.4)\n        wx = top[0] + math.cos(rot)*lx - math.sin(rot)*ly\n        wy = top[1] + math.sin(rot)*lx + math.cos(rot)*ly\n        make_leaf_blob((wx, wy, top[2]+0.3), random.uniform(0.35,0.7), leaf_mat_dark, subdiv=1)\n\n# ---------- Vines using curves ----------\ndef make_vine(base, height, mat, sway=0.4):\n    curve = bpy.data.curves.new(\"Vine\", 'CURVE')\n    curve.dimensions = '3D'\n    spline = curve.splines.new('NURBS')\n    n_pts = 8\n    spline.points.add(n_pts-1)\n    for i in range(n_pts):\n        t = i/(n_pts-1)\n        x = base[0] + math.sin(t*4+random.uniform(0,3))*sway*t\n        y = base[1] + math.cos(t*3+random.uniform(0,3))*sway*t*0.6\n        z = base[2] + height*t\n        spline.points[i].co = (x,y,z,1)\n    spline.use_endpoint_u = True\n    curve.bevel_depth = 0.03\n    curve.bevel_resolution = 3\n    ob = bpy.data.objects.new(\"VineObj\", curve)\n    bpy.context.collection.objects.link(ob)\n    ob.data.materials.append(mat)\n    # small leaves along vine\n    for i in range(6):\n        t = random.uniform(0.1,1.0)\n        x = base[0] + math.sin(t*4)*sway*t\n        y = base[1] + math.cos(t*3)*sway*t*0.6\n        z = base[2] + height*t\n        make_leaf_blob((x,y,z), random.uniform(0.15,0.3), leaf_mat, subdiv=1)\n    return ob\n\nfor loc, rot, w, d, h, tilt in house_data:\n    for i in range(random.randint(3,5)):\n        wall_side = random.choice([1,-1])\n        offset = random.uniform(-w*0.4, w*0.4)\n        vx = loc[0] + math.cos(rot)*offset + math.sin(rot)*wall_side*d/2*0.98\n        vy = loc[1] + math.sin(rot)*offset - math.cos(rot)*wall_side*d/2*0.98\n        make_vine((vx, vy, 0.1), h*random.uniform(0.7,1.1), vine_mat)\n\n# ---------- Grass field (particle-less, using mesh instancing via geometry-lite approach) ----------\ngrass_mat = new_mat(\"Grass\")\nnt = grass_mat.node_tree\nnodes = nt.nodes\nnodes.clear()\nout = nodes.new(\"ShaderNodeOutputMaterial\")\nbsdf = nodes.new(\"ShaderNodeBsdfPrincipled\")\nbsdf.inputs[\"Base Color\"].default_value = (0.12,0.3,0.06,1)\nbsdf.inputs[\"Roughness\"].default_value = 0.8\nlink(grass_mat, bsdf.outputs[\"BSDF\"], out.inputs[\"Surface\"])\n\nbpy.ops.mesh.primitive_plane_add(size=1)\ngrass_blade = bpy.context.object\ngrass_blade.name = \"GrassBlade\"\nbpy.ops.object.mode_set(mode='EDIT')\nbpy.ops.mesh.select_all(action='DESELECT')\nbpy.ops.object.mode_set(mode='OBJECT')\ngrass_blade.scale = (0.05, 0.4, 1)\ngrass_blade.data.materials.append(grass_mat)\ngrass_blade.hide_render = True\ngrass_blade.hide_viewport = True\n\n# use particle system on ground for grass\npsys = ground.modifiers.new(\"GrassParticles\", 'PARTICLE_SYSTEM')\npsettings = psys.particle_system.settings\npsettings.type = 'HAIR'\npsettings.count = 8000\npsettings.hair_length = 0.35\npsettings.render_type = 'OBJECT'\npsettings.instance_object = grass_blade\npsettings.use_advanced_hair = True\npsettings.child_type = 'INTERPOLATED'\npsettings.rendered_child_count = 20\npsettings.roughness_endpoint = 0.3\npsettings.roughness_1 = 0.3\npsettings.particle_size = 0.6\npsettings.size_random = 0.5\n\n# ---------- Camera ----------\ncam_data = bpy.data.cameras.new(\"Camera\")\ncam_data.lens = 32\ncam = bpy.data.objects.new(\"Camera\", cam_data)\nbpy.context.collection.objects.link(cam)\ncam.location = (13, -14, 8.5)\ndirection = Vector((0,1,0)) - cam.location\ntarget = Vector((0,1,2))\nlook = target - cam.location\nrot_quat = look.to_track_quat('-Z','Y')\ncam.rotation_euler = rot_quat.to_euler()\nscene.camera = cam\n\n# ---------- Lighting ----------\nsun_data = bpy.data.lights.new(\"Sun\", 'SUN')\nsun_data.energy = 3.2\nsun_data.angle = 0.15\nsun = bpy.data.objects.new(\"Sun\", sun_data)\nsun.rotation_euler = (math.radians(55), 0, math.radians(35))\nbpy.context.collection.objects.link(sun)\n\nfill_data = bpy.data.lights.new(\"Fill\", 'AREA')\nfill_data.energy = 200\nfill_data.size = 10\nfill = bpy.data.objects.new(\"Fill\", fill_data)\nfill.location = (-10, 8, 8)\nfill.rotation_euler = (math.radians(60), 0, math.radians(-120))\nbpy.context.collection.objects.link(fill)\n\n# ---------- Save ----------\nimport os\noutpath = os.path.join(os.getcwd(), \"abandoned_village.blend\")\ntry:\n    bpy.ops.wm.save_as_mainfile(filepath=outpath)\nexcept Exception as e:\n    print(\"Save failed:\", e)\n```", "tool_calls": [], "tokens_in": 1133, "tokens_out": 7809, "cost_usd": 0.0809215, "cached_tokens": 0, "finish_reason": "stop"}, "error": null}
{"ts": "2026-07-19T15:07:29.622400+00:00", "type": "assistant", "text": "```python\nimport bpy, random, math\nfrom mathutils import Vector\n\nrandom.seed(42)\n\n# ---------- Cleanup ----------\nfor o in list(bpy.data.objects):\n    bpy.data.objects.remove(o, do_unlink=True)\nfor coll in [bpy.data.meshes, bpy.data.materials, bpy.data.worlds]:\n    for b in list(coll):\n        try:\n            coll.remove(b)\n        except Exception:\n            pass\n\nscene = bpy.context.scene\nscene.render.engine = 'CYCLES'\ntry:\n    scene.cycles.device = 'GPU'\nexcept Exception:\n    pass\nscene.cycles.samples = 64\nscene.view_settings.view_transform = 'AgX'\n\n# ---------- World ----------\nworld = bpy.data.worlds.new(\"World\")\nscene.world = world\nworld.use_nodes = True\nbg = world.node_tree.nodes[\"Background\"]\nbg.inputs[0].default_value = (0.55, 0.62, 0.65, 1)\nbg.inputs[1].default_value = 1.1\n\ndef new_mat(name):\n    m = bpy.data.materials.new(name)\n    m.use_nodes = True\n    return m\n\ndef link(mat, out, inp):\n    mat.node_tree.links.new(out, inp)\n\n# ---------- Materials ----------\ndef make_wall_mat():\n    m = new_mat(\"Wall\")\n    nt = m.node_tree\n    nodes = nt.nodes\n    nodes.clear()\n    out = nodes.new(\"ShaderNodeOutputMaterial\")\n    bsdf = nodes.new(\"ShaderNodeBsdfPrincipled\")\n    bsdf.inputs[\"Roughness\"].default_value = 0.9\n    noise = nodes.new(\"ShaderNodeTexNoise\")\n    noise.inputs[\"Scale\"].default_value = 15.0\n    noise.inputs[\"Detail\"].default_value = 8.0\n    colorramp = nodes.new(\"ShaderNodeValToRGB\")\n    colorramp.color_ramp.elements[0].position = 0.35\n    colorramp.color_ramp.elements[0].color = (0.25,0.22,0.18,1)\n    colorramp.color_ramp.elements[1].position = 0.65\n    colorramp.color_ramp.elements[1].color = (0.55,0.5,0.42,1)\n    mossnoise = nodes.new(\"ShaderNodeTexNoise\")\n    mossnoise.inputs[\"Scale\"].default_value = 4.0\n    mossramp = nodes.new(\"ShaderNodeValToRGB\")\n    mossramp.color_ramp.elements[0].position = 0.45\n    mossramp.color_ramp.elements[0].color = (0,0,0,1)\n    mossramp.color_ramp.elements[1].position = 0.65\n    mossramp.color_ramp.elements[1].color = (1,1,1,1)\n    mossgreen = nodes.new(\"ShaderNodeRGB\")\n    mossgreen.outputs[0].default_value = (0.13,0.28,0.08,1)\n    mixcolor = nodes.new(\"ShaderNodeMixRGB\")\n    mixcolor.inputs[\"Fac\"].default_value = 0.0\n    bump = nodes.new(\"ShaderNodeBump\")\n    bump.inputs[\"Strength\"].default_value = 0.4\n    link(m, noise.outputs[\"Fac\"], colorramp.inputs[\"Fac\"])\n    link(m, colorramp.outputs[\"Color\"], mixcolor.inputs[\"Color1\"])\n    link(m, mossgreen.outputs[0], mixcolor.inputs[\"Color2\"])\n    link(m, mossnoise.outputs[\"Fac\"], mossramp.inputs[\"Fac\"])\n    link(m, mossramp.outputs[\"Color\"], mixcolor.inputs[\"Fac\"])\n    link(m, mixcolor.outputs[\"Color\"], bsdf.inputs[\"Base Color\"])\n    link(m, noise.outputs[\"Fac\"], bump.inputs[\"Height\"])\n    link(m, bump.outputs[\"Normal\"], bsdf.inputs[\"Normal\"])\n    link(m, bsdf.outputs[\"BSDF\"], out.inputs[\"Surface\"])\n    return m\n\ndef make_roof_mat():\n    m = new_mat(\"RustedRoof\")\n    nt = m.node_tree\n    nodes = nt.nodes\n    nodes.clear()\n    out = nodes.new(\"ShaderNodeOutputMaterial\")\n    bsdf = nodes.new(\"ShaderNodeBsdfPrincipled\")\n    bsdf.inputs[\"Roughness\"].default_value = 0.55\n    bsdf.inputs[\"Metallic\"].default_value = 0.6\n    wave = nodes.new(\"ShaderNodeTexWave\")\n    wave.inputs[\"Scale\"].default_value = 20.0\n    wave.bands_direction = 'X'\n    noise = nodes.new(\"ShaderNodeTexNoise\")\n    noise.inputs[\"Scale\"].default_value = 30.0\n    noise.inputs[\"Detail\"].default_value = 10.0\n    ramp = nodes.new(\"ShaderNodeValToRGB\")\n    ramp.color_ramp.elements[0].position = 0.3\n    ramp.color_ramp.elements[0].color = (0.15,0.05,0.02,1)\n    ramp.color_ramp.elements[1].position = 0.7\n    ramp.color_ramp.elements[1].color = (0.55,0.22,0.08,1)\n    mixmetal = nodes.new(\"ShaderNodeMixRGB\")\n    mixmetal.inputs[\"Color2\"].default_value = (0.4,0.4,0.42,1)\n    mixmetal.inputs[\"Fac\"].default_value = 0.4\n    bump = nodes.new(\"ShaderNodeBump\")\n    bump.inputs[\"Strength\"].default_value = 0.6\n    link(m, noise.outputs[\"Fac\"], ramp.inputs[\"Fac\"])\n    link(m, ramp.outputs[\"Color\"], mixmetal.inputs[\"Color1\"])\n    link(m, mixmetal.outputs[\"Color\"], bsdf.inputs[\"Base Color\"])\n    link(m, wave.outputs[\"Fac\"], bump.inputs[\"Height\"])\n    link(m, bump.outputs[\"Normal\"], bsdf.inputs[\"Normal\"])\n    link(m, ramp.outputs[\"Color\"], bsdf.inputs[\"Roughness\"])\n    link(m, bsdf.outputs[\"BSDF\"], out.inputs[\"Surface\"])\n    return m\n\ndef make_ground_mat():\n    m = new_mat(\"Ground\")\n    nt = m.node_tree\n    nodes = nt.nodes\n    nodes.clear()\n    out = nodes.new(\"ShaderNodeOutputMaterial\")\n    bsdf = nodes.new(\"ShaderNodeBsdfPrincipled\")\n    bsdf.inputs[\"Roughness\"].default_value = 0.95\n    noise = nodes.new(\"ShaderNodeTexNoise\")\n    noise.inputs[\"Scale\"].default_value = 8.0\n    noise.inputs[\"Detail\"].default_value = 10.0\n    ramp = nodes.new(\"ShaderNodeValToRGB\")\n    ramp.color_ramp.elements[0].position = 0.3\n    ramp.color_ramp.elements[0].color = (0.08,0.16,0.04,1)\n    ramp.color_ramp.elements[1].position = 0.7\n    ramp.color_ramp.elements[1].color = (0.2,0.32,0.09,1)\n    bump = nodes.new(\"ShaderNodeBump\")\n    bump.inputs[\"Strength\"].default_value = 0.5\n    link(m, noise.outputs[\"Fac\"], ramp.inputs[\"Fac\"])\n    link(m, ramp.outputs[\"Color\"], bsdf.inputs[\"Base Color\"])\n    link(m, noise.outputs[\"Fac\"], bump.inputs[\"Height\"])\n    link(m, bump.outputs[\"Normal\"], bsdf.inputs[\"Normal\"])\n    link(m, bsdf.outputs[\"BSDF\"], out.inputs[\"Surface\"])\n    return m\n\ndef make_leaf_mat(dark=False):\n    m = new_mat(\"Leaves\" if not dark else \"LeavesDark\")\n    nt = m.node_tree\n    nodes = nt.nodes\n    nodes.clear()\n    out = nodes.new(\"ShaderNodeOutputMaterial\")\n    bsdf = nodes.new(\"ShaderNodeBsdfPrincipled\")\n    bsdf.inputs[\"Roughness\"].default_value = 0.7\n    base = (0.08,0.25,0.05,1) if not dark else (0.05,0.15,0.03,1)\n    bsdf.inputs[\"Base Color\"].default_value = base\n    link(m, bsdf.outputs[\"BSDF\"], out.inputs[\"Surface\"])\n    return m\n\ndef make_vine_mat():\n    m = new_mat(\"VineStem\")\n    nt = m.node_tree\n    nodes = nt.nodes\n    nodes.clear()\n    out = nodes.new(\"ShaderNodeOutputMaterial\")\n    bsdf = nodes.new(\"ShaderNodeBsdfPrincipled\")\n    bsdf.inputs[\"Base Color\"].default_value = (0.15,0.12,0.06,1)\n    bsdf.inputs[\"Roughness\"].default_value = 0.85\n    link(m, bsdf.outputs[\"BSDF\"], out.inputs[\"Surface\"])\n    return m\n\ndef make_wood_mat():\n    m = new_mat(\"WoodDoor\")\n    nt = m.node_tree\n    nodes = nt.nodes\n    nodes.clear()\n    out = nodes.new(\"ShaderNodeOutputMaterial\")\n    bsdf = nodes.new(\"ShaderNodeBsdfPrincipled\")\n    bsdf.inputs[\"Base Color\"].default_value = (0.12,0.08,0.05,1)\n    bsdf.inputs[\"Roughness\"].default_value = 0.9\n    link(m, bsdf.outputs[\"BSDF\"], out.inputs[\"Surface\"])\n    return m\n\nwall_mat = make_wall_mat()\nroof_mat = make_roof_mat()\nground_mat = make_ground_mat()\nleaf_mat = make_leaf_mat(False)\nleaf_mat_dark = make_leaf_mat(True)\nvine_mat = make_vine_mat()\nwood_mat = make_wood_mat()\n\n# ---------- Ground ----------\nbpy.ops.mesh.primitive_plane_add(size=60, location=(0,0,0))\nground = bpy.context.object\nground.name = \"Ground\"\nground.data.materials.append(ground_mat)\nmod = ground.modifiers.new(\"Subsurf\", 'SUBSURF')\nmod.levels = 3\nmod.render_levels = 3\ndisp = ground.modifiers.new(\"Disp\", 'DISPLACE')\ntex = bpy.data.textures.new(\"GroundDisp\", 'CLOUDS')\ntex.noise_scale = 3.0\ndisp.texture = tex\ndisp.strength = 0.35\n\n# ---------- House builder ----------\ndef build_house(loc, rot_z, w, d, h, tilt=0.0):\n    grp = []\n    bpy.ops.mesh.primitive_cube_add(size=1, location=(loc[0], loc[1], loc[2]+h/2))\n    body = bpy.context.object\n    body.name = \"HouseBody\"\n    body.scale = (w/2, d/2, h/2)\n    body.rotation_euler[2] = rot_z\n    body.rotation_euler[0] = tilt\n    body.data.materials.append(wall_mat)\n    bpy.ops.object.shade_smooth()\n    grp.append(body)\n\n    # cut some window/door holes via simple boolean\n    def cut_hole(px, py, pz, sx, sy, sz):\n        bpy.ops.mesh.primitive_cube_add(size=1, location=(px,py,pz))\n        cutter = bpy.context.object\n        cutter.scale = (sx,sy,sz)\n        m = body.modifiers.new(\"Bool\", 'BOOLEAN')\n        m.operation = 'DIFFERENCE'\n        m.object = cutter\n        bpy.context.view_layer.objects.active = body\n        bpy.ops.object.modifier_apply(modifier=m.name)\n        bpy.data.objects.remove(cutter, do_unlink=True)\n\n    local_positions = [(0.0, d/2, h*0.55), (0.0, -d/2, h*0.55)]\n    for lp in local_positions:\n        wx = loc[0] + math.cos(rot_z)*lp[0] - math.sin(rot_z)*lp[1]\n        wy = loc[1] + math.sin(rot_z)*lp[0] + math.cos(rot_z)*lp[1]\n        cut_hole(wx, wy, loc[2]+lp[2], w*0.3, d*0.4, h*0.25)\n\n    # door\n    dx = loc[0] + math.cos(rot_z)*0 - math.sin(rot_z)*(-d/2)\n    dy = loc[1] + math.sin(rot_z)*0 + math.cos(rot_z)*(-d/2)\n    cut_hole(dx, dy, loc[2]+h*0.2, w*0.18, d*0.4, h*0.4)\n\n    # roof - a flattened, rusted slanted box\n    roof_h = h*0.28\n    bpy.ops.mesh.primitive_cube_add(size=1, location=(loc[0], loc[1], loc[2]+h+roof_h/2))\n    roof = bpy.context.object\n    roof.name = \"Roof\"\n    roof.scale = (w/2*1.15, d/2*1.15, roof_h/2)\n    roof.rotation_euler[2] = rot_z\n    roof.rotation_euler[0] = tilt*1.5 + random.uniform(-0.03,0.03)\n    roof.data.materials.append(roof_mat)\n    bpy.ops.object.shade_smooth()\n    # slight collapse on some roofs to sell decay\n    grp.append(roof)\n\n    return grp, (loc[0], loc[1], loc[2]+h)\n\nhouse_data = [\n    ((-6, -4, 0), 0.05, 4.5, 4.0, 3.6, 0.02),\n    ((5, -3, 0), -0.3, 3.8, 3.6, 3.2, -0.05),\n    ((-1, 6, 0), 0.15, 5.2, 4.2, 4.0, 0.0),\n    ((7, 5, 0), 0.4, 3.5, 3.2, 2.8, 0.06),\n]\nroof_tops = []\nfor loc, rot, w, d, h, tilt in house_data:\n    grp, top = build_house(loc, rot, w, d, h, tilt)\n    roof_tops.append((top, w, d, rot))\n\n# ---------- Foliage helpers ----------\ndef make_leaf_blob(loc, radius, mat, subdiv=2):\n    bpy.ops.mesh.primitive_ico_sphere_add(radius=radius, location=loc, subdivisions=subdiv)\n    ob = bpy.context.object\n    ob.scale = (1+random.uniform(-0.2,0.3), 1+random.uniform(-0.2,0.3), 0.6+random.uniform(-0.1,0.2))\n    ob.rotation_euler = (random.uniform(0,3.14), random.uniform(0,3.14), random.uniform(0,3.14))\n    disp = ob.modifiers.new(\"Disp\", 'DISPLACE')\n    tex = bpy.data.textures.new(\"LeafTex\", 'CLOUDS')\n    tex.noise_scale = 0.5\n    disp.texture = tex\n    disp.strength = radius*0.4\n    ob.data.materials.append(mat)\n    bpy.ops.object.shade_smooth()\n    return ob\n\n# scattered bushes / overgrowth around bases and roofs\nfor loc, rot, w, d, h, tilt in house_data:\n    for i in range(random.randint(4,7)):\n        ang = random.uniform(0,2*3.14159)\n        dist = random.uniform(w*0.4, w*0.9)\n        bx = loc[0] + math.cos(ang)*dist\n        by = loc[1] + math.sin(ang)*dist\n        make_leaf_blob((bx,by, random.uniform(0.3,0.9)), random.uniform(0.5,1.1),\n                        random.choice([leaf_mat, leaf_mat_dark]))\n\n# moss/leaf blobs on rooftops\nfor top, w, d, rot in roof_tops:\n    for i in range(random.randint(3,6)):\n        lx = random.uniform(-w*0.4, w*0.4)\n        ly = random.uniform(-d*0.4, d*0.4)\n        wx = top[0] + math.cos(rot)*lx - math.sin(rot)*ly\n        wy = top[1] + math.sin(rot)*lx + math.cos(rot)*ly\n        make_leaf_blob((wx, wy, top[2]+0.3), random.uniform(0.35,0.7), leaf_mat_dark, subdiv=1)\n\n# ---------- Vines using curves ----------\ndef make_vine(base, height, mat, sway=0.4):\n    curve = bpy.data.curves.new(\"Vine\", 'CURVE')\n    curve.dimensions = '3D'\n    spline = curve.splines.new('NURBS')\n    n_pts = 8\n    spline.points.add(n_pts-1)\n    for i in range(n_pts):\n        t = i/(n_pts-1)\n        x = base[0] + math.sin(t*4+random.uniform(0,3))*sway*t\n        y = base[1] + math.cos(t*3+random.uniform(0,3))*sway*t*0.6\n        z = base[2] + height*t\n        spline.points[i].co = (x,y,z,1)\n    spline.use_endpoint_u = True\n    curve.bevel_depth = 0.03\n    curve.bevel_resolution = 3\n    ob = bpy.data.objects.new(\"VineObj\", curve)\n    bpy.context.collection.objects.link(ob)\n    ob.data.materials.append(mat)\n    # small leaves along vine\n    for i in range(6):\n        t = random.uniform(0.1,1.0)\n        x = base[0] + math.sin(t*4)*sway*t\n        y = base[1] + math.cos(t*3)*sway*t*0.6\n        z = base[2] + height*t\n        make_leaf_blob((x,y,z), random.uniform(0.15,0.3), leaf_mat, subdiv=1)\n    return ob\n\nfor loc, rot, w, d, h, tilt in house_data:\n    for i in range(random.randint(3,5)):\n        wall_side = random.choice([1,-1])\n        offset = random.uniform(-w*0.4, w*0.4)\n        vx = loc[0] + math.cos(rot)*offset + math.sin(rot)*wall_side*d/2*0.98\n        vy = loc[1] + math.sin(rot)*offset - math.cos(rot)*wall_side*d/2*0.98\n        make_vine((vx, vy, 0.1), h*random.uniform(0.7,1.1), vine_mat)\n\n# ---------- Grass field (particle-less, using mesh instancing via geometry-lite approach) ----------\ngrass_mat = new_mat(\"Grass\")\nnt = grass_mat.node_tree\nnodes = nt.nodes\nnodes.clear()\nout = nodes.new(\"ShaderNodeOutputMaterial\")\nbsdf = nodes.new(\"ShaderNodeBsdfPrincipled\")\nbsdf.inputs[\"Base Color\"].default_value = (0.12,0.3,0.06,1)\nbsdf.inputs[\"Roughness\"].default_value = 0.8\nlink(grass_mat, bsdf.outputs[\"BSDF\"], out.inputs[\"Surface\"])\n\nbpy.ops.mesh.primitive_plane_add(size=1)\ngrass_blade = bpy.context.object\ngrass_blade.name = \"GrassBlade\"\nbpy.ops.object.mode_set(mode='EDIT')\nbpy.ops.mesh.select_all(action='DESELECT')\nbpy.ops.object.mode_set(mode='OBJECT')\ngrass_blade.scale = (0.05, 0.4, 1)\ngrass_blade.data.materials.append(grass_mat)\ngrass_blade.hide_render = True\ngrass_blade.hide_viewport = True\n\n# use particle system on ground for grass\npsys = ground.modifiers.new(\"GrassParticles\", 'PARTICLE_SYSTEM')\npsettings = psys.particle_system.settings\npsettings.type = 'HAIR'\npsettings.count = 8000\npsettings.hair_length = 0.35\npsettings.render_type = 'OBJECT'\npsettings.instance_object = grass_blade\npsettings.use_advanced_hair = True\npsettings.child_type = 'INTERPOLATED'\npsettings.rendered_child_count = 20\npsettings.roughness_endpoint = 0.3\npsettings.roughness_1 = 0.3\npsettings.particle_size = 0.6\npsettings.size_random = 0.5\n\n# ---------- Camera ----------\ncam_data = bpy.data.cameras.new(\"Camera\")\ncam_data.lens = 32\ncam = bpy.data.objects.new(\"Camera\", cam_data)\nbpy.context.collection.objects.link(cam)\ncam.location = (13, -14, 8.5)\ndirection = Vector((0,1,0)) - cam.location\ntarget = Vector((0,1,2))\nlook = target - cam.location\nrot_quat = look.to_track_quat('-Z','Y')\ncam.rotation_euler = rot_quat.to_euler()\nscene.camera = cam\n\n# ---------- Lighting ----------\nsun_data = bpy.data.lights.new(\"Sun\", 'SUN')\nsun_data.energy = 3.2\nsun_data.angle = 0.15\nsun = bpy.data.objects.new(\"Sun\", sun_data)\nsun.rotation_euler = (math.radians(55), 0, math.radians(35))\nbpy.context.collection.objects.link(sun)\n\nfill_data = bpy.data.lights.new(\"Fill\", 'AREA')\nfill_data.energy = 200\nfill_data.size = 10\nfill = bpy.data.objects.new(\"Fill\", fill_data)\nfill.location = (-10, 8, 8)\nfill.rotation_euler = (math.radians(60), 0, math.radians(-120))\nbpy.context.collection.objects.link(fill)\n\n# ---------- Save ----------\nimport os\noutpath = os.path.join(os.getcwd(), \"abandoned_village.blend\")\ntry:\n    bpy.ops.wm.save_as_mainfile(filepath=outpath)\nexcept Exception as e:\n    print(\"Save failed:\", e)\n```"}
{"ts": "2026-07-19T15:09:01.030908+00:00", "type": "status", "status": "ok", "done_declared": true}
